Val CHA Cost Roll Notes 15 STR 5 12- Lift 200 kg; 3d6 HTH Damage [1] 16 DEX 18 12- OCV: 5/DCV: 5 15 CON 10 12- 12 BODY 4 11- 10 INT 0 11- PER Roll 11- 10 EGO 0 11- ECV: 3 20/30 PRE 10 13-/15- PRE Attack: 4d6/6d6 18 COM 4 13- 10/25 PD 7 Total: 10/25 PD (10/25 rPD) 8/23 ED 5 Total: 8/23 ED (8/23 rED) 4 SPD 14 Phases: 3, 6, 9, 12 8 REC 4 60 END 15 35 STUN 7 Total Characteristic Cost: 103 Movement: Running: 6"/12" Leaping: 3"/6" Swimming: 2"/4" Cost Powers & Skills 8 +10 PRE; OIHID (-1/4) 12 +15 PD; OIHID (-1/4) 12 +15 ED; OIHID (-1/4) 45 Superbite: HKA 3d6 (4d6 w/STR), END 4 19 Damage Resistance (25 PD/23 ED); OIHID (-1/4) 24 Mental Defense (32 points total); OIHID (-1/4) 10 LS (Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial poisons and chemical warfare agents); Only Affects Things He's Eaten (-1) 10 Luck 2d6 8 Luck 2d6; OIHID (-1/4) Skills 3 Acrobatics 12- 3 Climbing 12- 5 KS: Mongols 14- Total Powers & Skill Cost: 159 Total Cost: 262 150+ Disadvantages 10 Distinctive Features: Gross And Depraved Manners, Garish Costume (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 20 Enraged: in the face of injustice (Common), go 11-, recover 11- 10 Psychological Limitation: Code Of "Vengeance" (Common, Moderate) 10 Psychological Limitation: Likes To Taste Test Everything (Common, Moderate) 20 Psychological Limitation: Overconfidence (Very Common, Strong) 15 Social Limitation: Secret ID (Frequently, Major) 27 Experience Points Total Disadvantage Points: 262
Designer's Notes: He's "as reserved and dignified as a werewolf." He thinks F-Troop is the greatest show ever, he learned all one needs to know about superheroes from old Batman reruns, he eats pennies and pencils freely, and has an overly literal sense of humor—never, ever tell him to "Give me a break" or he just might. He's the Masked Avenger, a modern incarnation of Bacchus, and a totally devoted defender of justice and the weak, and a nemesis of the powerful.
As goofy over-the-top character designs go, Masked Avenger is right up there. His Hero ID is a garish costume with clashing colors, flashing lights, and metal ornamentation. Once he puts it on, he becomes the Masked Avenger, a transformation no less dynamic than Captain Marvel's. To continue this concept, I'd give him more STR and CON, he should be stronger and tougher than normal! I'd also increase his EGO—Masked Avenger knows he's a hero now! The Superbite has to go—it's too powerful in my opinion, even if the Masked Avenger can eat anything, he's not Matter-Eater Lad. Make it 1d6 or 1d6+1, but not 4d6—he's going to be able to bite through cars with an attack like that! I do like his linked Life Support though, that was a neat idea. I also was unsure what to do about Masked Avenger's Luck. It was listed twice, with OIHID for both powers. It might have been a typo. I also removed the OIHID Limitation from his Skills. I felt it seemed odd, and I don't like OIHID skills anyway (if you want to go that route, buy Multiform).
(Masked Avenger created by Ken Rolston, character sheet created by Michael Surbrook)
Masked Avenger Hero Designer File
Return to RPG Character Adaptations