MILITARY AIR VEHICLES

Bristol Beaufort

Val	Char	Cost	Notes
8	Size	40	Length 6.35", Width 3.17", Area 20.16", Mass 25.6 ton, KB -8
50	STR	0	HTH Damage 10d6  END [5]
15	DEX	15	OCV 5/DCV 0
19	BODY	1	
3	DEF	3	
4	SPD	15	Phases:  3, 6, 9, 12
Total Characteristic Cost:  66

Movement:	Ground:  3"/6"
		Flight:  21"/168"

Abilities & Equipment
	Construction
1	1)  Aluminum:  +1 BODY

	Flight Systems
14	1)  2x Bristol Taurus VI 14-cylinder Radial Engines:  Flight 21", x8 Noncombat; Takeoff/Landing (-1), 
	OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; 
	must refuel Once per Hour; -1), Custom Modifier (poor reliabilty, consistant overheating problems; -½), 
	Stall Velocity (19"; -¼), Custom Modifier (Real Gear; -¼)
	Notes:  (x2 number of items)
1	2)  Dive Brakes:  +2 with Combat Piloting; OAF Bulky (-1 ½), Custom Modifier (only for control of 
	dives and spins; -1)
	  
	Tactical Systems
45	1)  4x .303 in (7.7 mm) Vickers G.O Machine Guns:  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), 
	Autofire (5 shots; +½), 2300 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only 
	on same horizontal level; -½), Real Weapon (-¼), [2300]
	Notes:  (x4 number of items) Two in dorsal turret, one in port wing, one observer.
27	2)  Aerial Torpedo:  RKA 5d6, MegaScale (1" = 1 km; +¼), Armor Piercing (+½); 1 Charge (-2), OAF 
	Bulky (-1 ½), Inaccurate ½ OCV (-¼), [1]
	 Or
16	1)  500-Pound Bomb:  RKA 3d6, Explosion (+½); OAF Bulky (externally-mounted bomb; -1 ½), 4 Charges (-1), 
	Dropped (-½), Real Weapon (-¼), [4]
	  
	Sensors
6	1)  AI Mark III Air Intercept Radar:  Radar (Radio Group), +1 to PER Roll, Telescopic:  +2; OIF 
	Bulky Fragile (-1 ¼), Sense Affected As More Than One Sense [very common Sense] (-½), Custom Modifier 
	(Real Gear; -¼)
4	2)  Basic Aircraft Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
2	3)  Radio Direction Finder:  Detect A Single Thing 11- (Radio Group); OAF Bulky Fragile (-1 ¾), Custom Modifier (Real Gear; -¼)
	  
	Personnel Systems
6	1)  Pressurized Cockpit:  Life Support  (Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc]
	  
	 Fighter Command Variant
50	1)  7.62mm Machine Guns (Wing-Mounted):  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire 
	(5 shots; +½), 250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same 
	horizontal level; -½), Real Weapon (-¼), [250]
	Notes:  (x6 number of items); 4 in outer port wing, 2 in outer starboard wing.
17	2)  RP-60B Rockets:  RKA 2 ½d6, Increased Maximum Range (1,500"; +¼), Explosion (+½); OAF Bulky (-1 ½), 
	Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), 8 Charges (-½), Inaccurate 
	½ OCV (-¼), [8]
	 Or
14	1)  250-Pound Bomb:  RKA 3d6-1, Explosion (+½); OAF Bulky (externally-mounted bomb; -1 ½), 4 Charges (-1), 
	Dropped (-½), Real Weapon (-¼), [4]
	  
	 Coastal Command Variant
27	1)  Aerial Torpedo:  RKA 5d6, MegaScale (1" = 1 km; +¼), Armor Piercing (+½); 1 Charge (-2), OAF 
	Bulky (-1 ½), Inaccurate ½ OCV (-¼), [1]
35	2)  7.62mm Machine Guns:  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 
	250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), 
	Real Weapon (-¼), [250]
	Notes:  Mounted at Observer Position.

	Talents
1	Rangefinder:  Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
1	Basic Navigation System:  Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)

	Skills
2	Basic Gunsight:  +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
1	Basic Control Systems:  +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), 
	Custom Modifier (Aircraft must have power; -¼)
1	Basic Mechanical Diagnostic Systems:  +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
2	Vehicle Uses Common Parts With Beaufort:  +2 with Mechanics; OIF Bulky (-1), Custom Modifier (only 
	makes repairs and finding parts easier; -¼)

Total Abilities & Equipment Cost:  273
Total Vehicle Cost:  339

Value Disadvantages
	Limitations and Disadvantages
25	1)  Distinctive Features:  Warplane (Not Concealable; Extreme Reaction [Fear])
15	2)  Physical Limitation:  Engine Overheating Issues (Frequently, Greatly Impairing)
10	3)  Physical Limitation:  No Radar Altimiter, Bomb And Torpedo Runs Also Take A PSR (Frequently, 
	Slightly Impairing)
	Typical Weapons Loadouts
	 Available Hardpoints
	 Date Entered Service
	 Maximum Combat Radius in Miles
	Notes:  1,600
	 Maximum Payload
	 Service Ceiling in Feet
	Notes:  16,500
	 Top Speed in MPH
	Notes:  255

Total Disadvantage Points:  50
Total Cost:  289/5 = 58 
Bristol Beaufort

Character sheet by Robert Kevin Walsh

Bristol Beaufort Hero Designer File


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