Val Char Cost Roll Notes 8 STR -2 11- Lift 75.8 kg; 1 1/2d6 HTH Damage [1] 14 DEX 12 12- OCV: 5/DCV: 5 8 CON -4 11- 8 BODY -4 11- 13 INT 3 12- PER Roll 13- 13 EGO 6 12- ECV: 4 10 PRE 0 11- PRE Attack: 2d6 10 COM 0 11- 2 PD 0 Total: 2 PD (0 rPD) 2 ED 0 Total: 2 ED (0 rED) 2 SPD 0 Phases: 6, 12 4 REC 0 38 END 11 16 STUN 0 Total Characteristic Cost: 22 Movement: Running: 6"/12" Leaping: 1"/2" Swimming: 2"/4" Cost Powers 71 Cocaine Rush: Aid END 6d6, Delayed Return Rate (points return at the rate of 5 per 6 Hours; +1 1/4); Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power, Side Effect always occurs whenever the character does some specific act; character suffers 6d6 END Drain once all of the END Aid has faded; -1), Others Only (-1/2) plus Drain INT 1d6, Reduced Endurance (0 END; +1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4); Others Only (-1/2), Linked (Aid; -1/2) plus LS (Eating: Character does not eat), 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4); Linked (Aid; -1/2) plus +1 PER with all Sense Groups, 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4); Linked (Aid; -1/2) [1 cc] 45 Create Cocaine: Major Transform 2d6 (turn fine particulate matter, dust or chemical impurities into cocaine, consuming the cocaine), Reduced Endurance (0 END; +1/2) 10 Ace Vitality: LS (Immunity: All terrestrial poisons and chemical warfare agents) Skills 3 KS: Archeology 12- 3 KS: Theology 12- 3 KS: Weaving 12- 2 Language: English (fluent conversation) 0 Language: Quechua (Incan) (idiomatic) 3 Language: Spanish (completely fluent) 3 PS: Weaving 12- 3 Seduction 11- Total Powers & Skills Cost: 146 Total Cost: 168 75+ Disadvantages 0 Normal Characteristic Maxima (No Age Restriction) 15 Physical Limitation: No Sense Of Smell Or Taste (Infrequently, Fully Impairing) 10 Psychological Limitation: Dislikes Ladinos (Common, Moderate) 10 Psychological Limitation: Spends Money Like It Was Water (Common, Moderate) 10 Psychological Limitation: Spoiled, Thinks The World Owes Her A Living (Common, Moderate) 48 Experience Points Total Disadvantage Points: 168
Country: Peru
Designer's Notes: Cocamama stands 5'4" and weighs 124 lbs, with tan skin and black hair. She is of average appearance, although her skin gives off a white glow when her power is active. She tends to dress in expensive clothing when visiting big cities and in more traditional garb back in Peru. Her power is the ability to turn fine dust, small particles, or chemical impurities into pure cocaine. She can also transmit this effect to another person by touching them. That person will experience a cocaine "high" that will last for about 24 hours, giving them increased endurance and allow them to go without food or drink or a day. After the rush wears off, however, then the person will "crash," suffering a massive loss of endurance. The person touched will also acquire a mild cocaine addition (this aspect of the power is not on the character sheet).
(Cocamama created by Kevin Andrew Murphy, character sheet created by Michael Surbrook)
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