Val CHA Cost Roll Notes 23 STR 13 14- Lift 606.3 kg; 4 1/2d6 HTH Damage [2] 15 DEX 15 12- OCV: 5/DCV: 5 20 CON 20 13- 20 BODY 20 13- 8 INT -2 11- PER Roll 11- 10 EGO 0 11- ECV: 3 20 PRE 10 13- PRE Attack: 4d6 2 COM -4 9- 13 PD 5 Total: 13 PD (3 rPD) 11 ED 4 Total: 11 ED (3 rED) 3 SPD 5 Phases: 4, 8, 12 9 REC 0 40 END 0 45 STUN 3 Total Characteristic Cost: 89 Movement: Running: 8"/16" Flight: 4"/8" Leaping: 0" Swimming: 2"/4" Cost Powers & Skills 22 Bite: HKA 1d6 (2d6 w/STR), Armor Piercing (+1/2), END 2 59 Venom: Drain CON 2d6, Reduced Endurance (0 END; +1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1), NND (defense is appropriate LS [Immunity]; +1); HKA Must Do BODY (-1/2), Gradual Effect (4 Segments; 1/2d6/1 Segment; -1/4) plus RKA 1d6, Reduced Endurance (0 END; +1/2), NND (defense is appropriate LS [Immunity]; +1), Does BODY (+1); HKA Must Do BODY (-1/2), No Range (-1/2), Linked (Drain; -1/2), Gradual Effect (6 Segments; 1 pip/ 2 Segments; -1/4) 135 Mist Body: Desolidification (affected by affected by wind, fire, and light based attacks), 1 Recoverable Continuing Charge lasting 10 Minutes (+0); Cannot Pass Through Solid Objects (-1/2), Cannot Assume This Form In High Winds (-1/4) plus Drain CON 2d6, Delayed Return Rate (points return at the rate of 5 per Hour; +1), Area Of Effect (10" Radius; 2" radius; +1), NND (defense is Self-Contained Breathing; +1), Affects Physical World (+2); 1 Recoverable Charge (lasts 10 minutes; -1 1/4), Gradual Effect (4 Segments; 1/2d6/1 Segment; -1/4), Linked (Desolidification; -1/4) plus RKA 1d6, +1 Increased STUN Multiplier (+1/4), Area Of Effect (8" Radius; 2" radius; +1), NND (defense is Self-Contained Breathing; +1), Does BODY (+1), Affects Physical World (+2); 1 Recoverable Charge (lasts 10 minutes; -1 1/4), No Range (-1/2), Gradual Effect (6 Segments; 1 pip/2 Segments; -1/4), Linked (Desolidification; -1/4) plus Darkness to Sight Group 2" radius, 1 Recoverable Continuing Charge lasting 10 Minutes (+0), Affects Physical World (+2); No Range (-1/2), Linked (Desolidification; -1/4) plus Flight 4", 1 Recoverable Continuing Charge lasting 10 Minutes (+0); Linked (Desolidification; -1/2), [1 rc] 9 Rigid Outer Shell: Armor (3 PD/3 ED) 4 Heavy: Knockback Resistance -2" 4 Multiple Legs: Running +2" (8" total), END 1 Skills 4 +2 with Bite 3 Stealth 12- 3 Tracking 11- Total Powers & Skill Cost: 243 Total Cost: 332 75+ Disadvantages 15 Physical Limitation: Animal Intelligence (Frequently, Greatly Impairing) 5 Physical Limitation: Large, up to twice human size (8' long, 800 lbs) (Infrequently, Slightly Impairing) 5 Physical Limitation: Reduced Leap, cannot leap (Infrequently, Slightly Impairing) 15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing) 15 Psychological Limitation: Always Hungry, Goes Out Of Its Way To Find Food (Common, Strong) 15 Psychological Limitation: Dislikes Direct Sunlight (Common, Strong) 10 Psychological Limitation: Loves Grain-Cakes Soaked In Wine (Uncommon, Strong) 177 Experience Points Total Disadvantage Points: 332
Ecology: The wu kung ching lives in caves, forests, jungles, and swamps. It does not like light and avoids direct sunlight. Active at all hours, the wu kung ching will not hesitate to attack anything smaller than itself, as it is always hungry. It cannot really be reasoned with, but can be kept from attacking if given wine-soaked grain cakes.
Personality/Motivation: Typical animal motivations. The wu kung ching is always hungry and is driven by a desire to find food.
Powers/Tactics: The wu kung ching normally attacks with a venomous bite. If pressed by multiple enemies, it will transform into a large black poisonous cloud. This cloud will injure those who breathe it or those who allow it to get into their eyes. The creature will try and remain centered on a potential victim(s), although it will drift upwards if under attack. The wu kung ching cannot transform in high winds.
Appearance: A wu kung ching is a gigantic centipede, some 8' long or so. It is a unique creature (at least in the myths), although a Game Master can make this into an entire species.
Designer's Notes: This creature was found in GURPS Fantasy Bestiary. I have found vauge descrptions of this creature elsewhere, but nothing clear enough to rework the character sheet. The creature's venomous bite and poison cloud form could prove to be very lethal to a party of Fantasy Hero characters. Game Masters should use this creature with caution.
Wu Kung Ching Hero Designer File
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