Val Char Cost Notes 8 Size 40 Length 6.35", Width 3.17", Area 20.16", Mass 25.6 ton, KB -8 50 STR 0 HTH Damage 10d6 END [5] 15 DEX 15 OCV 5/DCV 0 19 BODY 1 3 DEF 3 4 SPD 15 Phases: 3, 6, 9, 12 Total Characteristic Cost: 66 Movement: Ground: 3"/6" Flight: 21"/168" Abilities & Equipment Construction 1 1) Aluminum: +1 BODY Flight Systems 14 1) 2x Bristol Taurus VI 14-cylinder Radial Engines: Flight 21", x8 Noncombat; Takeoff/Landing (-1), OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), Custom Modifier (poor reliabilty, consistant overheating problems; -½), Stall Velocity (19"; -¼), Custom Modifier (Real Gear; -¼) Notes: (x2 number of items) 1 2) Dive Brakes: +2 with Combat Piloting; OAF Bulky (-1 ½), Custom Modifier (only for control of dives and spins; -1) Tactical Systems 45 1) 4x .303 in (7.7 mm) Vickers G.O Machine Guns: RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 2300 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼), [2300] Notes: (x4 number of items) Two in dorsal turret, one in port wing, one observer. 27 2) Aerial Torpedo: RKA 5d6, MegaScale (1" = 1 km; +¼), Armor Piercing (+½); 1 Charge (-2), OAF Bulky (-1 ½), Inaccurate ½ OCV (-¼), [1] Or 16 1) 500-Pound Bomb: RKA 3d6, Explosion (+½); OAF Bulky (externally-mounted bomb; -1 ½), 4 Charges (-1), Dropped (-½), Real Weapon (-¼), [4] Sensors 6 1) AI Mark III Air Intercept Radar: Radar (Radio Group), +1 to PER Roll, Telescopic: +2; OIF Bulky Fragile (-1 ¼), Sense Affected As More Than One Sense [very common Sense] (-½), Custom Modifier (Real Gear; -¼) 4 2) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) 2 3) Radio Direction Finder: Detect A Single Thing 11- (Radio Group); OAF Bulky Fragile (-1 ¾), Custom Modifier (Real Gear; -¼) Personnel Systems 6 1) Pressurized Cockpit: Life Support (Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc] Fighter Command Variant 50 1) 7.62mm Machine Guns (Wing-Mounted): RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼), [250] Notes: (x6 number of items); 4 in outer port wing, 2 in outer starboard wing. 17 2) RP-60B Rockets: RKA 2 ½d6, Increased Maximum Range (1,500"; +¼), Explosion (+½); OAF Bulky (-1 ½), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), 8 Charges (-½), Inaccurate ½ OCV (-¼), [8] Or 14 1) 250-Pound Bomb: RKA 3d6-1, Explosion (+½); OAF Bulky (externally-mounted bomb; -1 ½), 4 Charges (-1), Dropped (-½), Real Weapon (-¼), [4] Coastal Command Variant 27 1) Aerial Torpedo: RKA 5d6, MegaScale (1" = 1 km; +¼), Armor Piercing (+½); 1 Charge (-2), OAF Bulky (-1 ½), Inaccurate ½ OCV (-¼), [1] 35 2) 7.62mm Machine Guns: RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼), [250] Notes: Mounted at Observer Position. Talents 1 Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 1 Basic Navigation System: Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Skills 2 Basic Gunsight: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 1 Basic Control Systems: +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), Custom Modifier (Aircraft must have power; -¼) 1 Basic Mechanical Diagnostic Systems: +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 2 Vehicle Uses Common Parts With Beaufort: +2 with Mechanics; OIF Bulky (-1), Custom Modifier (only makes repairs and finding parts easier; -¼) Total Abilities & Equipment Cost: 273 Total Vehicle Cost: 339 Value Disadvantages Limitations and Disadvantages 25 1) Distinctive Features: Warplane (Not Concealable; Extreme Reaction [Fear]) 15 2) Physical Limitation: Engine Overheating Issues (Frequently, Greatly Impairing) 10 3) Physical Limitation: No Radar Altimiter, Bomb And Torpedo Runs Also Take A PSR (Frequently, Slightly Impairing) Typical Weapons Loadouts Available Hardpoints Date Entered Service Maximum Combat Radius in Miles Notes: 1,600 Maximum Payload Service Ceiling in Feet Notes: 16,500 Top Speed in MPH Notes: 255 Total Disadvantage Points: 50 Total Cost: 289/5 = 58
Character sheet by Robert Kevin Walsh
Bristol Beaufort Hero Designer File
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