MILITARY AIR VEHICLES

CF-105 AVRO ARROW

Val	Char	Cost	Notes
9	Size	45	Length 8", Width 4", Area 32", Mass 51.2 ton, KB -9
55	STR	0	HTH Damage 11d6  END [5]
16	DEX	18	OCV 5 DCV -1
19	BODY	0	
3	DEF	3	
5	SPD	24	Phases:  3, 5, 8, 10, 12
Total Characteristic Cost:  90

Movement:	Ground:  	6"/12"
		Flight:  	44"/352"
		Swimming:	2"/4"

Abilities & Equipment
	Movement Systems
30	1)  Flight 44", x8 Noncombat; Takeoff/Landing (-1), OIF Bulky (-1), Stall Velocity ½ Vehicle's 
	Maximum Combat Velocity (-¼)
5	2)  A Second Engine:  total of two engines (5 Active Points)
	 
	Tactical Systems
40	1)  Sparrow 2 or Falcon Missile:  RKA 5d6, MegaScale (1" = 10 km; +½), Area Of Effect Accurate 
	(One Hex; +½); OAF Bulky (-1 ½), 8 Charges (-½), Custom Modifier (Rardar Guided, requires a target 
	lock; -½), Limited Range (38km; -¼),	[8]
	Notes:  Carried in a long internal bay
4	2)  Mixed Magnesium and Titanium Alloy Construction:  +1 BODY plus +1 DEF
	 
	Personnel Systems
4	1)  Basic Aircraft Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real equipment; -¼)
6	2)  Ejection Seat:  Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable 
	Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc]
5	3)  Ejection Seats:  1 more Ejection Seat (total of 2)
14	4)  Sealed Environment:  LS  (Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained 
	Breathing)

	Talents
1	Basic Compass:  Bump Of Direction; OIF Bulky Fragile (-1 ¼)

	Skills
4	Hughes MX-1179 Fire Control System:  +2 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼)
3	Hughes MX-1179 Fire Control System:  Penalty Skill Levels:  +2 vs. Range Modifier with All Attacks; 
	OIF Bulky Fragile (-1 ¼)
	 
2	Digital Fly by Wire Controls:  +2 with Combat Piloting; OIF Bulky (-1)
2	Basic Navigation Systems:  Navigation (Air) 11-; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real equipment; -¼)

Total Abilities & Equipment Cost:  120
Total Vehicle Cost:  210

Value Disadvantages
	Quirks and Disadvantages
10	1)  Physical Limitation:  Landing Gear Design Problems, Can Fail On Landing (Infrequently, Greatly 
	Impairing)
15	2)  Physical Limitation:  Many Parts Made From Hard To Machine Alloys (Frequently, Greatly Impairing)
15	3)  Psychological Limitation:  Early Fly By Wire System Resulted In A Lack Of Control Feel For 
	The Pilots (Common, Strong)
15	4)  Social Limitation:  Major Cost Overruns (Frequently, Major)
	Maximum Speed
	Notes:  1307
	Cruising Speed
	Notes:  607 at 50,000 feet
	Service Ceiling
	Notes:  53,000 Feet
	Operational Range
	Notes:  300 miles for a normal low speed mission, 270 for a high speed intercept

Total Disadvantage Points:  55
Total Cost:  155/5 = 31
Avro CF-105 Arrow

Character sheet by Robert Kevin Walsh


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