Val Char Cost Notes 6 Size 30 Length 4", Width 2", Area 8", Mass 6.4 ton, KB -6 40 STR 0 HTH Damage 8d6 END [4] 10 DEX 0 OCV 5 DCV 1 16 BODY 0 3 DEF 3 2 SPD 0 Phases: 4, 8, 12 Total Characteristic Cost: 33 Movement: Ground: 20"/40" Swimming: 4"/8" Abilities & Equipment Hull and Construction 11 Standard Aluminum Armor: +10 DEF; OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) Movement Systems 17 1) 5-D20 V6 Diesel Engine: Ground Movement +14" (20" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier (Real equipment; -¼) plus +5 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real equipment; -¼) plus +1 SPD; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real equipment; -¼) 1 2) Improved Suspension: +1 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 2 3) Amphibious Kit: Swimming +2" (4" total) Tactical Systems 65 1) 2A72 30mm Cannon: RKA 4d6+1, Autofire (3 shots; +¼), Increased Maximum Range (3,650"; +¼), 300 Charges (+1); OIF Bulky (-1), Real Weapon (-¼), Crew-Served (2 people; -¼), [300] 48 2) AT-5 Spandrel Missile: RKA 5 ½d6, Increased Maximum Range (4,250"; 4km Maximum Range; +¼), Armor Piercing (+½), Explosion (+½); OIF Bulky (-1), 6 Charges (-¾), Custom Modifier (Must be reloaded by hand from outside the vehicle; -½), Real Weapon (-¼), Concentration (½ DCV; Teleguided missile, must be guided to target; -¼), Crew-Served (2 people; -¼), [6] 25 3) AGS-17 30mm Grenade Launcher: RKA 2d6, Explosion (+½), 250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; mounted in right front hull corner; -¾), Real Weapon (-¼), [250] 35 3) PKT 7.62mm Machine Gun (Co-Ax Mount): RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 2000 Charges (+1); OIF Bulky (-1), Custom Modifier (Co-axial mount, must be fired in same direction as turret; -½), Real Weapon (-¼), [2000] 5 5) PKT 7.62mm Machine Gun: a second 7.62mm Machine Gun (total of 2) Personnel Systems 4 1) Basic Vehicle Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 2 2) Commander And Drivers Periscopes: +3 versus Range Modifier for Sight Group; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) Notes: US HVIS and French FINDERS systems 2 3) Nightvision: IR Perception (Sight Group); OIF Bulky (-1) 2 4) Nightvision: UV Perception (Sight Group); OIF Bulky (-1) 29 3) Fire Suppression System: Dispel Fire Powers 12d6, all Fire powers simultaneously (+2); 2 Charges (-1 ½), OIF Bulky (-1), Custom Modifier (Real equipment; -¼), [2] 11 4) NBC Protection: LS (Immunity All terrestrial poisons and chemical warfare agents; Safe in High Radiation; Safe in Intense Heat; Self-Contained Breathing) (24 Active Points); OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 1 Vehicle Compass And Paper Maps: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Skills 2 Basic Fire Control System: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼) 1 Basic Rangefinder: Penalty Skill Levels: +1 versus Range Modifier with All Attacks; OIF Bulky Fragile (-1 ¼) 1 Basic Tools Carried Aboard: +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Total Abilities & Equipment Cost: 265 Total Vehicle Cost: 298 Value Disadvantages Vehicle Quirks And Disadvantages 10 1) Physical Limitation: Cramped Vehicle Interior (Frequently, Slightly Impairing) 10 2) Physical Limitation: Exposed Suspension Components Result In It Being Easily Damaged And Harder To Maintain (Infrequently, Greatly Impairing) 10 3) Physical Limitation: Hull Is Not Completely Watertight, Engine Compartment Can Flood And Stall Easily (Infrequently, Greatly Impairing) Vehicle Statistics 1) Weight and size in displacement tons Notes: 7.5 tons, 3 Displacement Tons 2) Top Speed in MPH Notes: 45 3) Range in Miles Notes: 320 4) Crew Notes: 3 and 4 Passengers 5) Payload Total Disadvantage Points: 30 Total Cost: 268/5 = 54
Character sheet by Robert Kevin Walsh
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