Val Char Cost Notes 7 Size 35 Length 5.04", Width 2.52", Area 12.7" Mass 12.8 ton KB -7 45 STR 0 HTH Damage 9d6 END [4] 10 DEX 0 OCV 6 DCV 2 18 BODY 1 2 DEF 0 2 SPD 0 Phases: 3, 6, 9, 12 Total Characteristic Cost: 28 Movement: Ground: 3"/6" Flight: 30"/60" Abilities & Equipment Flight Systems 20 1) Two Rolls Royce/Turbomeca MT390 Turboshafts: Flight 30", Position Shift, 3 Continuing Charges lasting 1 Hour each (+0); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), Custom Modifier (13,125 ft Max Altitude; -¼) [3 cc] 9 2) Agile Helicopter: +8 DEX; OIF Bulky (-1), Linked (Two Rolls Royce/Turbomeca MT390 Turboshafts; -½), Custom Modifier (Real Gear; -¼) 7 3) Agile Helicopter: +2 SPD; OIF Bulky (-1), Linked (Two Rolls Royce/Turbomeca MT390 Turboshafts; -½), Custom Modifier (Real Gear; -¼) Tactical Systems 82 1) GIAT AM-30781 30mm Cannon in Chin Turret: RKA 4 ½d6, +1 Increased STUN Multiplier (+¼), Autofire (10 shots; 8 shots; +1), 750 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼) [750] 55 2) Hellfire or Trigat LR Anti-Tank Missiles: RKA 4d6, Explosion (+½), No Range Modifier (+½), Armor Piercing (x2; +1); OIF Bulky (-1), 8 Charges (-½), Custom Modifier (Must paint target with laser; -½), Real Weapon (-¼), [8] 48 3) 2 M260 Hydra Air-To-Surface Rocket Pods: RKA 3d6, 32 Charges (+¼), Armor Piercing (+½), Explosion (+½), Autofire (2 shots; +1 ¼); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal level; -1), Real Weapon (-¼), [32] 8 4) +8 DEF; OIF Bulky (-1), Ablative BODY Only (-½), Limited Coverage (not on windshield/windows; -¼), Real Armor (-¼) 14 5) Anti-Infrared Paint And Exhaust Suppression System: Change Environment 8" radius, -4 to Infrared Perception PER Rolls, Reduced Endurance (0 END; +½), Persistent (+½); OIF Bulky (-1), Easily Removed (-½), No Range (-½), Self Only (-½), Custom Modifier (Real Gear; -¼) 8 6) Chaff And Flare Dispenser: Darkness to Sight and Radio Groups 1" radius, MegaArea (1" = 100"; +¼); OIF Bulky (-1), Real Weapon (-¼), 12 Charges (-¼), [12] Electronics 7 1) CMA-2012 4 Beam Doppler Radar: Radar (Radio Group), +4 to PER Roll, Telescopic: +2; OIF Bulky (-1), Custom Modifier (Terrain Following Radar; -½), Custom Modifier (Real Gear; -¼) 2 2) Forward-Looking Infrared System: IR Perception (Sight Group); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 4 3) Radar Warning Receiver: Detect Detection By Radar 16- (Radio Group); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 3 4) Laser Targeting Sensor: Detect A Single Thing 14- (Unusual Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 2 5) Enhanced Optics: +3 versus Range Modifier for Sight Group; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 7 6) GPS and Navigation System: Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) plus Navigation (Air, Land, Marine) 14-; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 4 7) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) Personnel Systems 4 1) Armored Crash Seats: Armor (6 PD/3 ED); OIF Bulky (-1), Custom Modifier (only to protect against crash damage; -1), Custom Modifier (Real Gear; -¼) Talents 1 Laser Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 2 Vehicle Data Recorders: Eidetic Memory; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) Skills 6 Top Owl Helmet Mounted Sighting Systems: +3 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 5 Laser Rangefinder: Penalty Skill Levels: +4 vs. Range Modifier with All Attacks; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 2 Advanced Flight Control Systems: +2 with Combat Piloting (4 Active Points); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) Total Abilities & Equipment Cost: 300 Total Vehicle Cost: 328 Value Disadvantages 0 Cruising Speed Notes: 155 0 Maximum Speed Notes: 174 0 Operational Range Notes: 415 Quirks and Limitations 0 Service Ceiling Notes: 13,125 Total Disadvantage Points: 0 Total Cost: 328/5 = 66
Character sheet by Robert Kevin Walsh
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