Captain Malcom
Inara
Zoe
Wash
Kaylee
Jayne
Simon
River
Shepard Book
Name: Zoe Warren
Alternate IDs:
Player: Gina Torres

Val Char Roll Notes
13 STR 12- HTH Damage 2 1/2d6 END [3]
15 DEX 12- OCV 5 DCV 5
16 CON 12-
14 BODY 12-
11 INT 11- PER Roll 11-
11 EGO 11- ECV: 4
15 PRE 12- PRE Attack: 3d6
14 COM 12-
6/14 PD
4/9 ED
4 SPD
7 REC Run: 8"
32 END Swim: 2"
35 STUN Leap: 2 1/2"

Disadvantages Pts
Psychological Limitation: Will Follow Mal Into Hell (Common, Strong) 15
Psychological Limitation: Overprotective of Husband (Common, Strong) 15
Freebooter
1) Hunted: The Alliance 11- (Mo Pow, NCI, Interrogate and Question) 20
2) Social Limitation: Petty Criminal (Occasionally, Major) 10
Independence War Veteran
1) Psychological Limitation: Somber and Dour (Common, Moderate) 10
2) Psychological Limitation: Haunted by War Memories (Uncommon, Moderate) 5
3) Social Limitation: Fought On The Wrong Side (Occasionally, Major) 10
Outworlder
1) Psychological Limitation: Disdains Sophistication/Innerworlders (Common, Moderate) 10
2) Social Limitation: Unsophisticated (Occasionally, Minor) 5
XP

0

Base : 100
Disads : +100
XP Spent : +0
Total = 200
79 : Characteristics Cost
0 + Powers Cost
121 + Martial Arts/Skills/Perks/Talents Cost
200 = Total Cost
Campaign Use:
Personality/Motivation: Zoe comes across as a real hard case, but the truth is deep down she's a frightened child. She was badly rattled by the Battle of Serenity, and only survived by following Mal. Since then she has found herself lost in a 'verse she doesn't understand - but she trusts Mal, and following him as worked so far, so she;'s decided she's in it for the long haul.

Pts. Power/Skill/Perk/Talent END
Martial Arts
Cinematic Fighting - Regular
4 1) Choke Hold: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 3d6 NND
4 2) Elbow Smash: 1/2 Phase, +0 OCV, +2 DCV, 6 1/2d6 Strike
4 3) Forearm Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 4) Groin Buster: 1/2 Phase, -1 OCV, +1 DCV, 3d6 NND
5 5) Neck Snap: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 1 1/2d6 , Disable
8 6) +2 HTH Damage Class(es)
Gunfighter
3 1) Defensive Shot: 1/2 Phase, -1 OCV, +2 DCV, Range +0, Strike
5 2) Distance Shot: 1+1 Phase, +0 OCV, -2 DCV, Range +6, Strike , +1 Segment
4 3) Ranged Disarm: 1/2 Phase, +0 OCV, +0 DCV, Range +0, Disarm, 28 STR to Disarm
Skills
Combat Veteran
1 1) PS: Soldier 11-
8 2) +1 with All Combat
1 3) +1 OCV with Basic Shot with Carbine
5 4) Accurate Sprayfire
3 5) Acrobatics 12-
3 6) Analyze: Combat 11-
3 7) Breakfall 12-
5 8) Defense Maneuver I-II
3 9) Fast Draw 12-
5 10) Rapid Autofire
10 11) Two-Weapon Fighting (Ranged)
3 12) WF: Small Arms, Blades
Deep Space Smuggler
1 1) PS: Smuggler 8-
3 2) Concealment 11-
2 3) KS: Smuggling 11-
3 4) Streetwise 12-
Experienced Spacer
0 1) PS: Spacer 11-
3 2) Enviornmental Movement: Zero Gravity
0 3) TF: EVAC Suit, Personal Use Spacecraft
Former Outworld Colonist
0 1) PS: Colony Rancher 8-
1 2) KS: Horse Breeding 8-
3 3) Riding 12-
2 4) TF: Common Motorized Ground Vehicles, Equines
Other Skills
0 1) AK: Outworlds 11-
0 2) AK: The 'verse 8-
0 3) Acting 8-
0 4) Climbing 8-
0 5) Conversation 8-
0 6) Deduction 8-
0 7) Language: Sino-English (idiomatic; literate)
0 8) Shadowing 8-
0 9) Stealth 8-
Talents
12 Combat Luck (6 PD/6 ED)
Base OCV: 5 Base DCV: 5 Base ECV: 4
Adjustment + Adjustment + Adjustment +
Final OCV: Final DCV: Final ECV:
Levels: +1 with All Combat,+1 OCV with Basic Shot with Carbine



DEX: 15 SPD: 4 ECV: 4
Phases: 3, 6, 9, 12
6/14 PD (0/8 rPD) 4/9 ED (0/5 rED) MD: 0
END: 32 STUN: 35 BODY: 14


Height: 1.78 m Hair: Dark Auburn
Weight: 137.00 kg Eyes: Brown
Appearance:
Quote:"Battle wounds are nothing new to me, preacher. I've seen men live with a dozen holes in 'em this size."
Background: The only other survivor of Malcolm Reynolds' platoon, Zoe joined him as Serenity's first mate to kick a little ass around the universe. And after a hard day committing mayhem wherever possible/necessary, she gets to come home to her husband Wash, Serenity's pilot.
Powers/Tactics: Zoe is a consumate soldier, able to take orders and follow them, while still being able to ask the hard questions when they need asking.


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