MILITARY AIR VEHICLES

SR-71 BLACKBIRD

Val	Char	Cost	Notes
12	Size	60	Length 16", Width 8", Area 128", Mass 409.6 ton, KB -12
55	STR	-15	HTH Damage 11d6  END [5]
20	DEX	30	OCV 7 DCV -1
22	BODY	0	
5	DEF	9	
6	SPD	30	Phases:  2, 4, 6, 8, 10, 12
Total Characteristic Cost:  112

Movement:	Ground:	6"/12"
		Flight:	50"/400"

Abilities & Equipment
	Construction
4	1)  Titanium Alloy Construciton:  +1 DEF plus +1 BODY
	 
	Propulsion Systems
26	Twin Pratt and Whitney J58-B1 Continuous Bleed Afterburning Turbojets:  Multipower, 110-point reserve, 
	all slots Side Effects (KA 2d6, 7" Line behind engines, automatically occurs when Flight is in use, 
	only affects environment around vehicle; -1 ¾), Extra Time (1 Minute, Only to Activate, takes time 
	to warm fuel to operational temps; -¾), Custom Modifier (Poor Low Speed Performance, Requires a dive 
	to break mach 1; -½), 1 Continuing Fuel Charge lasting 6 Hours (Fuel is Very Difficult to obtain; 
	Cesium spiked JP-7 Fuel; -¼)
2	1)  Standard Flight:  Flight 50", x8 Noncombat; Side Effects (KA 2d6, 7" Line behind engines, 
	automatically occurs when Flight is in use, only affects environment around vehicle; -1 ¾), 
	Takeoff/Landing (-1), Extra Time (1 Minute, Only to Activate, takes time to warm fuel to operational 
	temps; -¾), Custom Modifier (Poor Low Speed Performance, Requires a dive to break mach 1; -½), 
	Stall Velocity (25"; -¼)
1	2)  Mach Speed Flight:  Flight 3", Cannot Take Off Or Land At This Speed (+0), MegaScale (1" = 1 km; +¼); 
	Side Effects (KA 2d6, 7" Line behind engines, automatically occurs when Flight is in use, only affects 
	environment around vehicle; -1 ¾), Extra Time (1 Minute, Only to Activate, takes time to warm fuel 
	to operational temps; -¾), Custom Modifier (Poor Low Speed Performance, Requires a dive to break 
	mach 1; -½)
0	Cannot Swim:  Swimming -2" (already figured in)
	 
	Tactical Systems
6	1)  Radar-Absorbing Shape/Coating:  Change Environment 1" radius, -2 to Radio Group PER Rolls, 
	Reduced Endurance (0 END; +½), Persistent (+½); Easily Removed (-½), No Range (-½), Self Only (-½)
10	2)  ECM Systems:  Radio Group Flash Defense (10 points)
8	3)  ECM Systems:  Power Defense (10 points); Only Works Against Limited Type Of Attack (electronic 
	warfare attacks; -¼)
	 
	Operations Systems
18	1)  LORAL ASARS-1 Radar:  Radar (Radio Group), Discriminatory, Increased Arc Of Perception (360 Degrees), 
	Telescopic (+38 versus Range Modifier):  +38; OIF Bulky (-1), Affected As Sight Group As Well As 
	Radio Group (-½)
9	2)  AIL EMR System:  Detect A Large Class Of Things 9- (Unusual Group), Discriminatory, Analyze; 
	OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
	Notes:  gathers and records electronic signatures from radar and radio communications
15	3)  HRB Singer IR Tracking Camera:  IR Perception (Sight Group), Discriminatory, Analyze
	Notes:  use of this was discontinued in later years, but no date given
7	4)  ITEK OOC and Hycon TEOC Cameras:  +10 versus Range Modifier for Sight Group; OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼)
5	5)  Radar Warning Receiver:  Detect Detection By Radar 16- (Radio Group); OIF Bulky (-1)
9	6)  Communications Systems:  HRRP (Radio Group), Discriminatory, Analyze; OIF Bulky (-1), Affected 
	As Sight And Hearing Group As Well As Radio Group (-½)
5	7)  Ground Station Downlink Package:  Mind Link , Machine class of minds, Specific Group of Minds, 
	No LOS Needed; OIF Bulky (-1), Only With Others Who Have Mind Link (-1), Sense Affected As More 
	Than One Sense [very common Sense] (-½), Custom Modifier (Real Gear; -¼)
	Notes:  this capability was added in later years, but no specifics given
	 
	Personnel Systems
6	1)  Ejection Seat:  Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable 
	Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc]
12	2)  Sealed Environment:  LS  (Safe in Intense Cold; Self-Contained Breathing)
	Notes:  Crew must wear pressure suits

	Talents
1	Inertial Navigation System:  Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
2	Onboard Flight and Data Recorders:  Eidetic Memory, 1 Continuing Charge lasting 6 Hours (+0); OIF 
	Bulky (-1), Custom Modifier (Real Gear; -¼)

	Skills
6	Navigation Computer and GPS:  Navigation (Air, Land, Marine) 14-; OIF Bulky (-1), Custom Modifier 
	(Real Gear; -¼)

Total Abilities & Equipment Cost:  152
Total Vehicle Cost:  264

Value Disadvantages
25	Distinctive Features:  Us Spyplane (Not Concealable; Extreme Reaction [Fear])
10	Physical Limitation:  Leaks Fuel While Sitting On Ground (Frequently, Slightly Impairing)
	Notes:  Aircraft Must Take Fuel From An Aerial Tanker After Takeoff
10	Physical Limitation:  Requires External Power To Start Engines (Frequently, Slightly Impairing)
15	Physical Limitation:  Incapable Of Manuevers Higher Than 3g (Frequently, Greatly Impairing)
15	Reputation:  Worlds Fastest Spy Plane , 11- (Extreme)

Total Disadvantage Points:  75
Total Cost:  189/5 = 38
SR-71

Character sheet by Robert Kevin Walsh


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