MILITARY AIR VEHICLES

HEINKEL HE-111

Val	Char	Cost	Notes
8	Size	40	Length 6.35", Width 3.17", Area 20.16", Mass 25.6 ton, KB -8
50	STR	0	HTH Damage 10d6  END [5]
13	DEX	9	OCV 4 DCV -1
17	BODY	-1	
4	DEF	6	
3	SPD	7	Phases:  4, 8, 12
Total Characteristic Cost:  53

Movement:	Ground:  3"/6"
		Flight:  28"/224"

Abilities & Equipment
	 Flight Systems
22	1)  Twin Junkers Jumo 211J Piston Engines:  Flight 28", x8 Noncombat, 4 Continuing Charges lasting 
	1 Hour each (+0); Takeoff/Landing (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 
	6 Hours; -¾), Stall Velocity ½ Vehicle's Maximum Combat Velocity (-¼), [4 cc]
	  
	 Tactical Systems
46	1)  20mm Cannon Nose Mounted:  RKA 4d6, Autofire (3 shots; +¼), +1 Increased STUN Multiplier (+¼), 
	150 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal 
	level; -1), Real Weapon (-¼), [150]
34	2)  7.9mm Machine Gun:  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 
	2000 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal 
	level; -1), Real Weapon (-¼), [2000]
	Notes:  (x2 number of items) One mounted in each waist window
32	3)  Twin 7.9mm Machine Gun (Tail Mounted):  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire 
	(5 shots; +½), 2000 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same 
	horizontal level; Mounted in rear cockpit; -¾), Real Weapon (-¼), [2000]
	Notes:  Flexible mount in rear cockpit
21	4)  250-KG Bomb:  RKA 3d6, Explosion (+½); OIF Bulky (Internal Bomb Bay; -1), Dropped (-½), 
	8 Charges (-½), Real Weapon (-¼), [8]
	  
	 Electronics
4	1)  High Range Radio Perception (Radio Group); OIF Bulky (-1), Sense Affected As More Than One 
	Sense [very common Sense] (Also Sight and Hearing; -½), Custom Modifier (Real Gear; -¼)
	  
	 Other Systems
1	1)  Armored Cockpit:  Armor (3 PD/0 ED); OIF Immobile (-1 ½), Ablative BODY Only (-½), Real Armor (-¼)
7	2)  Life Support  (Safe in Intense Cold; Safe in Intense Heat; Self-Contained Breathing); OIF Bulky (-1)
	  
	 Equipment Options
25	1)  HE-111 H6 Torpedo Variant, Carries 2 LT F5b Torpedoes:  RKA 5d6, Increased Maximum 
	Range (2,800"; +¼), Armor Piercing (+½); OAF Bulky (-1 ½), 2 Charges (-1 ½), Dropped (-½), Limited 
	Arc Of Fire (60 degrees; -½), Real Weapon (-¼), [2]
40	2)  HE-111 H12 Missile Carrier Variant:  RKA 8d6, Semi-Armor Piercing (+¼), Increased Maximum 
	Range (18,750"; +½); 2 Charges (-1 ½), OAF Bulky (-1 ½), Limited Arc Of Fire (60 degrees; -½), 
	Custom Modifier (Radio Guided, Susceptible to jamming; -½), Real Weapon (-¼), [2]
	Notes:  Carries 2 HS-293A Missiles

	Talents
3	Absolute Range Sense
3	Bump Of Direction
2	Gun Cameras and Flight Recorders:  Eidetic Memory; OIF Bulky (-1)

	Skills
2	Gunsight:  +1 with Ranged Combat; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
	 
2	Basic Aircraft Controls:  +1 with Combat Piloting

Total Abilities & Equipment Cost:  244
Total Vehicle Cost:  297

Value Disadvantages
	 Bomb/Stores Load
	Notes:  8 250kg bombs in internal bay, or up to 2,500kg on External wing racks
	 Cruising Speed
	Disadvantages
	 Maximum Speed
	Notes:  250 MPH
	 Operational Range
	Notes:  1,750 Miles with Max Fuel
	 Service Ceiling
	Notes:  27,500 Feet

Total Disadvantage Points:  0
Total Cost:  297/5 = 59 
Heinkel He-111

Character sheet by Robert Kevin Walsh


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