Val CHA Cost Roll Notes 25 STR 15 14- Lift 800 kg; 5d6 HTH Damage [2] 20 DEX 30 13- OCV: 7/DCV: 7 20 CON 20 13- 15 BODY 10 12- 8 INT -2 11- PER Roll 13- 5 EGO -10 10- ECV: 2 20 PRE 10 13- PRE Attack: 4d6 8 COM -1 11- 9 PD 4 Total: 9 PD (2 rPD) 6 ED 2 Total: 6 ED (2 rED) 4 SPD 10 Phases: 3, 6, 9, 12 9 REC 0 40 END 0 38 STUN 0 Total Characteristics Cost: 88 Movement: Running: 7"/14" Leaping: 5"/10" Swimming: 2"/4" Cost Powers & Skills 30 Sabertooth Bite: HKA 2d6 (3 1/2d6 w/STR), END 3 12 Claws: HKA 1d6 (2d6 w/STR); Reduced Penetration (-1/4), END 1 2 Tough Hide: Damage Resistance (2 PD/2 ED) 2 Heavy: Knockback Resistance -1" 2 Swift: Running +1" (7" total), END 1 6 Sharp Senses: +2 PER with all Sense Groups 5 Sharp Sense Of Smell: Tracking with Normal Smell 5 Tail: Extra Limb (1), Inherent (+1/4); Limited Manipulation (-1/4) Skills 10 +2 with HTH Combat 2 +1 OCV with Sabertooth Bite 5 Climbing 14- 3 Concealment 12-; Self Only (-1/2) 3 Stealth 13- Total Powers & Skill Cost: 87 Total Cost: 175 75+ Disadvantages 15 Physical Limitation: Animal Intelligence (Frequently, Greatly Impairing) 5 Physical Limitation: Large (4m, or 2"; -2 DCV, +2 to PER Rolls to perceive) (Infrequently, Slightly Impairing) 15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing) 65 Experience Points Total Disadvantage Points: 175
Ecology: Scimitdons are agile arboreal predators, who spend much of their time in the branches of Skull Island's massive trees, using them as aerial roadways. Normally solitary (unless part of a mated pair), Scimitdons hunt birds and lizards and can even take down some of the large flightless birds.
Females will lay eggs in groups of two to three in hollow trees or caves under tree roots. She will stay with the clutch and keep it warm while the male will hunt for food for her and the newly-hatched pups. The pair will stay together until the pups are four months old, at which point the male will leave. The pups will then stay with their mother until the next breeding season, at which point she will drive them away and seek out a new mate.
Personality/Motivation: Typical animal motivations.
Powers/Tactics: Capable of leaps of 20 feet or more, Scimitdon can travel great distances through the trees without ever touching the ground. They use this leaping ability to spring down on their prey, often lying in wait on a high branch and dropping down from above. A single bite from their powerful jaws and their target is done for.
Appearance: A Scimitdon has a long-tailed narrow body with a heavy-jawed head equipped with large saberteeth. Their scales are a golden-tan color and a jagged series of small dorsal fins runs down its spine.
Designer's Notes: Scimitdon was developed using the Sabertooth Tiger seen in the HERO System Bestiary. It didn't appear in King Kong.
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