Val Char Cost Notes 7 Size 35 Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7 45 STR 0 HTH Damage 9d6 10 DEX 0 OCV 5/DCV 1 17 BODY 0 2 DEF 0 2 SPD 0 Phases: 3, 6, 9, 12 Total Characteristic Cost: 35 Movement: Ground: 6"/12" Flight: 41"/328" Swimming: 2"/4" Abilities & Equipment Flight Systems 21 1) 2 x General Electric J85-GE-21B Turbojets: Flight 41", x8 Noncombat; Takeoff/Landing (-1), OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), Stall Velocity (19"; -¼), Limited Maneuverability Only 2 turns per Phase at Combat speed; only 1 turn per Phase at Noncombat speed (-¼), Custom Modifier (Real Gear; -¼) Notes: (x2 number of items) 1 2) Mach Speed Flight: Flight 2", Cannot Take Off Or Land At This Speed (+0), MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Limited Maneuverability Only 1 turn per Phase at Combat speed; only 1 turn per Turn at Noncombat speed (-½), Custom Modifier (Consumes Fuel at 4* Standard Rate; -½), Custom Modifier (Real Gear; -¼) 10 3) +3 SPD; OIF Bulky (-1), Linked (2 x General Electric J85-GE-21B turbojet; -½), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) 5 4) +5 DEX; OIF Bulky (-1), Linked (2 x General Electric J85-GE-21B turbojet; -½), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) 5 5) IFR Capable Tactical Systems 54 1) 2 x 20 mm Pontiac M39A2 Cannons In The Nose: RKA 4d6, +1 Increased STUN Multiplier (+¼), 280 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼) [280] Notes: (x2 number of items) 31 2) Sidewinder Missile: RKA 5d6, MegaScale (1" = 1 km; +¼), Area Of Effect Accurate (One Hex; +½), Armor Piercing (+½); 2 Charges (-1 ½), OAF Bulky (-1 ½), Custom Modifier (Requires IR Lock On; -½), Limited Arc Of Fire (60 degrees; -½), Real Weapon (-¼), Limited Range (18km ; -¼), [2] Defensive Systems 2 1) Armored Crash Seat: Armor (4 PD/0 ED); OIF Bulky (-1), Ablative BODY Only (-½), Custom Modifier (Real Gear; -¼) 3 2) IFF Transponder and Interrogator: Detect A Single Thing 14- (Unusual Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 5 3) ECM Systems: Radio Group Flash Defense (12 points); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 4 4) ECM Systems: Power Defense (12 points); OIF Bulky Fragile (-1 ¼), Only Works Against Limited Type Of Attack (electronic warfare attacks; -¼), Custom Modifier (Real Gear; -¼) 3 5) AN/ALR-39 Radar Warning Receiver: Detect Detection By Radar 14- (Radio Group); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) Sensors 10 1) AN/APQ-159 Radar: Radar (Radio Group), +2 to PER Roll, Telescopic: +2, MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) Notes: F5A and F5B models have no radar. 4 2) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) Personnel Systems 6 1) Pressurized Cockpit: Life Support (Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) [1 cc] 6 2) Ejection Seat: Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼) [1 rc] 2 3) Cockpit Data Recorders: Eidetic Memory, 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Equipment Options 14 1) FIAR Grifo-F Radar: Radar (Radio Group), +4 to PER Roll, Telescopic: +3, MegaScale (1" = 1 km; +¼), MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) Notes: Similar in performance to AN/APG-69 6 2) Elbit Helmet Mounted Sight: +2 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (real gear; -¼) plus Lightning Reflexes: +3 DEX to act first with All Actions; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Notes: Upgrade in service with Chilie and Brazil Weapons Options 1) Air to Air Missiles Notes: Sidewinder, Derby, Python, AMRAAM 2) Air to Ground Weapons Notes: Maverick, Hydra, Sneb or Zuni Rockets, 250/500/1,000# bombs, Napalm, Rockeye or Belouga clusterbombs, can use retarded bombs, but no laser targeting capability. Talents 1 Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 1 Basic Inertial Navigation System: Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 2 Cockpit Dara Recorders: Eidetic Memory; OIF Bulky (-1), Custom Modifier (Real Gear; -¼) Skills 2 Basic Gunsight: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 1 Basic Control Systems: +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), Custom Modifier (Aircraft must have power; -¼) 1 Basic Electronic Diagnostic Systems: +1 with Electronics; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 1 Basic Mechanical Diagnostic Systems: +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 6 Navigation Computer: Navigation (Air, Land, Marine) 14-; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) Autopilot: TF: Combat Aircraft ; OIF Bulky (-1), Custom Modifier (real gear; -¼); OIF Bulky (-1), Custom Modifier (real gear; -¼) Notes: Autopilot Total Abilities & Equipment Cost: 207 Total Vehicle Cost: 242 Value Disadvantages Limitations and Disadvantages 25 1) Distinctive Features: Warplane (Not Concealable; Extreme Reaction [fear]) 0 Available Hardpoints Notes: 4 ujnderwing, 2 wingtip, 1 centerline 0 Date Entered Service Notes: F-5A: 1959F-5E: 1972 0 Maximum Combat Radius in Miles Notes: 760 0 Maximum Payload Notes: Varies 0 Service Ceiling in Feet Notes: 51,800 0 Top Speed in MPH Notes: MAch 1.6 Typical Weapons Loadouts Total Disadvantage Points: 25 Total Cost: 217/5 = 43
Northrup F-5E Tiger II Hero Designer File
Character sheet by Robert Kevin Walsh
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