Val CHA Cost Roll Notes 33 STR 23 16- Lift 2425.1 kg; 6 1/2d6 HTH Damage [3] 15 DEX 15 12- OCV: 5/DCV: 5 23 CON 26 14- 24 BODY 28 14- 8 INT -2 11- PER Roll 13- 5 EGO -10 10- ECV: 2 20 PRE 10 13- PRE Attack: 4d6 4 COM -3 10- 12 PD 3 Total: 12 PD (2 rPD) 11 ED 4 Total: 11 ED (2 rED) 3 SPD 5 Phases: 4, 8, 12 12 REC 0 46 END 0 53 STUN 0 Total Characteristic Cost: 99 Movement: Running: 6"/12" Leaping: 0" Swimming: 2"/4" Cost Powers & Skills 368 Six More Heads: Duplication (creates 7 289-point Duplicates), Cannot Recombine (+0), Altered Duplicates (100%; +1) 15 Bite: HKA 1d6 (2d6 w/STR), END 1 79 Venom: Drain CON 5d6, Delayed Return Rate (5 Points per Hour; +1), NND (defense is appropriate LS: Immunity; +1); Gradual Effect (1 Day; 1d6/5 Hours; -1 3/4), 4 Charges (-1), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), Linked (RKA; -1/2) plus RKA 6d6, NND (defense is appropriate LS: Immunity; +1), Does BODY (+1); Gradual Effect (1 Day; 1d6/3 Hours; -1 3/4), 4 Charges (-1), No Range (-1/2), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), [4] 112 Jet Of Venom: EB 6d6, Double Knockback (+3/4); Increased Endurance Cost (x2 END; -1/2), Limited Range (2"; -1/4) plus DrainCON 5d6, Limited Range (2"; +1/4), Delayed Return Rate (5 Points per Hour; +1), NND (defense is appropriate LS: Immunity; +1); Gradual Effect (1 Day; 1d6/5 Hours; -1 3/4), 4 Charges (-1), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), Linked (RKA; -1/2) plus RKA 6d6, NND (defense is appropriate LS: Immunity; +1), Does BODY (+1); Gradual Effect (1 Day; 1d6/3 Hours; -1 3/4), 4 Charges (-1), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), Limited Range (2"; -1/4), Linked (EB; -1/4), END 10 6 Scaled Hide: Armor (2 PD/2 ED) 8 Heavy: Knockback Resistance -4" 6 Dragonish Senses: +2 PER with all Sense Groups 5 Multiple Heads And Tail: Extra Limbs (4), Inherent (+1/4); Limited Manipulation (-1/4) 4 Long Necks: Stretching 1", Reduced Endurance (0 END; +1/2); Limited Body Parts (neck[s]; -1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) Skills 4 +2 OCV with Bite 3 Climbing 12- 3 Stealth 12- Total Powers & Skill Cost: 613 Total Cost: 712 75+ Disadvantages 15 Physical Limitation: Animal Intelligence (Frequently, Greatly Impairing) 10 Physical Limitation: Enormous, up to four times human size (Frequently, Slightly Impairing) 5 Physical Limitation: Reduced Leap, cannot leap (Infrequently, Slightly Impairing) 15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing) 10 Psychological Limitation: Prefers To Prey On Maidens (Common, Moderate) 15 Psychological Limitation: Ruthless And Destructive (will lay waste to regions unless appeased) (Common, Strong) 567 Experience Points Total Disadvantage Points: 712
Ecology: The herren-surge normally lives in the mountains, but will often come down into inhabited valleys, seeking after its favored prey: young maidens. It is a solitary beast, and the original was a unique one-of-kind monster.
Personality/Motivation: Normal animal motivations. The herren-surge will actively seek after maidens and will ravage the countryside unless feed a steady diet of sacrifices.
Powers/Tactics: The herren-surge will attack by biting with one head at a time (it isn't coordinated enough to use more than one it seems). It's venom is fairly lethal and will usually result in a slow, painful death. The herren-surge can also spew forth a jet of venom and air, knocking a victim back and well as giving them a face-full of lethal toxins. As the amount of energy required to spew forth such a jet is considerable, the herren-surge tends to only use this at the opening of a battle, or as a weapon of last resort.
Appearance: The herren-surge is a large, 7-headed snakelike dragon. It has no legs, a broad body, and 7 viper's heads.
Designer's Notes: The herren-surge is found in GURPS: Fantasy Bestiary. I have (as of yet) not found any other accounts of this creature. Lopping off a head should be treated like lopping off any other limb. Do about 1/4 to 1/3 of the creature's BODY and the head is gone. Since a head hit usually grants one x2 BODY, this shouldn't be that hard. Note the dragon's multi-headed form can lend itself to some interesting constructs. It could have a higher SPD (such as a 6 or 7) and less Running to simulate it's ability to attack with all of it's heads. An Autofire bite as well (although this will only help if fighting one target). Area of Effect bite is possible allowing the herren-surge to engage multiple targets. Note having multiple heads may help in dealing with being Stunned, so "Cannot be Stunned" may be a viable power (with a possible Activation Roll based on the number of heads left).
Val CHA Cost Roll Notes 18 STR 8 13- Lift 303.1 kg; 3 1/2d6 HTH Damage [2] 15 DEX 15 12- OCV: 5/DCV: 5 18 CON 16 13- 14 BODY 8 12- 8 INT -2 11- PER Roll 13- 5 EGO -10 10- ECV: 2 15 PRE 5 12- PRE Attack: 3d6 4 COM -3 10- 12 PD 3 Total: 12 PD (2 rPD) 11 ED 4 Total: 11 ED (2 rED) 3 SPD 5 Phases: 4, 8, 12 8 REC 0 36 END 0 32 STUN 0 Total Characteristic Cost: 53 Movement: Running: 6"/12" Leaping: 0" Swimming: 2"/4" Cost Powers & Skills 15 Bite: HKA 1d6 (2d6 w/STR), END 1 79 Venom: Drain CON 5d6, Delayed Return Rate (5 Points per Hour; +1), NND (defense is appropriate LS: Immunity; +1); Gradual Effect (1 Day; 1d6/5 Hours; -1 3/4), 4 Charges (-1), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), Linked (RKA; -1/2) plus RKA 6d6, NND (defense is appropriate LS: Immunity; +1), Does BODY (+1); Gradual Effect (1 Day; 1d6/3 Hours; -1 3/4), 4 Charges (-1), No Range (-1/2), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), [4] 112 Jet Of Venom: EB 6d6, Double Knockback (+3/4); Increased Endurance Cost (x2 END; -1/2), Limited Range (2"; -1/4) plus DrainCON 5d6, Limited Range (2"; +1/4), Delayed Return Rate (5 Points per Hour; +1), NND (defense is appropriate LS: Immunity; +1); Gradual Effect (1 Day; 1d6/5 Hours; -1 3/4), 4 Charges (-1), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), Linked (RKA; -1/2) plus RKA 6d6, NND (defense is appropriate LS: Immunity; +1), Does BODY (+1); Gradual Effect (1 Day; 1d6/3 Hours; -1 3/4), 4 Charges (-1), HKA Must Do Body (-1/2), Extra Time (onset time begins 1 Segment after victim is bitten, -1/2), Limited Range (2"; -1/4), Linked (EB; -1/4), END 10 6 Scaled Hide: Armor (2 PD/2 ED) 8 Heavy: Knockback Resistance -4" 6 Dragonish Senses: +2 PER with all Sense Groups Skills 4 +2 OCV with Bite 3 Climbing 12- 3 Stealth 12- Total Powers & Skill Cost: 236 Total Cost: 289 75+ Disadvantages 15 Physical Limitation: Animal Intelligence (Frequently, Greatly Impairing) 10 Physical Limitation: Small, half human size (Frequently, Slightly Impairing) 5 Physical Limitation: Reduced Leap, cannot leap (Infrequently, Slightly Impairing) 15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing) 10 Psychological Limitation: Prefers To Prey On Maidens (Common, Moderate) 15 Psychological Limitation: Ruthless And Destructive (will lay waste to regions unless appeased) (Common, Strong) 144 Experience Points Total Disadvantage Points: 289
Herren-Surge Hero Designer File and Herren-Surge Head Hero Designer File
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