MUSIC-DERIVED CHARACTER ADAPTATIONS

TUFFY

Val	CHA	Cost	Roll	Notes
16	STR	6	12-	Lift 229.7 kg; 3d6 [3]
15	DEX	15	12-	OCV:  5/DCV:  5
16	CON	12	12-
12	BODY	4	11-
10	INT	0	11-	PER Roll 11-
10	EGO	0	11-	ECV:  3
18	PRE	8	13-	PRE Attack:  3 1/2d6
10	COM	0	11-

5	PD	2		Total:  5 PD (0 rPD)
5	ED	2		Total:  5 ED (0 rED)
3	SPD	5		Phases:  4, 8, 12
6	REC	0
32	END	0
30	STUN	2		Total Characteristic Cost:  56

Movement:	Running:	6"/12"
		Leaping:	3"/6"
		Swimming:	2"/4"

Cost	Powers & Skills
	Martial Arts:  Roller Derby
	Maneuver	OCV	DCV	Damage
3	Arm Bash	+1	+0	5 1/2d6 Strike
5	Evade		--	+4	Dodge All Attacks, Abort; FMove
3	Knockdown	+1	+1	3 1/2d6 Strike; Target Falls
4	Shove		+0	+0	33 STR to Shove
5	Skate-By	+1	+0	3 1/2d6 +v/5; FMove

	Perks
3	"Fans Call Her Tuffy ... Buddies Called Her Spike":  Reputation:  meanest, toughest 
	woman in the derby (Roller Derby Crowd) 14-, +3/+3d6

	Skills
9	"Knew How To Scuffle And Fight":  +3 with Roller Derby Martial Maneuvers
	 
3	"Roller Derby Queen":  Acrobatics 12-
3	"Roller Derby Queen":  Breakfall 12-
2	KS: Roller Derby 11-
0	Language:  English (idiomatic; literate)
3	"Roller Derby Queen":  PS: Roller Derby 12-
3	"Knew How To Knuckle":  Tactics 11-
3	"Knew How To Scuffle And Fight":  Teamwork 12-
1	"Roller Derby":  TF:  Roller-skates, Small Motorized Ground Vehicles
50	Total Powers & Skills Cost
106	Total Character Cost

75+	Disadvantages
10	Distinctive Features:  "Built Like A Fridgerator With A Head" (5'6" And 215 lbs) 
	(Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15	Psychological Limitation:  "She Might Be Nasty"—bad tempered and mean (Common, Strong)
10	Reputation:  "The Meanest Hunk O Woman That Anybody Ever Seen", 14- (Known 
	Only To Roller Derby Fans)
110	Total Disadvantage Points

Description: She's known as "Tuffy" to her adoring fans (and "Spike" to her friends) and is generally acknowledged to be the Queen of the Roller Derby. She has bleach-blonde hair, stands five foot, six inches, and weighs in at a hefty 215 pounds, with most of it muscle. She seems to thrive in the rough-and-tumble world of roller derby, and can tussle with the best of them—at least on skates.

Yet another creation of Jim Croce, the Roller Derby queen seems to hail from the era of the late 50s and early 60s, when the derby was at its height. She might fit into a Pulp Hero setting and is perfect as a participant in some sort of underground "Rollerball"-type game in a Dark Champions setting. And speaking of Rollerball, perhaps she's part of the Rollerball Murder league in your Cyber Hero campaign?

To make the Roller Derby Queen more powerful, give her a SPD of 4, Dirty Infighting, extra Running defined as skates, and some weapons skills.

Tuffy's Hero Designer File

(Roller Derby Queen created by Jim Croce, character sheet created by Michael Surbrook)


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