Val Char Cost Notes 9 Size 45 Length 8", Width 4", Area 32", Mass 51.2 ton, KB -9 55 STR 0 HTH Damage 11d6 END [5] 13 DEX 9 OCV 4 DCV -2 21 BODY 2 5 DEF 9 3 SPD 7 Phases: 4, 8, 12 Total Characteristic Cost: 72 Movement: Ground: 20"/40" Swimming: 2"/4" Abilities & Equipment Movement Systems 10 1) MTU MB-873 Diesel Engine: Ground Movement +14" (20" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾) Tactical Systems 108 1) 120mm Smootbore Cannon: RKA 8d6, Indirect (Same origin, always fired away from attacker; +¼), +1 Increased STUN Multiplier (+¼), Increased Maximum Range (6,000"; +¼), 64 Charges (+½); OIF Bulky (-1), Crew-Served (2 people; -¼), Real Weapon (-¼), [64] Notes: 50 Rounds Carried 35 2) M1919A4 7.62mm Machine Gun (Pintle-Mounted): RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 500 Charges (+1); OIF Bulky (-1), Custom Modifier (open mount, no protection for gunner; -½), Real Weapon (-¼), [500] 5 3) M1919A4 7.62mm Machine Gun: A Second M1919A4 7.62mm Machine Gun (total of 2) Notes: Mounted Co-axially in turret, must fire with main gun 22 4) Multi-Layer Hardened Steel Hull with Chobham Reinforcements: +20 DEF; OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) 4 5) Upgraded Turret Front Armor: +5 DEF; Limited Coverage [1-60] Degrees (Only on the same horizontal Level; Hull/Frame Only; -1 ½), OIF Bulky (-1), Ablative BODY Only (-½) 8 6) Interior Anti-Spall Liner: Physical Damage Reduction, Resistant, 50%; OIF Bulky (-1), Custom Modifier (only works versus attacks that penetrate the hull; -1), Ablative BODY Only (-½), Real Armor (-¼) Personnel Systems 5 1) Standard Radios: High Range Radio Perception (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 2 2) Nightvision: IR Perception (Sight Group); OIF Bulky (-1) 2 3) Nightvision: UV Perception (Sight Group); OIF Bulky (-1) 2 4) Commander And Driver's Periscopes: +3 versus Range Modifier for Sight Group; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 29 5) Fire Suppression System: Dispel Fire Powers 12d6, all Fire powers simultaneously (+2); 2 Charges (-1 ½), OIF Bulky (-1), Custom Modifier (Real equipment; -¼), [2] 11 6) NBC Protection: LS (Immunity All terrestrial poisons and chemical warfare agents; Safe in High Radiation; Safe in Intense Heat; Self-Contained Breathing); OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 6 7) GPS and Navigation System: Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) plus Navigation (Land) 14-; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) Weapons Options 98 1) Twin 35mm AA Cannon [Flakpanzer Gepard]: RKA 4 ½d6, +1 Increased STUN Multiplier (+¼), Increased Maximum Range (5,675"; +¼), 350 per gun Charges (+1), Autofire (10 shots; +1); OIF Bulky (-1), Real Weapon (-¼), Crew-Served (2 people; -¼), [350 per gun] 9 2) Gepard Radar Package: Radar (Radio Group), +5 to PER Roll, Increased Arc Of Perception (360 Degrees), MegaScale (1" = 1 km; 15km Range; +¼); OAF Bulky (Antennae mounted externally on top of turret; -1 ½), Linked (Twin 35mm AA Cannon[Flakpanzer Gepard]; -½), Custom Modifier (Real Equipment; -¼), Crew-Served (2 people; -¼) 20 3) Stinger Pods: RKA 3 ½d6, Increased Maximum Range (2,050"; +¼), Area Of Effect Accurate (One Hex; +½); OAF Bulky (-1 ½), 4 Charges (2 shot box launcher mounted tandem with each gun; -1), Custom Modifier (Requires an IR lockon to fire; -½), Custom Modifier (must fire in same direction guns are pointing; -½), Real Weapon (-¼), [4] Notes: entering service in 2007 Talents 1 Laser Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Skills 4 Ballistic Fire Control Computer: +2 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) Upgraded Gepard Option 6 1) Digital Fire Control Computer: +3 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) Total Abilities & Equipment Cost: 388 Total Vehicle Cost: 460 Value Disadvantages Vehicle Statistics 1) Crew Notes: 4 2) Payload 3) Range in Miles Notes: 310 Miles 4) Top Speed in MPH Notes: 45 5) Weight and size in displacement tons Notes: 59 Tons, 7 Displacement Tons Total Disadvantage Points: 0 Total Cost: 460/5 = 92
Character sheet by Robert Kevin Walsh
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