Val CHA Cost Roll Notes 13 STR 3 12- Lift 151.6 kg; 2 1/2d6 HTH Damage [3] 15 DEX 15 12- OCV: 5/DCV: 5 13 CON 6 12- 13 BODY 6 12- 14 INT 4 12- PER Roll 14- 13 EGO 6 12- ECV: 4 15 PRE 5 12- PRE Attack: 3d6 10 COM 0 11- 5 PD 2 Total: 5 PD (0 rPD) 3 ED 0 Total: 3 ED (0 rED) 3 SPD 5 Phases: 4, 8, 12 6 REC 0 26 END 0 27 STUN 0 Total Characteristic Cost: 52 Movement: Running: 6"/12" Leaping: 2"/4" Swimming: 2"/4" Cost Powers & Skills Martial Arts: Dirty Infighting Maneuver OCV DCV Damage 4 Block +2 +2 Block, Abort 4 Disarm -1 +1 Disarm; 23 STR to Disarm 4 Punch/Backhand +0 +2 4 1/2d6 Strike 5 Roundhouse -2 +1 6 1/2d6 Strike 3 Takedown +1 +1 2 1/2d6 Strike; Target Falls 17 Death Visions: Precognitive Clairsentience (Sight Group), Reduced Endurance (0 END; +1/2), Persistent (+1/2); Only Only To See Imminent (within 24 hours) Death On Someone's Face (-2), Precognition Only (-1), Always On (-1/2), Limited Range (no more than around 3"; -1/4) 6 Sharp Senses: +2 PER with all Sense Groups Perks 15 Contact: Shadow Fist Society (Contact has very useful Skills or resources), Organization Contact (x3) 12- 2 Fringe Benefit: Leader of the Werewolves (gang) 5 Money: Well Off Skills 6 CK: Jokertown 15- 3 KS: Psychology 12- 5 KS: The Occult 14- 0 Language: English (idiomatic; literate) 3 Persuasion 12- 3 Stealth 12- 7 Streetwise 14- 2 WF: Blades, Handguns Total Powers & Skill Cost: 94 Total Cost: 146 75+ Disadvantages 5 Distinctive Features: Always Goes Masked (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Hunted: Shadow Fists 8- (Mo Pow, NCI, Watching) 0 Normal Characteristic Maxima 10 Psychological Limitation: Heavily Into The Occult (Common, Moderate) 15 Psychological Limitation: Terrified Of Mirrors And Looking Into Them (Uncommon, Total) 31 Experience Points 146 Total Disadvantage Points
Description: Warlock is a big man, standing 6'1" and weighing a good 185 lbs. He is the leader of the Werewolves and always goes masked. His choice of mask also determines the Werewolves' choice of mask. Warlock's power is the ability to see imminent death in a person's face. This death will occur sometime in the next 24 hours (or less). Warlock tries to use this to his advantage, claiming to have a "death curse" power. His power also makes him completely afraid of mirrors, since he might see his own death if he looks into one.
Campaign Use and Designer’s Notes: Change the mask to something simple—like a hooded cloak, and you have an excellent Pulp Hero character.
(Warlock created by John J Miller, character sheet created by Michael Surbrook)
Return to GURPS Wild Cards Character Adaptations