WILD CARDS

PSIGUARD
(Niko Verwoerd)

Val	Char	Cost	Roll	Notes
18	STR	8	13-	Lift 303.1 kg; 3 1/2d6 HTH Damage, [2]
18	DEX	24	13-	OCV:  6/DCV:  6
18	CON	16	13-
14	BODY	8	12-
18	INT	8	13-	PER Roll 13-
18	EGO	16	13-	ECV:  6
15	PRE	5	12-	PRE Attack:  3d6
22	COM	7	13-

6	PD	2		Total:  6 PD (0 rPD)
4	ED	0		Total:  4 ED (0 rED)
3	SPD	2		Phases:  4, 8, 12
8	REC	0
36	END	0
32	STUN	0		Total Characteristic Cost:  96

Movement:	Running:	7"/14"
		Leaping:	3"/6"
		Swimming:	2"/4"

Cost	Powers
22	Psychokinesis:  Elemental Control, 44-point powers
15	1)  Telekinesis:  RKA 1d6+1, Reduced Endurance (0 END; +1/2), Indirect (Any origin, any 
	direction; +3/4); OIF (throwable object; -1/2)
53	2)  Telekinesis (20 STR), Indirect (Any origin, always fired away from attacker; +1/2), BOECV 
	(Mental Defense applies; +1), END 7
38	3)  FW (12 PD/12 ED), END 6
	 
30	Telepathic Powers:  Elemental Control, 60-point powers
30	1)  Mind Search:  Mind Scan 12d6 (Human class of minds), END 6
30	2)  Mind Reading:  Telepathy 12d6 (Human class of minds), END 6
	 
8	Mind Shield:  Mental Defense (12 points total)
2	Running +1" (7" total), END 1
9	Emotion Sense:  Detect Emotions 15- (Mental Group), Discriminatory, Increased Arc Of Perception 
	(360 Degrees), Sense; No Conscious Control (Only Effects cannot be controlled; -1)

	Perks
30	Contact:  South African Government (Contact has access to major institutions, Contact has extremely 
	useful Skills or resources, Contact has significant Contacts of his own), Organization Contact (x3) 14-

	Talents
30	Danger Sense (immediate vicinity, any danger) 13-

	Skills
16	+2 with All Combat
	 
7	Conversation 14-
4	KS: Photography 14-
0	Language:  Afrikaans (idiomatic; literate)
5	Language:  English (idiomatic; literate)
2	PS: Agent for the South African Government 11-
3	Survival (Tropical Plains) 14-

Total Powers & Skills Cost:  334
Total Cost:  430

200+	Disadvantages
5	Distinctive Features:  Always Wears Mirror Shades (Even Indoors) (Easily Concealed; Noticed and 
	Recognizable; Detectable By Commonly-Used Senses)
20	Normal Characteristic Maxima
25	Psychological Limitation:  Code Against Killing: Total (Very Common, Total)
15	Psychological Limitation:  Honest (Common, Strong)
15	Psychological Limitation:  Sense Of Duty To P. W. Botha (Common, Strong)
15	Psychological Limitation:  Very Shy (Common, Strong)
20	Social Limitation:  Subject To Orders (Very Frequently, Major)
25	Susceptibility:  To Strong Emotions 2d6 damage per Segment (Uncommon)
90	Experience Points

Total Disadvantage Points:  430

Country: South Africa

Description: Psiguard is very tall (6'5", 200 lbs) with broad shoulders, and very handsome features. His hair and eyes are metallic indigo, and he wears mirror shades to cover his eyes and dark suits to make his hair look black. Psiguard is a powerful telepath and telekinetic, although his empathy powers are very unreliable and tend to flood Psiguard with conflicting emotions. He can be weakened and knocked unconscious by strong emotions, especially the death of any intelligent creature or person. As a nomially "white" joker in racist and apartheid South Africa, Psiguard is very lonely and very much would like real friends. He has an on-again, off-again battle with Naia Ombassa (see) and he feels he needs to stop her at all costs.

(Psiguard created by Kevin Andrew Murphy, character sheet created by Michael Surbrook)

Psiguard's Hero Designer File.


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