Val CHA Cost Roll Notes 15 STR 5 12- 200kg; 3d6 18 DEX 24 13- OCV: 6/DCV: 6 18 CON 16 13- 18 BODY 16 13- 20 INT 10 13- PER Roll 16- 28 EGO 36 15- ECV: 9 25 PRE 15 14- PRE Attack: 5d6 14 COM 1 12- 10 PD 7 Total: 10 PD/6 PDr 12 ED 8 Total: 12 ED/6 EDr 4 SPD 12 Phases: 3, 6, 9, 12 12 REC 10 66 END 15 47 STUN 12 Total Characteristics Cost: 188 Movement: Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills Combat Training: 5 Combat Skill Levels: +1 level w/Melee Weapons Istari Racial Powers: 180 Istari Powers Variable Power Pool: (90-pt Pool); Restricted Type of Powers Available; Change Powers as 0 Phase Action; No Skill Required for Change 51 Aid: 2d6 to EGO (Fade/turn, Max. 12); Only to creatures loyal to Saruman; Not for Mental Combat; Area Effect (Radius): 32,000,000" radius; 0 END (+1/2), Persistant (+1/2) 6 Damage Resistance (6 PD/6 ED) 6 Life Support: Immune to Aging, Immune to Disease 20 Clairsentience; See: Future; No Conscious Control (-2), 0 END (+1/2) 14 Detect: Magic (+2 to PER), Ranged 9 Enhanced Perception (all) (+3 to PER) Equipment: 100 The Palantir of Orthanc: Clairsentience: Normal Sight, See: Future and Past, Range: 76,800,000,000", 0 END (+1/2), Visions Under the Limited Control of Sauron, OAF [Unbreakable] (-1) Background Skills: 70 Followers: 2,000 x 75-points 3 Talent: Bump Of Direction 24 Talent: Danger Sense (Out of Combat, Immediate Vicinity) 13- 10 Talent: Eidetic Memory 3 Talent: Lightsleep 28 Talent: Universal Translator 17- 4 Area Knowledge: Aman 14- 6 Area Knowledge: Gondor 16- 4 Area Knowledge: Rohan 14- 3 Conversation 18- 9 Deduction 16- 3 High Society 14- 9 Navigation 14- 9 Oratory 17- 13 Persuasion 19- 5 Riding 14- 10 SL: +1 level w/Overall Level 2 WF: Quarterstaff, Swords 3 Linguist 4 Adûnaic (Imitate Dialects); Literacy; Similarity Cost: -1 4 Black Speech (Imitate Dialects); Literacy; Similarity Cost: -1 5 Quenya (Imitate Dialects); Literacy 4 Sindarin (Imitate Dialects); Literacy; Similarity Cost: -1 1 The Tongue of Aman (Native Accent); Literacy 4 Westron (Imitate Dialects); Literacy; Similarity Cost: -1 3 Scholar 9 Knowledge Skill: Councils of the Wise 20- 5 Knowledge Skill: History of Middle-Earth 16- 8 Knowledge Skill: Items of Power 19- 3 Knowledge Skill: Maiar of Middle-Earth 14- 8 Knowledge Skill: Minions and Powers of Sauron 19- 3 Knowledge Skill: Orc Breeding 14- 3 Well-Connected 3 Contact: Celeborn and Galadriel 13- 1 Contact: Cirdan 11- 3 Contact: Elrond; 13- 1 Gandalf 11- 3 Contact: Radagast 13- 1 Contact: Thranduil 11- 650 Total Powers & Skills Cost 838 Total Character Cost 75+ Disadvantages 15 Distinctive Features: Aura of Power; Concealable; Reaction: Always noticed & major reaction 5 Hunted: Minions of Sauron (8-); Less Powerful; Harsh Psychological Limitation: 20 Desire for Power (Very Common, Strong) 10 Dominated by Sauron (Uncommon, Strong) 10 Reputation: Most Powerful of the Istari (8-, Extreme) 5 Rivalry: Gandalf; Professional 15 Secret ID: Traitor Watched: 8 The Valar (8-); More Powerful; Non-combat Influence; Mild 8 Watched: The Wise (11-); As Powerful; Non-combat Influence; Mild 668 Bonus 838 Total Disadvantage Points
HISTORY
Saruman was the leader and most powerful of the Order of the Istari. In Aman, he was known as the maia Curumo (the Shaper), and like his appointed adversary Sauron, he was of the host of Aulė, the Smith. Arriving in Middle-Earth first of the Istari (circa Third Age 1000), he was known by the Elves as Curunir, the man of craft and by men as Saruman, the wise man.
He was of noble mien and bearing, with raven hair, and a fair voice, and he was clad in white; great skill he had in works of hand, and he was regarded by well-nigh all, even by the Eldar, as the head of the Order."
Over time, he became especially well-versed in the works of great craft, including the Elven Rings, and the works of Sauron. He travelled much in the unknown East, and of those travels no tale tells, but when he returned in Third Age 2463, he was made head of the White Council. In T.A. 2759, with the consent of Steward Beren of Gondor, he settled in Isengard, at the tower of Orthanc.
For a time, it seemed that Gondor and Rohan had received a great friend. But in truth, Saruman had become corrupted during his travels, and sought the One Ring for his own power. He had settled in Isengard to use the palantir there to search for the Ring. For this same reason, he convinced the White Council not to attack the Necromancer in Dol Guldur, for Saruman knew the truth, that the Necromancer was Sauron, and hoped that if it's dark lord remained undisturbed, the One Ring might make its presence known.
In 2953, Saruman declared Isengard to be his own, and began to gather to him bands of orcs, who under his command began to harrass Rohan and Fangorn. He also began to spy on Gandalf and the Rangers of the North, sure that they sought to cheat him of the One Ring. Around the year T.A. 3000, he used the palantir and was trapped by the will of Sauron. Sauron allowed him to escape. After this, Saruman was under the domination of Sauron, though he thought himself free. His agent Grma began to twist the mind of Rohan's king Theoden about the year 3010. By 3019, Saruman declared himself to be Saruman the Many-Colored, and foreswore his allegiance to Aman.
During the War of the Ring, Saruman tried to seize the One Ring by sending a band of orcs to attack the Fellowship of the Ring. They succeeded in capturing only Merry and Pippin. The orcs fled an attack of the Rohirrim, and wound up in Fangorn forest, where their presence aroused the great ents, who marched on Isengard and destroyed it.
Later, the resurrected Gandalf threw Saruman out of the Order of the Istari. Saruman fled to the Shire where he became a petty lordling called Sharkey (after the orcish Sharku, "old man"). He was slain by an uprising of hobbits led by the returning Merry and Pippin, and his spirit was refused entry into Aman by the Valar.
NOTES
1. It is interesting that both Saruman and Sauron were originally of the host of Aulė. Poor Aulė had better have some basic loyalty training in the ranks, I'd think.