Val Char Cost Notes 9 Size 45 Length 8", Width 4", Area 32", Mass 51.2 ton, KB -9 45 STR -10 HTH Damage 9d6 END [4] 18 DEX 24 OCV 6 DCV 0 19 BODY 0 2 DEF 0 4 SPD 12 Phases: 3, 6, 9, 12 Total Characteristic Cost: 59 Movement: Ground: 1"/2" Flight: 30"/240" Abilities & Equipment Propulsion Systems 23 1) 2 Rolls-Royce Allison T406 (AE 1107C-Liberty) Turboshafts: Flight 30", x8 Noncombat, 1 Continuing Fuel Charge lasting 6 Hours (easily-obtained fuel; +0); Side Effects (KA 2d6, Area Of Effect (6" Radius) around [or sometimes in front of] the vehicle, automatically occurs when Flight is in use, only affects environment around Vehicle; -1 ¾), Difficult to Operate (-¼), [1 cc] 5 2) In Flight Refueling Capable 3) Wheels: Ground Movement -5" (already figured in) 4) Only Flies: Swimming -2" (already figured in) Tactical Systems 50 1) GDAS Nose Turret-Mounted 12.7mm Machine Gun: RKA 3d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 200 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees forward; -¼), Real Weapon (-¼), [200] 38 2) Rear M60 Machine Gun: RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 8000 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees aft; -¼), Real Weapon (-¼), [8000] Notes: Replaces M134 7.62mm Miniguns. 24 3) +8 DEF, Hardened (+¼); Limited Coverage (not on windshield/windows; -¼) 19 4) Exhaust Suppression System: Change Environment 8" radius, -3 to Infrared Perception PER Rolls, Reduced Endurance (0 END; +½), Persistent (+½); Easily Removed (-½), No Range (-½), Self Only (-½) 8 5) Chaff and Flare Dispenser: Darkness to Sight and Radio Groups 1" radius, MegaArea (1" = 100"; +¼); OIF Bulky (-1), Real Weapon (-¼), 12 Charges (-¼), [12] Operations Systems 15 1) Radar: Radar (Radio Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Telescopic (+10 versus Range Modifier): +10, Difficult To Dispel (x2 Active Points; +¼); OIF Bulky (-1), Affected As Sight Group As Well As Radio Group (-½) 1 2) Radar: +2 PER with Radar, Difficult To Dispel (x2 Active Points; +¼); OIF Bulky (-1) 5 3) Radar Warning Receiver: Detect Detection By Radar 16-/18- (Radio Group); OIF Bulky (-1) 5 4) Pilot Nightvision System: IR Perception (Sight Group) 5 5) MIL-STD-1553B Radios: HRRP (Radio Group); OIF Bulky (-1), Affected As Sight And Hearing Group As Well As Radio Group (-½) Personnel Systems 2 1) Armored Crash Seat: +10 PD; Only To Protect Occupants Against Damage From Crashes (-2), OIF Bulky (-1) 14 2) Sealed Environment: LS (Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing) Talents 1 Laser Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) 1 Internal Navigation System: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Skills 15 Targeting Systems: +3 with Ranged Combat 4 Highly Maneuverable: +2 with Flight 7 GPS System: Navigation 16-; OIF Bulky Fragile (-1 ¼) Total Abilities & Equipment Cost: 242 Total Vehicle Cost: 301 Value Disadvantages 25 Distinctive Features: Us Military Helicopter (Not Concealable; Extreme Reaction [Fear]) 10 Physical Limitation: Cannot Autorotate In Case Of Engine Failure (Infrequently, Greatly Impairing) 10 Physical Limitation: Problems With Engine Oil Cooling System Can Ground Aircraft (Infrequently, Greatly Impairing) 5 Physical Limitation: Takes 1 Turn To Change Modes, And May Not Perform Vehicle Maneuvers During That Time (Infrequently, Slightly Impairing) 15 Reputation: High Accident Rate, 11- (Extreme) Notes: 4 significant crashes during testing, at least 7 since. 15 Social Limitation: Severe Cost Overruns (Very Frequently, Major, Not Limiting In Some Cultures) Specifications 1) Range Notes: 1,011 without IFR 2) Top Speed Notes: 316 3) ceiling Notes: 26,000 Total Disadvantage Points: 80 Total Cost: 221/5 = 44
Character sheet by Robert Kevin Walsh
Return to Military Air Vehicles