Val CHA Cost Roll Notes 15 STR 5 12- Lift 200 kg; 3d6 HTH damage 23 DEX 39 14- OCV: 8/DCV: 8 20 CON 20 13- 10 BODY 0 11- 30 INT 20 15- PER Roll 15- 10 EGO 0 11- ECV: 3 50 PRE 40 19- PRE Attack: 10d6 40 COM 15 17- 3 PD 0 Total: 6 PD (3 rPD) 4 ED 0 Total: 7 ED (3 rED) 3 SPD 0 Phases: 4, 8, 12 7 REC 0 40 END 0 28 STUN 0 Total Characteristics Cost: 139 Movement: Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills Martial Arts: Maneuver OCV DCV Damage 4 Martial Disarm -1 +1 Disarm; 25 STR 4 Martial Dodge -- +5 Dodge, Affects All Attacks, Abort 3 Martial Throw +0 +1 3d6 +v/5, Target Falls 17 Awe Inspiring: +25 PRE; Only for PRE Attack based on Awe and Intimidation (-1/4), Costs Endurance (Only Costs END to Activate; -1/4), END 2 4 Eufiber Quantum Power Storage: +10 END; IIF (-1/4) 30 First Impression: Mind Control 8d6, Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/4); One command: Have a good first impression of me (-1), END 6 22 Hypnotic Gaze: Mind Control 10d6; Eye Contact Required (-1/2), Hypnotism (-1/2), Does Not Provide Mental Awareness (-1/4), END 5 64 Empathic Manipulation: Mind Control 15d6, Telepathic (+1/4), Reduced Endurance (Half END; +1/4); Only To Control Emotions (1/2), Does Not Provide Mental Awareness (-1/4), END 5 25 Seductive Looks: Mental Illusions 8d6, Invisible Power Effects (Mental Group; +1/4); One effect: See me as your ideal woman (-1/2), Does Not Provide MentalAwareness (-1/4), Visible: Everyone else sees the changes as well (-1/4), END 5 66 Soothe: Mind Control 12d6, Telepathic (+1/4), Reduced Endurance (0 END; +1/2), Area Of Effect (11" Radius; +1); Stops Working If Mentalist Is Stunned (-1/2), One Command: Commit no violence (-1/2), Does Not Provide Mental Awareness (-1/4), Costs Endurance (Only Costs END to Activate; -1/4) 6 Eufiber Uniform: Armor (3 PD/3 ED); IIF (-1/4), Only while it holds endurance (-1/4) 37 Dreadful Mien: Force Wall (8 PD/8 ED), Hardened (+1/4), Reduced Endurance (0 END; +1/2), Invisible Power Effects (Fully Invisible; +1); Only works against one attacker within 20 meters of her (-1), Self Only (-1/2), Only works on attackers capable of feeling emotion (-1/2) 3 Lie Detector: Detect: Spoken Lies 15-, Sense Affected As Another Sense: Hearing (+0) 15 Seductive: Detect: The manner of behavior that the target would find the most arousing and desirable 19- (Analyze, Discriminatory, Range); Extra Time: Must interact with the target (1 Turn (Post-Segment 12); -1/2) 50 Natural Empath: Telepathy 15d6, Reduced Endurance (0 END; +1/2); Receive Only (-1/2), Empathy (All Emotions; -1/2), Does Not Provide Mental Awareness (-1/4) 4 Malleable Eufiber Costume: Transform 2d6: Costume into any outfit (Cosmetic); Limited Target (costume; -1), IIF (-1/4), END 1 Perks 30 Follower: Numerous rabidly devoted friends (x10, 50 Base, 50 Disad) 10 Money (Wealthy) 3 Well-Connected 30 1) Dozens of Contacts and Favors 26 2) Contact: Project Utopia (14-) (Contact has: extremely useful Skills or resources, Good relationship with Contact), Organization Contact Talents 20 Linguistic Genius: Universal Translator 15-ΚΚΚΚ Skills 7 Persuader: +3 with Persuasion, Conversation and Bribery; Costs Endurance (Only Costs END to Activate; -1/4), END 1 10 Commanding Presence: +3 with PRE skills; Costs Endurance (Only Costs END to Activate; -1/4), Only to issue commands (-1/4), END 1 15 Catfooted: +3 with a stealth-based skills 3 Acting 19- 3 AK: Pacific Rim (INT-based) 15- 3 Bribery 19- 5 Bureaucratics 20- 1 Combat Driving 8- 5 Concealment 16- 9 High Society 22- 7 Interrogation 21- 7 Deduction 17- 5 Criminology 16- 7 Conversation 21- 2 KS: Diplomacy 11- 4 KS: Japanese History and Culture (INT-based) 16- 4 KS: Make up and Fashion 13- 7 Persuasion 21- 4 PS: Dancing (DEX-based) 15- 5 PS: Geisha (PRE-based) 21- 4 PS: Play traditional Japanese instruments 13- 7 Seduction 21- 7 Sleight Of Hand 16- 5 Stealth 15- 3 Linguist 2 1) Language: Cantonese: Completely Fluent, w/Accent 2 2) Language: English: Completely Fluent, w/Accent 2 3) Language: Korean: Completely Fluent, w/Accent 2 4) Language: Mandarin: Completely Fluent, w/Accent 1 5) Language: Spanish: Fluent Conversation 621 Total Powers & Skills Cost 760 Total Cost 400+ Disadvantages 10 Distinctive Features: Extremely beautiful Japanese woman, exudes power, grace, sensuality and authority, Easily Concealed, Always Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses 10 Hunted: The Directive, As Powerful, 8- (Occasionally), Watching, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 15 Hunted: Project Proteus, As Powerful, 11- (Frequently), Watching, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 10 Physical Limitation: Nova Physiology, Frequently, Slightly Impairing 15 Psychological Limitation: Unfailingly quiet and polite, Common, Strong 15 Psychological Limitation: Dislikes Violence, Common, Strong 15 Psychological Limitation: Honorable, Common, Strong 10 Social Limitation: Public ID, Frequently (11-), Minor 260 Team Tomorrow Bonus 760 Total Disadvantage Points
Background/History: Ichiko was a darling little girl, always obedient and respectful. Her parents decided quite early she would follow the path of the geisha, one of Japan's famous class of entertainers and companions. She was more than happy to obey her parents wishes. As was her nature she learned quickly mastering singing, dancing and the fine arts of etiquette. After taking her final tests, she quickly became one of most sought after geisha in Tokyo and entertained many wealthy (and notorious) figures with her wit and beauty.
One evening while performing for some noted figures in the Japanese underworld, Ichiko happened to overhear some trouble information. Normally, her sense of professionalism would mandate that she keep such things to herself. But this was different. The information was on some highly illegal activities. After debating with herself for awhile, she went to the authorities and told them. After that, Ichiko thought no more about the incident.
Until several nights later, she was awakened in her apartment by a group of men. Their leader explain that they had been sent to kill her for her regrettable lack of discretion. Ichiko had never felt such fear, but she mustered her wits and began to calmly explain that she had only been doing her civic duty and asked that they please let her go. They did, but only after helping her tidy up her place and pack her things. She immediately suspected that she was a Nova. She contacted Project Utopia and was accepted immediately, bringing with her an immense about information on the Nakato crime syndicate.
Powers/Tactics: Ichiko's powers don't seem to lend themselves to being part of a "super team" but Team Tomorrow Asia/Pacific considers her their secret weapon. Quite simply, its almost impossible for anyone to say no to Ichiko. Its an ability that allows her to end many dangerous situations without a hint of violence and has made her one of the most powerful diplomats on the planet using her powers to defuse many situations and bring peace to war torn regions. Ichiko's force personality and personal charisma are all but undeniable. Almost everyone that meets her, likes and wants to please her. If she focuses her ire on a single person they even flinch and pull their punches rather than risk hurting her and rousing her anger (Force Wall). She can eventually talk someone into just about anything, soothe even the most violent minds and sway people's opinions in just about any direction she wishes if given time. Ichiko can sense people's emotions and change them but generally prefers not to do that, hoping to use her powers honorably. In fact, it is only her sense of personal honor that keeps her from being the most powerful cult leader or con woman in the world. Her personal combat skills are all but non existent and she rarely works with the front line team.
Appearance: Geisha is a stunningly beautiful petite Japanese woman in her early 20s. She normally has shoulder length black hair and deep, dark soulful eyes that are at once expressive and mysterious. She speaks with a soft melodic voice and her laughter is delightful and infectious. Ichiko basically exudes grace and charm with her every move, instantly enchanting any that meet her. She favors traditional Japanese garb, but has a great fashion sense and dresses to impress in any situation. Ironically enough, should her anger by roused she can cause grown men to lose control of their bodily functions with a single withering glare, but she very rarely shows that side of her self.
(Geisha created by White Wolf, character sheet created by Kim Foster [nexus@qx.net])
Return to RPG Character Adaptations