MUSIC-DERIVED CHARACTER ADAPTATIONS

SUE

Val	CHA	Cost	Roll	Notes
15	STR	5	12-	Lift 200 kg; 3d6 HTH Damage [3]
16	DEX	18	12-	OCV:  5/DCV:  5
14	CON	8	12-
11	BODY	2	11-
13	INT	3	12-	PER Roll 13-
10	EGO	0	11-	ECV:  3
15	PRE	5	12-	PRE Attack:  3d6
10	COM	0	11-

6	PD	3		Total:  6 PD (0 rPD)
5	ED	2		Total:  5 ED (0 rED)
3	SPD	4		Phases:  4, 8, 12
6	REC	0
28	END	0
26	STUN	0		Total Characteristic Cost:  50

Movement:	Running:	6"/12"
		Leaping:	3"/6"
		Swimming:	2"/4"

Cost	Powers & Skills
	Martial Arts:  Kicking And A' Gouging
	Maneuver		OCV	DCV	Damage
4	Block			+2	+2	Block, Abort
3	"I Hit Him Hard"	+1	+0	5d6 Strike
4	"Gouging"		+0	+0	7d6 Crush, Must Follow Grab
3	Grapple			-1	-1	Grab Two Limbs, 25 STR for holding on
5	"Kicking"		-2	+1	7d6 Strike
3	"We Crashed Through The Wall"
				+0	-1	3d6 +v/5 Strike; You Fall, Target Falls; FMove
1	Weapon Element:  Clubs (chairs, pool cues, and so on)

5	"My Fist Got Hard":  HA +1d6, Reduced Endurance (0 END; +1/2); Hand-To-Hand Attack (-1/2)
6	"Gravel In Ya Guts":  Physical Damage Reduction, 25%; STUN Only (-1/2), Must Be Aware Of 
	Attack (-1/4)
3	"My Wits Got Keen":  +1 PER with all Sense Groups

	Skills
6	"Fought One Hell Of A Fight":  +2 with Kicking And A' Gouging

2	"It Was Gatlinburg":  CK: Gatlinburg 11-
3	"I Pulled Mine First":  Fast Draw (pistols) 12-
2	"Dealing Stud":  Gambling (Poker) 12-
0	Language:  English (idiomatic; literate)
3	"Just This Old Guitar":  PS: Play Guitar 12-
3	"I'd Search The Honky-Tonks And Bars":  Streetwise 12-
2	"I'd Roam From Town To Town":  Survival (Urban) 12-
1	"I Threw Down My Gun":  WF:  Handguns
59	Total Powers & Skills Cost
109	Total Character Cost

75+	Disadvantages
25	Enraged:  if taunted about his name (Common), go 14-, recover 11-
5	Money:  Poor
15	Psychological Limitation:  "I Grew Up Mean" (Common, Strong)
10	Psychological Limitation:  "I Made Me A Vow To The Moon And Stars... I'd... Kill That Man" 
	(Uncommon, Strong)
130	Total Disadvantage Points

Description: Sue's father left him and his mother when he was only three years old, leaving behind only an old guitar and an empty bottle of liquor. As Sue grew up, his name gave him nothing but trouble, resulting in Sue getting into constant fights with anyone who so much as chuckled or smirked at his name. In his own words, Sue "...grew up quick and I grew up mean," and ended up roaming from town to town, looking for his father—so he could kill the man.

Sue eventually did find his dad in a saloon in Gatlinburg. Astonished to see the man (whom he recognized from an old photograph his mother had), Sue walked up and stated "My name is 'Sue!' How do you do! Now you gonna die!" The resulting fight saw Sue get part of his ear cut away and ended up with both men in the street, tussling in the mud. The fight ended when Sue's father went for his gun and Sue drew his first. Sue's father then admitted he'd done his son wrong by naming him Sue, but also stated it was made Sue strong. Sue then relented on his vow and made amends with his father and decided, that when he had a boy, he'd name him "Bill or George! Anything but Sue! I still hate that name!"

Sue is found in Johnny Cash's comical song A Boy Named Sue. Sue is probably more of a Pulp Hero character than anything else. He's a drifter, wandering from town to town, and should have a number of Area Knowledges and Professional Skills to round him out (he does have 21 points to spend). You could even give him Jack Of All Trades and Traveler to represent him wide range of experiences.

Sue's Hero Designer File

(Sue created by Shel Silverstein, character sheet created by Michael Surbrook)


Return to Music-Derived Character Adaptations.