Val CHA Cost Roll Notes 8 STR -2 11- Lift 75.8 kg; 1 1/2d6 HTH Damage [1] 14 DEX 12 12- OCV: 5/DCV: 5 13 CON 6 12- 10 BODY 0 11- 13 INT 3 12- PER Roll 12- 23 EGO 26 14- ECV: 8 20 PRE 10 13- PRE Attack: 4d6 10 COM 0 11- 3 PD 1 Total: 3 PD (0 rPD) 3 ED 0 Total: 3 ED (0 rED) 4 SPD 16 Phases: 3, 6, 9, 12 5 REC 0 26 END 0 21 STUN 0 Total Characteristic Cost: 86 Movement: Running: 5"/10" Leaping: 1"/2" Swimming: 1"/2" Cost Powers & Skills 5 You Are The Living Matrix Then; That''s All That You Can Be: Endurance Reserve (50 END, 0 REC) Reserve, 16 clips of 16 Recoverable Charges (+0), END [16 rc] 133 'Til Amid The Stones Of The Tower's Bones A Magic Mirror I Found.: Multipower, 200-point reserve, all slots Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Never A Sight It Showed To Me, 'til I Set My Mind To Fly.; -1/4), IIF (I Wore It Tied About My Neck To Keep It Always Near; -1/4) 2u 1) The Mirror In Its Iron Frame Was Dark As A Winter Sky.: Invisibility to Mental Group , No Fringe, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Uncontrolled (+1/2); Lockout (Only functions when no other slot is on; -1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Never A Sight It Showed To Me, 'til I Set My Mind To Fly.; -1/4), IIF (I Wore It Tied About My Neck To Keep It Always Near; -1/4) 10m 2) Aye, Then It Showed Me Marvelous Things, A Window On The World.: Clairsentience (Mental Group), x16 Range (5,200"), Mobile Perception Point (can move up to 48" per Phase), Targeting, Transmit, Reduced Endurance (1/2 END; +1/4); Visible (Then One Of Them Raised Up His Eyes, And Said: "Who Can This Be?" He Turned His Head, With Its Hair So Red, And Looked Straightaway At Me; -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Never A Sight It Showed To Me, 'til I Set My Mind To Fly.; -1/4), IIF (I Wore It Tied About My Neck To Keep It Always Near; -1/4), END 3 5u 3) The Plain, The Town, All The Lands Around, As Far As The Ocean Curled.: Clairsentience (Mental Group), x2 Range (840"), Mobile Perception Point (can move up to 24" per Phase) (non-Mega), Mobile Perception Point (can move up to 6" per Phase), Transmit, MegaScale (1" = 1 km; Movement; +1/4), MegaScale (1" = 10 km; Range; +1/2), Can Be Scaled Down 1" = 1km (+1/4); Visible (Then One Of Them Raised Up His Eyes, And Said: "Who Can This Be?" He Turned His Head, With Its Hair So Red, And Looked Straightaway At Me; -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Never A Sight It Showed To Me, 'til I Set My Mind To Fly.; -1/4), IIF (I Wore It Tied About My Neck To Keep It Always Near; -1/4), END 9 2u 4) As Soon As I Thus Heard Their Plan, I Turned My Mind Away And Set It Flying Over The Plain. To The Wild Ones I Did Say: Mind Link , Specific Group of Minds (One wild horse in ten), Any distance, No LOS Needed, Number of Minds (x8); Costs Endurance (-1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Never A Sight It Showed To Me, ' til I Set My Mind To Fly.; -1/4), IIF (I Wore It Tied About My Neck To Keep It Always Near; -1/4), END 4 2u 5) I Bound My Mind To The Wild Ones' Minds, And I Called As I Never Did Call, 'til Seven Mares And A Stallion Bold Came Into The Ancient Hall.: Summon 8 130-point creatures, Friendly (+1/4); Arrives Under Own Power (-1/2), Summoned Being Must Inhabit Locale (-1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Never A Sight It Showed To Me, 'til I Set My Mind To Fly.; -1/4), IIF (I Wore It Tied About My Neck To Keep It Always Near; -1/4), END 5 6u 6) With Hooves Of Light, Through The Mirror's Sight, We Battered And Thrust And Fought.: Ego Attack 7d6, Does Knockback (The Wizards flinched, the Wizards fell; +1/4); Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Never A Sight It Showed To Me, 'til I Set My Mind To Fly.; -1/4), IIF (I Wore It Tied About My Neck To Keep It Always Near; -1/4), END 9 27 We Built A Wall About The Tower, Only Of Wind And Thought.: Force Wall (10 PD/10 ED/10 Mental Defense), MegaScale (1" = 1 km; +1/4); OIF Immobile (The Tower; -1 1/2), Crew-Served (4 horses; -1/2), No Range (-1/2), END 9 8 Back I Rode To Hali Plain, As Fast As A Horse Could Run.: Reduced Endurance (1/2 END; +1/4) for up to 36 Active Points of Running, Usable By Other (+1/4); Requires A Riding Skill Roll (-1/2), Limited Power Equines only (-1/4) plus Running 0", x4 Noncombat, Usable By Other (+1/4); Linked (Naked Modifier; Lesser Power can only be used when character uses greater Power at full value; -3/4), Requires A Riding Skill Roll (-1/2), Limited Power Equines only (-1/4), END 1 20 So I Bound My Soul To The Wild Ones' Souls As I'd Never Done Before: Mind Link, Specific Group of Minds—Just Seven Mares And A Stallion Bold, Psychic Bond X 8; No Conscious Control (Only Effects cannot be controlled; -1), Always On (-1/2) 29 When I Rode Out On Hali Plain, I Would Set My Mind To Fly 'til I Felt The Grass Below My Feet And The Birds High In The Sky.: Spatial Awareness (Mental Group), Increased Arc Of Perception (360 Degrees), Telescopic: +3 Perks 15 So Hali Tower Is Tenanted Now.: Base 10 Up Then Spoke The Wizard-Lord: "It Shall Be As You Have Said. Better To Name An Eighth Domain Than Duel 'til All Are Dead.": Fringe Benefit: Head Of State 2 The Hali-Folk Bring Corn And Cloth And Wood For The Winter's Chill.: Money: Well Off Talents 7 But Willing And Free They'd Carry Me On The Plain To Run And Play.: Animal Friendship; Equines Only (-2) 5 That In Time I Learned, As The Seasons Turned, To Call Them Into My Hand.: Beast Speech; Equines Only (-2) Skills 2 There Is A Lake Beyond The Town. The Tower Is On Its Shore.: AK: Hali Lake 11- 2 On The Edge Of Hali Plain.: AK: Hali Plain. 11- 2 But I Always Chose That Ruined Tower For My Favorite Place To Play: AK: That Ruined Tower 11- 2 His Work Was Good And His Horses Fine, But He Got Little Gain.: Animal Handler (Equines) 13- 3 I Hid Myself In The Ruined Tower, Away From Wind And Sun.: Concealment 12- 7 You Are The Living Matrix Then; That''s All That You Can Be: Fast Draw 14- 2 For Few Come Now Into Hali Town, The Trade Has Gone Away: KS: Current Events/ Recent History 11- 2 When The Wizards Ruled And The Land Was Taxed And The Lords Would Come And Go.: KS: History 11- 1 I'd Feel The Wild Ones Running, And I'd Bid Them Turn Again. A Few I'd See Would Come To Me: About One In Every Ten.: Persuasion 13-; Equines Only (-1) 3 The Stones Breathed Wondrous Tales To Me Of The Powers Within The Ground.: Power 14- 10 But I've Seldom Felt Such Power.: +5 With Power Skill 1 'twas An Ill-Trained Keeper's Mind I Met: Ps: Tower Keeper 8- 3 My Father Was A Horse-Tamer: Riding 12- 1 Oh, Come To Me, My Free Friends All! Oh, Come To My Right Hand!: Oratory 13-; Equines Only (-1) 3 To Bind Our Might In A Ring Of Light, And Fight In A Wizards' War: Tactics 12- 3 We Helped Him Ride The Wild Ones Down, To Catch And Tame And Train: Teamwork 12- 3 As We Rode Down To Hali Town One Summer Market Day: Trading 13- 2 And We Lived Thus Free And Merrily On The Edge Of Hali Plain. So Well I Loved The Whispering Grass And The Children Of The Land.: Survival (Temperate/Subtropical Plains) 12- Total Powers & Skill Cost: 340 Total Cost: 409 200+ Disadvantages 5 DNPC: My Grand-Dam 8- (Normal; Useful Noncombat Position Or Skills - Told Me Cradle-Tales Of The Great Days Long Ago) 10 DNPC: My Father Had No Sons At All, Nor Could He Pay The Fee Of Hireling Men To Help His Work, So He Turned To Mother And Me. 8- (Normal; Useful Noncombat Position Or Skills; Group Dnpc: X2 Dnpcs) 5 Distinctive Features: And I Was A Child As Free And Wild As The Wind In My Tangled Mane. (Easily Concealed; Noticed And Recognizable; Detectable By Commonly-Used Senses) 5 Distinctive Features: "What Is This Power I Feel," Said He, "So Clear And Raw And Strong? (Not Concealable; Noticed And Recognizable; Detectable Only By Unusual Senses) 5 Hunted: Go Back, Go Back, You Horse-Tamer! The Wizards Come Again! They Come, I Fear, For The Children Here. They Are Taking One In Ten. 8- (As Pow, Limited Geographical Area. So The Lords Appear No Longer Here To Rule Over Hali Town., Capture) 10 Psychological Limitation: Will Not Betray Trust. I Never Called Them To The Rope, For Their Trust I'd Not Betray. (Uncommon, Strong) 15 Psychological Limitation: Priorities: The Land, The Horses, The Mirror. Beside The Land And My Wild-Horse Band The Treasure I Held Most Dear (Common, Strong) 15 Reputation: 'tis Plain Your Breed Is Of Hastur-Seed. Oh Child, Keep Away From Me!, 14- (Extreme; Known Only To A Small Group) 10 Reputation: The Tales They Tell Are Spreading Well, And I Fear They Always Will., 11- 5 Social Limitation: I'll Never Wear Red Robes. I'll Never Wear A Blue Stone. (Occasionally, Minor) 125 Keeper Bonus - They've Made Of Me What I Feared To Be: The Keeper Of Hali Tower! Total Disadvantage Points: 409
Background/History: My father was a horse-tamer on the edge of Hali Plain.
His work was good and his horses fine, but he got little gain,
For few come now into Hali Town; the trade has gone away,
And the distant glower of the ruined Tower makes few folk care to stay.
So poor we were, but free we were as the wild herds on the Plain-
And I was a child as free and wild as the wind in my tangled mane.
Personality/Motivation: I am the Horse-tamer's daughter, the defender of the land
Quote: I'll never wear red robes. I'll never wear a blue stone.
The ruined Tower stands abandoned and alone.
But when the moons are high and the wind is roaring free,
When I send my silent call...wild horses come to me!
"I have no Stone at all," I said, "but a Mirror like the sea.
It was never a man ye fought this day, but eight wild horses and me.
I am the Horse-tamer's daughter, the defender of the land-
And I know my kind were never inclined to live at a lord's command.
So it is my wish ye go away, and leave us as we've been.
Leave us free as we choose to be; we would never be ruled again."
Powers/Tactics: With a Circle made of wild beasts and a plain first-level screen,
You've all the power of any good Tower-and more than many I've seen.
Campaign Use: I'm just the Horse-tamer's daughter, but they love me for my power.
The song Horse Tamer's Daughter is by Leslie Fish, inspired by the Darkover novels by Marion Zimmer Bradley. The character sheet is by Lucius Alexander, copyright Palindromedary Enterprises.
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