MILITARY AIR VEHICLES

VOUGHT XF5U-1 FLYING FLAPJACK

Val	Char	Cost	Notes
7	Size	35	Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7
45	STR	0	HTH Damage 9d6, END [4]
15	DEX	15	OCV 5/DCV 1
19	BODY	2	
4	DEF	6	
4	SPD	15	Phases:  3, 6, 9, 12
Total Characteristic Cost:  57

Movement:	Ground:  3"/6"
		Flight:  36"/288"

Abilities & Equipment
	Construction
2	1)  Extremely Robust Construction:  +2 BODY
	Notes:  The only completed XF5U-1 proved to be so structurally solid that it had to be 
	destroyed by a wrecking ball.
2	2)  Armored Cockpit:  Armor (4 PD/0 ED); OIF Immobile (-1 ½), Ablative BODY Only (-½), Real Armor (-¼)
5	3)  Self Sealing Fuel Tanks
	 
	Flight Systems
20	1)  2x Pratt & Whitney R-2000-7 Radial Engine:  Flight 36", x8 Noncombat; Takeoff/Landing (-1), 
	OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; 
	must refuel Once per Hour; -1), Stall Velocity (19"; -¼), Custom Modifier (Real Gear; -¼)
	Notes:  (x2 number of items)
4	2)  Exceptional Handling:  +2 with Combat Piloting
	 
	Tactical Systems
60	1)  12.7mm Machine Guns (Wing-Mounted):  RKA 3d6, +1 Increased STUN Multiplier (+¼), Autofire 
	(5 shots; +½), 250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same 
	horizontal level; -½), Real Weapon (-¼), [250]
	Notes:  (x6 number of items)
	Or
48	1)  20mm Cannon:  RKA 4d6, +1 Increased STUN Multiplier (+¼), 60 Charges (+½); OIF Bulky (-1), 
	Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), Real Weapon (-¼), [60]
	Notes:  (x4 number of items)
	 
	Sensors
6	1)  Air Intercept Radar:  Radar (Radio Group), +1 to PER Roll, Telescopic:  +2; OIF Bulky Fragile (-1 ¼), 
	Sense Affected As More Than One Sense [very common Sense] (-½), Custom Modifier (Real Gear; -¼)
4	2)  Basic Aircraft Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
	 
	Personnel Systems
6	1)  Ejection Seat:  Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable 
	Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc]
6	2)  Pressurized Cockpit:  Life Support  (Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc]

	Talents
1	Rangefinder:  Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
1	Basic Navigation System:  Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)

	Skills
2	Basic Gunsight:  +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
1	Basic Control Systems:  +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), 
	Custom Modifier (Aircraft must have power; -¼)
1	Basic Mechanical Diagnostic Systems:  +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)

Total Abilities & Equipment Cost:  169
Total Vehicle Cost:  234

Value Disadvantages
	Limitations and Disadvantages
25	1)  Distinctive Features:  Warplane (Not Concealable; Extreme Reaction [fear])
20	2)  Physical Limitation:  Severe Vibration Problems (All the Time, Greatly Impairing)
	Typical Weapons Loadouts
	Available Hardpoints
	Date Entered Service
	Maximum Combat Radius in Miles
	Notes:  710
	Maximum Payload
	Service Ceiling in Feet
	Notes:  34,500
	Top Speed in MPH
	Notes:  425

Total Disadvantage Points:  45
Total Cost:  189/5 = 38
Vought XF5U-1 Flying Flapjack

Character sheet by Robert Kevin Walsh

Vought XF5U-1 Flying Flapjack Hero Designer File


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