Val Char Cost Roll Notes 20 STR 10 13- Lift 400 kg; 4d6 HTH Damage; [2] 23 DEX 39 14- OCV 8 DCV 8 23 CON 26 14- 13 BODY 6 12- 13 INT 3 12- PER Roll 12- 14 EGO 8 12- ECV: 5 15 PRE 5 12- PRE Attack: 3d6 18 COM 4 13- 14/20 PD 10 Total: 14/20 PD (0/6 rPD) 14/20 ED 9 Total: 14/20 ED (0/6 rED) 7 SPD 37 Phases: 2, 4, 6, 7, 9, 11, 12 9 REC 0 46 END 0 35 STUN 0 Total Characteristic Cost: 157 Movement: Running: 51"/204" Flight: 30"/240" Leaping: 4"/8" Swimming: 2"/4" Cost Powers 14 Entangle 4d6, 4 DEF; OIF: Appropriate Materials of Opportunity (-1/2), No Range (-1/2), Extra Time (Extra Segment, -1/2), Cannot Form Barriers (-1/4), END 4 20 Superspeed Punching: Hand-To-Hand Attack +6d6; Hand-To-Hand Attack (-1/2), END 3 18 Fast Movement: Armor (6 PD/6 ED) 76 Running +45" (51" total), x4 Noncombat; Incantations (-1/4), END 9 47 Flight 30", x8 Noncombat; Linked (Running; -1/2), END 7 27 Desolidification (affected by Sonics); Linked (Running; -1/2), END 4 Perks 1 Fringe Benefit: Press Pass Talents 4 Speed Reading (x10) Skills 6 +2 with Move-Bys And Move-Throughs 3 Criminology 12- 3 Deduction 12- 2 PS: Photographer 11- Total Powers & Skill Cost: 221 Total Cost: 378 200+ Disadvantages 10 DNPC: Liberty Belle 14- (As powerful as the PC) 15 DNPC: Tubby Watts 11- (Normal) 20 Psychological Limitation: Code Against Killing (Common, Total) 20 Psychological Limitation: Heroic Code (Common, Total) 10 Psychological Limitation: Superpatriot (Common, Moderate) 10 Rivalry: Professional (Flash), Rival is As Powerful, Rival is a Player Character, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry 15 Social Limitation: Secret Identity—Johnny Chambers: (Frequently, Major) 78 Experience Points Total Disadvantage Points: 378
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