Val Char Cost Notes 9 Size 45 Length 8", Width 4", Area 32", Mass 51.2 ton, KB -9 55 STR 0 HTH Damage 11d6 END [5] 16 DEX 18 OCV 5 DCV -1 19 BODY 0 3 DEF 3 5 SPD 24 Phases: 3, 5, 8, 10, 12 Total Characteristic Cost: 90 Movement: Ground: 6"/12" Flight: 44"/352" Swimming: 2"/4" Abilities & Equipment Movement Systems 30 1) Flight 44", x8 Noncombat; Takeoff/Landing (-1), OIF Bulky (-1), Stall Velocity ½ Vehicle's Maximum Combat Velocity (-¼) 5 2) A Second Engine: total of two engines (5 Active Points) Tactical Systems 40 1) Sparrow 2 or Falcon Missile: RKA 5d6, MegaScale (1" = 10 km; +½), Area Of Effect Accurate (One Hex; +½); OAF Bulky (-1 ½), 8 Charges (-½), Custom Modifier (Rardar Guided, requires a target lock; -½), Limited Range (38km; -¼), [8] Notes: Carried in a long internal bay 4 2) Mixed Magnesium and Titanium Alloy Construction: +1 BODY plus +1 DEF Personnel Systems 4 1) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 6 2) Ejection Seat: Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc] 5 3) Ejection Seats: 1 more Ejection Seat (total of 2) 14 4) Sealed Environment: LS (Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing) Talents 1 Basic Compass: Bump Of Direction; OIF Bulky Fragile (-1 ¼) Skills 4 Hughes MX-1179 Fire Control System: +2 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼) 3 Hughes MX-1179 Fire Control System: Penalty Skill Levels: +2 vs. Range Modifier with All Attacks; OIF Bulky Fragile (-1 ¼) 2 Digital Fly by Wire Controls: +2 with Combat Piloting; OIF Bulky (-1) 2 Basic Navigation Systems: Navigation (Air) 11-; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) Total Abilities & Equipment Cost: 120 Total Vehicle Cost: 210 Value Disadvantages Quirks and Disadvantages 10 1) Physical Limitation: Landing Gear Design Problems, Can Fail On Landing (Infrequently, Greatly Impairing) 15 2) Physical Limitation: Many Parts Made From Hard To Machine Alloys (Frequently, Greatly Impairing) 15 3) Psychological Limitation: Early Fly By Wire System Resulted In A Lack Of Control Feel For The Pilots (Common, Strong) 15 4) Social Limitation: Major Cost Overruns (Frequently, Major) Maximum Speed Notes: 1307 Cruising Speed Notes: 607 at 50,000 feet Service Ceiling Notes: 53,000 Feet Operational Range Notes: 300 miles for a normal low speed mission, 270 for a high speed intercept Total Disadvantage Points: 55 Total Cost: 155/5 = 31
Character sheet by Robert Kevin Walsh
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