Val Char Cost Notes 8 Size 40 Length 6.35", Width 3.17", Area 20.16", Mass 25.6 ton, KB -8 50 STR 0 HTH Damage 10d6 END [5] 13 DEX 9 OCV 4/DCV -1 19 BODY 1 3 DEF 3 4 SPD 17 Phases: 3, 6, 9, 12 Total Characteristic Cost: 62 Movement: Ground: 3"/6" Flight: 23"/184" Abilities & Equipment Flight Systems 15 1) 2x BMW 801G Double-Row Radials: Flight 23", x8 Noncombat; Takeoff/Landing (-1), OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), Stall Velocity (19"; -¼), Custom Modifier (Real Gear; -¼), Crew-Served (2 people; -¼) Notes: (x2 number of items) Tactical Systems 56 1) 13mm Machine Guns: RKA 3d6, Autofire (5 shots; +½), 475 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼), [475] Notes: (x6 number of items); 3-6 Machine Guns, either MG 15, MG 81, MG 81Z or MG 131, with one each firing forward from both main cockpit windscreen glazing, and undernose Bola gondola, and one or two guns firing from the rear of the main cockpit (some carried one MG FF Cannon in the nose). 2) Assorted Bombs Notes: Ten 50kg (110 lb) bombs internally + four 250kg (551 lb) bombs externally. Or Two 500kg (1,105 lb) externally. Or Four 500kg (1,105lb) bombs externally Defensive Systems 2 1) Armored Cockpit: Armor (4 PD/0 ED); OIF Immobile (-1 ½), Ablative BODY Only (-½), Real Armor (-¼) Sensors 4 1) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) Personnel Systems 6 1) Pressurized Cockpit: Life Support (Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc] Dive Bomber Variants 1 1) Dive Brakes: +2 with Combat Piloting; OAF Bulky (-1 ½), Custom Modifier (only for control of dives and spins; -1) 3 2) Stuvi Advanced Bombsight: +2 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (only for bomb attacks; -1), Custom Modifier (Real Gear; -¼) Night Fighter Variants 38 1) 20mm Cannon: RKA 4d6, +1 Increased STUN Multiplier (+¼), 60 Charges (+½); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼), [60] 45 2) 7.9mm Machine Gun: RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 2000 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼), [2000] Notes: (x3 number of items) 6 3) Air Intercept Radar: Radar (Radio Group), +1 to PER Roll, Telescopic: +2; OIF Bulky Fragile (-1 ¼), Sense Affected As More Than One Sense [very common Sense] (-½), Custom Modifier (Real Gear; -¼) Talents 1 Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 1 Basic Navigation System: Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Skills 2 Basic Gunsight: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 1 Basic Control Systems: +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), Custom Modifier (Aircraft must have power; -¼) 1 Basic Mechanical Diagnostic Systems: +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Total Abilities & Equipment Cost: 182 Total Vehicle Cost: 244 Value Disadvantages Limitations and Disadvantages 25 1) Distinctive Features: Warplane (Not Concealable; Extreme Reaction [fear]) 10 2) Physical Limitation: Glassed In Nose, No Armor (Frequently, Slightly Impairing) Typical Weapons Loadouts Available Hardpoints Date Entered Service Maximum Combat Radius in Miles Notes: 1,553 Maximum Payload Service Ceiling in Feet Notes: 32,480 Top Speed in MPH Notes: 342 Total Disadvantage Points: 35 Total Cost: 209/5 = 42
Character sheet by Robert Kevin Walsh
Junkers JU-88 Hero Designer File
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