TV-DERIVED CHARACTER ADAPTATIONS

THE BIONIC WOMAN

Val	CHA	Cost	Roll	Notes
13	STR	3	12-	Lift 151.6 kg; 2 1/2d6 HTH Damage [1]
15	DEX	15	12-	OCV:  5/DCV:  5
16	CON	12	12-
12	BODY	4	11-
14	INT	4	12-	PER Roll 12-
14	EGO	8	12-	ECV:  5
13	PRE	3	12-	PRE Attack:  2 1/2d6
16	COM	3	12-

5	PD	2		Total:  5 PD (0 rPD)
3	ED	0		Total:  3 ED (0 rED)
3	SPD	5		Phases:  4, 8, 12
12	REC	16
50	END	9
30	STUN	3		Total Characteristic Cost:  87

Movement:	Running:	16"/32"
		Leaping:	17"/34"
		Swimming:	2"/4"

Cost	Powers & Skills
	Martial Arts:  Commando Training
	Maneuver	OCV	DCV	Notes
3	Akido Throw	+0	+1	2 1/2d6 +v/5, Target Falls
4	Boxing Cross	+0	+2	4 1/2d6 Strike
4	Escape		+0	+0	28 STR vs. Grabs
4	Judo Disarm	-1	+1	Disarm; 23 STR to Disarm
4	Kung-Fu Block	+2	+2	Block, Abort

13	Bionic Right Arm:  +20 STR; No Figured Characteristics (-1/2), END 2

20	Bionic Legs:  Multipower, 20-point reserve
2u	1)  Running +10" (16" total), END 2
1u	2)  Leaping +15" (17 1/2" forward, 8 1/2" upward), END 1

27	Bionic Ear:  Ultrasonic Perception (Hearing Group), +3 to PER Roll, Discriminatory, 
	Increased Arc Of Perception (360 Degrees), Targeting, Telescopic:  +1

	Bionic Eye
5	1)  IR Setting:  Infrared Perception (Sight Group)
5	2)  Night Sight Setting:  Nightvision
26	3)  Eye Cam:  Radio Perception, Targeting, Telescopic:  +1, Tracking, Transmit
24	4)  Targeting System:  +3 with All Combat

30	Anthrocytes:  Simplified Healing 3d6, END 3

	Perks
30	Contact:  Berkut Group (Contact has access to major institutions, Contact has extremely useful 
	Skills or resources, Contact has significant Contacts of his own, Good relationship with Contact), 
	Organization Contact (x3) 13-

	Talents
6	Combat Luck (3 PD/3 ED)

	Skills
6	Combat Training:  +2 with Martial Maneuvers
	 
7	Acrobatics 14-
7	Breakfall 14-
5	Climbing 13-
3	Combat Driving 12-
2	Computer Programming (Personal Computers) 12-
3	Concealment 12-
7	Conversation 14-
3	Deduction 12-
8	Defense Maneuver I-III 
3	High Society 12-
6	KS: English Literature 15-
3	Paramedics 12-
7	Persuasion 14-
7	Shadowing 14-
7	Stealth 14-
2	TF:  Common Motorized Ground Vehicles, Two-Wheeled Motorized 
	Ground Vehicles
3	Tactics 12-
1	WF:  Handguns

Total Powers & Skill Cost:  297
Total Cost:  384

200+	Disadvantages
15	Dependent NPC:  Becca Sommers 11- (Normal)
25	Hunted:  Berkut Group 14- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, 
	Watching)
25	Hunted:  Sarah Corvus 11- (Mo Pow, NCI, Harshly Punish)
0	Normal Characteristic Maxima
15	Psychological Limitation:  Fear of Flying (Common, Strong)
20	Psychological Limitation:  Protective of Sister (Common, Total)
10	Psychological Limitation:  Suspicious of Berkut Group (Common, Moderate)
10	Rivalry:  Professional (Sarah Corvus; Rival is More Powerful; Seek to Outdo, Embarrass, or 
	Humiliate Rival; Rival Aware of Rivalry)
64	Experience Points

384	Total Disadvantage Points

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