MILITARY GROUND VEHICLES

BMP-1 ARMORED PERSONNEL CARRIER

Val	Char	Cost	Notes
6	Size	30	Length 4", Width 2", Area 8", Mass 6.4 ton, KB -6
40	STR	0	HTH Damage 8d6  END [4]
13	DEX	9	OCV 6 DCV 2
17	BODY	1	
2	DEF	0	
2	SPD	0	Phases:  4, 8, 12
Total Characteristic Cost:  42

Movement:	Ground:		22"/44"
		Swimming:	4"/8"

Abilities & Equipment
	Movement Systems
18	1)  Model 5020 6 Cylinder Diesel:  Ground Movement +16" (22" total); OIF Bulky (-1), Fuel Dependent 
	(fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom 
	Modifier (Real equipment; -¼) plus +5 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom 
	Modifier (Real equipment; -¼) plus +1 SPD; OIF Bulky (-1), Linked (Ground Movement; -½), Custom 
	Modifier (Real equipment; -¼)
1	2)  Improved Suspension:  +1 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
	 
	Tactical Systems
55	1)  73mm Low Pressure Gun:  RKA 5d6+1, Indirect (Same origin, always fired away from attacker; +¼), 
	Semi-Armor Piercing (+¼), Autofire (2 shots; +¼), 32 Charges (+¼), Increased Maximum Range (4,000"; +¼); 
	OIF Bulky (-1), Custom Modifier (Unstabilized Gun, fires at -4 while moving; -½), Custom Modifier 
	(half normal elevation parameters due to poor design; -½), Real Weapon (-¼), [32]
	Notes:  Can Fire HE or HEAT rounds.
28	2)  AT-3 Sagger:  RKA 5 ½d6, Increased Maximum Range (3,175"; 3KM; +¼), Armor Piercing (+½); OIF 
	Bulky (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -¾), Custom Modifier (distinctive 
	launch plume; -½), Custom Modifier (Difficult to use, Requires several hundred hours of training 
	to use properly; -½), 8 Charges (-½), Custom Modifier (Must re Reloaded Externally by hand; -½), 
	Real Weapon (-¼), Concentration (½ DCV; Wire Guided Missile, must guide missile to target; -¼), [8]
	Notes:  Often dismantled on export versions, very unreliable.
35	3)  PKT 7.62mm Machine Gun (Turret-Mounted):  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), 
	Autofire (5 shots; +½), 1000 Charges (+1); OIF Bulky (-1), Custom Modifier (Co-axial mount, must 
	be fired in same direction as turret; -½), Real Weapon (-¼), [1000]
	 
	Personnel Systems
4	1)  Basic Vehicle Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real equipment; -¼)
2	2)  Commander And Driver's Periscopes:  +3 versus Range Modifier for Sight Group; OIF Bulky 
	Fragile (-1 ¼), Custom Modifier (Real equipment; -¼)
2	3)  Nightvision:  IR Perception (Sight Group); OIF Bulky (-1), Custom Modifier (Driver and Gunner 
	Only; -½)
2	4)  Nightvision:  UV Perception (Sight Group); OIF Bulky (-1), Custom Modifier (Driver and Gunner 
	Only; -½)
11	5)  NBC Protection:  LS  (Immunity All terrestrial poisons and chemical warfare agents; Safe in 
	High Radiation; Safe in Intense Heat; Self-Contained Breathing); OIF Bulky (-1), Custom Modifier 
	(Real equipment; -¼)

	Talents
1	Vehicle Clock:  Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
1	Vehicle Compass And Paper Maps:  Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

	Skills
1	Basic Tools Carried Aboard:  +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

Total Abilities & Equipment Cost:  161
Total Vehicle Cost:  203

Value Disadvantages
	Vehicle Quirks and Disadvantages
10	1)  Physical Limitation:  Cramped Vehicle Interior (Frequently, Slightly Impairing)
10	2)  Physical Limitation:  Fuel Tanks Are Mounted On Inside Of Vehicle Hatches, Making Them Extra 
	Vulnerable (Infrequently, Greatly Impairing)
	Notes:  Various Soviet Vehicles
10	3)  Physical Limitation:  Gun Must Be Elevated To Fire To Vehicles Left (Frequently, Slightly Impairing)
10	4)  Physical Limitation:  Hull Is Not Completely Watertight, Engine Compartment Can Flood And 
	Stall Easily (Infrequently, Greatly Impairing)
10	5)  Physical Limitation:  Poorly Designed Interior Results In More Crew Casualties (Infrequently, 
	Greatly Impairing)
10	6)  Physical Limitation:  Unprotected Drivetrain, No Armor Covering (Infrequently, Greatly Impairing)
15	7)  Psychological Limitation:  Crews Prefer To Ride On Top Instead Of Inside, Its Safer Outside 
	(Common, Strong)
	Vehicle Statistics
0	1)  Crew
	Notes:  2 and 9 Troops
0	2)  Payload
0	3)  Range in Miles
	Notes:  310 Miles
0	4)  Top Speed in MPH
	Notes:  50 MPH
0	5)  Weight and size in displacement tons
	Notes:  13 Tons, 3 Displacement tons

Total Disadvantage Points:  75
Total Cost:  128/5 = 26
BMP-1

Character sheet by Robert Kevin Walsh


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