Val CHA Cost Notes 6 Size 30 Length 4", Width 2", Area 8", Mass 6.4 ton, KB -6 40 STR 0 HTH Damage 8d6 END [4] 10 DEX 0 OCV 5 DCV 1 16 BODY 0 2 DEF 0 2 SPD 0 Phases: 3, 6, 9, 12 Total Characteristic Cost: 30 Movement: Ground: 34"/68" Swimming: 6"/12" Cost Abilities and Equipment Construction 7 1) Light Composites: +1 BODY plus +2 DEF 11 2) Low Silhouette: Change Environment 1" radius (-2 to Sight Group PER Rolls, -2 to Radar PER Rolls, Multiple Combat Effects), Reduced Endurance (0 END; +½); OIF Bulky (-1), No Range (-½) 9 3) Armor Resistant to Small Arms Fire: +7 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) Movement Systems 24 1) Fast Wheeled Movement: Ground Movement +20" (34" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier (Real Equipment; -¼) plus +2 SPD; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real Equipment; -¼) plus +6 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real Equipment; -¼) 2 2) Auxillary Water Jets: Swimming +4" (6" total); OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) 4 3) Retractable Outrigger Skis: Ground Movement +8" (34" total); Custom Modifier (only on snow or ice; -1 ½), OIF Bulky (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -¾) 2 4) Advanced Suspension: +2 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) 1 5) Reinforced Tires: +3 BODY; Limited Coverage (tires only; -2), OAF Bulky (tires; -1 ½) Personnel Systems 5 1) Standard Radios: High Range Radio Perception (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) Other Equipment 46 1) 12.7mm Machine Gun [One Front, One Rear]: RKA 3d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), Real Weapon (-¼), 500 Charges (+1) [500] Notes: (x2 number of items) 22 2) Smoke Screen Generator: Darkness to Sight Group 5" radius; No Range (-½), 4 Continuing Charges lasting 1 Turn each (-½), Real Weapon (-¼), [4 cc] 8 3) Oil Slick Generator: Change Environment 8" radius (16" Cone; +0) (-4 to all DEX-based Rolls to move on/through); IIF Bulky (-¾), Limited Arc Of Fire (60 degrees behind vehicle; Only on same horizontal level; -¾), No Range (-½), 4 Continuing Charges lasting 1 Turn each (-½), Only Affects Characters Who Are Moving On The Ground (-¼), [4 cc] 5 4) Grappling Hook Launcher: Clinging (65 STR); 2 Charges (-1 ½), OIF Bulky (-1), Custom Modifier (Rear Only; -½) Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Total Abilities & Equipment Cost: 147 Total Vehicle Cost: 177 Value Disadvantages 15 Distinctive Features: 6 Wheeled Pink Rolls Royce with Bubble Canopy (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures) Total Disadvantage Points: 15 Total Cost: 162/5 = 32
Return to Fictional Ground Vehicles