REAL WORLD AIR VEHICLES

CADILLAC GAGE V-150 ARMORED CAR

Val	Char	Cost	Notes
7	Size	35	Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7
45	STR	0	HTH Damage 9d6  END [4]
15	DEX	15	OCV 5 DCV 1
17	BODY	0	
3	DEF	3	
4	SPD	15	Phases:  3, 6, 9, 12
Total Characteristic Cost:  68

Movement:	Ground:		16"/32"
		Swimming:	5"/10"

Abilities & Equipment
	Movement Systems
9	1)  Chrysler V-8 Diesel:  Ground Movement +10" (16" total); Fuel Dependent (fuel is Very Common; 
	must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½)
1	2)  Auxillary Water Jets:  Swimming +3" (5" total); OIF Bulky (-1), Cannot Move Backwards (-¼), 
	Custom Modifier (Real equipment; -¼)
	 
	Tactical Systems
32	1)  M1919A4 7.62mm Machine Gun (drivers gun):  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), 
	Autofire (5 shots; +½), 500 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only 
	on same horizontal level; -¾), Real Weapon (-¼), [500]
6	2)  Turret Mounted Smoke Dischargers:  Darkness to Sight Group 2" radius; OAF Bulky (-1 ½), 
	4 Continuing Charges lasting 1 Turn each (-½), Custom Modifier (high winds or rain dissipate in 
	1 phase; -½), [4 cc]
6	3)  Hardened Steel Armor:  +6 DEF; OIF Bulky (-1), Ablative BODY Only (-½), Limited Coverage 
	Nearly 360 Degrees (Hull/Frame Only; does not protect wheels or tires; -¼)
	 
	Personnel Systems
5	1)  Standard Vehicle Radios:  High Range Radio Perception (Radio Group); OIF Bulky (-1), Custom 
	Modifier (Real equipment; -¼)
2	2)  Nightvision:  IR Perception (Sight Group); OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
2	3)  Nightvision:  UV Perception (Sight Group); OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
10	4)  NBC Protection:  LS  (Immunity All terrestrial poisons and chemical warfare agents; Safe in 
	High Radiation; Self-Contained Breathing); OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
29	5)  Fire Suppression System:  Dispel Fire Powers 12d6, all Fire powers simultaneously (+2); 
	2 Charges (-1 ½), OIF Bulky (-1), Custom Modifier (Real equipment; -¼), [2]
	 
	Weapons Options
81	1)  90mm Cockeril Cannon in Power Turret:  RKA 6d6, 32 Charges (+¼), Indirect (Same origin, always 
	fired away from attacker; +¼), Increased Maximum Range (4,500"; +¼), Area Of Effect Accurate 
	(One Hex; +½); OIF Bulky (-1), Real Weapon (-¼), Crew-Served (2 people; -¼), [32]
45	2)  12.7mm Machine Gun (Pintle-Mounted):  RKA 3d6, +1 Increased STUN Multiplier (+¼), Autofire 
	(5 shots; +½), 500 Charges (+1); OIF Bulky (-1), Custom Modifier (Open gun mount; -½), Real 
	Weapon (-¼), [500]
87	3)  M163 Vulcan Air Defense System:  RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire 
	(10 shots; +1), 2100 Charges (+1); OIF Bulky (-1), Real Weapon (-¼), [2100]
	Notes:  Adds Vulcan Radar Package for Air Defense Fire
29	4)  Mk. 19 40mm Grenade Launcher:  RKA 2 ½d6, Explosion (+½), 50 Charges (+½); OIF Bulky (-1), 
	Custom Modifier (Open gun mount; -½), Real Weapon (-¼), [50]
33	5)  81mm Mortar:  RKA 3 ½d6, Explosion (+½), Nonselective Target (-¼), Indirect (Same origin, 
	always fired away from attacker; +¼), Increased Maximum Range (2,750"; +¼), 64 Charges (+½); OIF 
	Bulky (-1), Cannot Use Targeting (-½), Custom Modifier (Vehicle is treated as open topped while 
	mortar is in operation; -½), Crew-Served (2 people; -¼), Real Weapon (-¼), Can Be Missile 
	Deflected (-¼), [64]
	 
	Other Options
11	1)  Mobile Hospital:  Paramedics 13-
40	2)  Recovery Vehicle:  Stretching 20", Reduced Endurance (0 END; +½); OAF Bulky (-1 ½), Cannot 
	Do Damage (-½), Always Direct (-¼), No Noncombat Stretching (-¼), Custom Modifier (Real equipment; -¼)
7	3)  Vulcan Radar Package:  Radar (Radio Group), +2 to PER Roll, Increased Arc Of Perception 
	(360 Degrees); OAF Bulky (-1 ½), Sense Affected As More Than One Sense [very common Sense] (-½), 
	Custom Modifier (Real equipment; -¼)

	Talents
1	Laser Rangefinder:  Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
1	Basic Navigation System:  Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

	Skills
2	Basic Fire Control Package:  +1 with Ranged Combat; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
	 
2	Advanced Suspension System:  +2 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
1	Basic Vehicle Tool Kit:  +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

Total Abilities & Equipment Cost:  442
Total Vehicle Cost:  510

Value Disadvantages
	Crew
	Notes:  3+2
	Range
	Notes:  400 Miles
	Top Speed
	Notes:  55 MPH
	Vehicle Weight and Volume
	Notes:  9.73 Tons, 2 Displacement Tons

Total Disadvantage Points:  0
Total Cost:  510/5 = 102
Gage V-150

Character sheet by Robert Kevin Walsh


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