Val Char Cost Roll Notes 18 STR 8 13- Lift 303.1kg; 3 1/2d6 HTH Damage; [2] 23 DEX 39 14- OCV 8 DCV 8 23 CON 26 14- 13 BODY 6 12- 15 INT 5 12- PER Roll 12- 14 EGO 8 12- ECV: 5 15 PRE 5 12- PRE Attack: 3d6 14 COM 2 12- 12/20 PD 8 Total: 12/20 PD (0/8 rPD) 12/20 ED 7 Total: 12/20 ED (0/8 rED) 8 SPD 47 Phases: 2, 3, 5, 6, 8, 9, 11, 12 9 REC 0 72 END 13 34 STUN 0 Total Characteristic Cost: 174 Movement: Running: 6"/12" Flight: 55"/3520" Leaping: 3"/6" Swimming: 2"/4" Cost Powers 135 Flight: Only along surfaces: Flight 55", Improved Noncombat Movement (x64), Reduced Endurance (1/2 END; +1/4); Only Along A Surface (-1/4), END 6 34 Multipower: Multipower, 51-point reserve; all slots Linked (-1/2) Note: Linked to Flight. 5m 1) Drain Stun: Drain 5d6; Linked (-1/2), END 5 4m 2) Rapid Punching: Energy Blast 5d6, Armor Piercing (+1/2), Autofire (5 shots; +1/2); Linked (-1/2), Slightly (-1/4), END 5 Note: Must be able to run to target. 2u 3) Weapon Round Up: Telekinesis (15 STR), Area Of Effect (2" Radius; +1), Selective (+1/4); Only To Disarm (-1), No Range (-1/2), Linked (-1/2), END 5 5m 4) Missile Deflection (Any Ranged Attack), +2 OCV with Deflection, Full Range (+1); Linked (-1/2) 4m 5) Desolidification (Affected by Vibratory Attacks); Linked (-1/2), END 4 16 Force Field (8 PD/8 ED), END 2 Perks 2 Contact: Keystone Research Labratory 11- Talents 6 Speed Reading (x100) Skills 2 AK: Keystone City 11- 6 SS: Chemistry 15- 3 SS: Physics 12- Total Powers & Skill Cost: 224 Total Cost: 398 150+ Disadvantages 20 DNPC:Joan Williams: 14- (Normal) 15 DNPC: Winky, Blinky, and Noddy: 8- (Incompetent; -20 points or lower) 10 Hunted: Rogues Gallery: 8- (As Powerful, Harshly Punish) 20 Psychological Limitation: Code Against Killing (Common, Total) 20 Psychological Limitation: Heroic Code (Common, Total) 15 Social Limitation: Secret Identity—Jay Garrick (Frequently, Major) 148 Experience Points Total Disadvantage Points: 398
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