Val Char Cost Notes 6 Size 30 Length 4", Width 2", Area 8" Mass 6.4 ton, KB -6 40 STR 0 HTH Damage 8d6 END [4] 13 DEX 9 OCV 6 DCV 2 17 BODY 1 2 DEF 0 2 SPD 0 Phases: 4, 8, 12 Total Characteristic Cost: 42 Movement: Ground: 18"/36" Swimming: 4"/8" Abilities & Equipment Movement Systems 16 1) UTD-20 6 Cylinder Supercharged Diesel: Ground Movement +12" (18" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier (Real equipment; -¼) plus +5 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real equipment; -¼) plus +1 SPD; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real equipment; -¼) 1 2) Improved Suspension: +1 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Tactical Systems 54 1) 2A42 30mm Cannon: RKA 4d6+1, Autofire (3 shots; +¼), Increased Maximum Range (3,650"; +¼), 500 Charges (+1); OIF Bulky (-1), Custom Modifier (gun is not stabilized, fires on the move at -4; -½), Real Weapon (-¼), Crew-Served (2 people; -¼), [500] Notes: Can fire HE and APDS-T rounds 40 2) AT-4 Spigot Missile: RKA 5d6, Increased Maximum Range (3,750"; 2km Maximum Range; +¼), Armor Piercing (+½), Explosion (+½); OIF Bulky (-1), 4 Charges (-1), Custom Modifier (Reloaded by Hand through small hatch; -½), Real Weapon (-¼), Concentration (½ DCV; Teleguided missile, must be guided to target; -¼), Crew-Served (2 people; -¼), [4] 35 3) PKT 7.62mm Machine Gun (Turret-Mounted): RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 1000 Charges (+1); OIF Bulky (-1), Custom Modifier (Co-axial mount, must be fired in same direction as turret; -½), Real Weapon (-¼), [1000] 13 4) Smoke Grenade Launcher: Darkness to Sight Group 4" radius; OIF Bulky (-1), 3 Continuing Charges lasting 1 Turn each (-¾), Real Weapon (-¼), [3 cc] Personnel Systems 4 1) Basic Vehicle Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 2 2) Commander And Driver's Periscopes: +3 versus Range Modifier for Sight Group; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 2 3) Nightvision: IR Perception (Sight Group); OIF Bulky (-1), Custom Modifier (Driver and Gunner Only; -½) 2 4) Nightvision: UV Perception (Sight Group); OIF Bulky (-1), Custom Modifier (Driver and Gunner Only; -½) 11 5) NBC Protection: LS (Immunity All terrestrial poisons and chemical warfare agents; Safe in High Radiation; Safe in Intense Heat; Self-Contained Breathing); OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Weapons Options 48 1) AT-5 Spandrel Missile: RKA 5 ½d6, Increased Maximum Range (4,250"; 4km Maximum Range; +¼), Armor Piercing (+½), Explosion (+½); OIF Bulky (-1), 6 Charges (-¾), Custom Modifier (Reloaded by Hand through small hatch; -½), Real Weapon (-¼), Concentration (½ DCV; Teleguided missile, must be guided to target; -¼), Crew-Served (2 people; -¼), [6] Notes: Replaces AT-4 launcher Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 1 Vehicle Compass And Paper Maps: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Skills 1 Basic Tools Carried Aboard: +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Total Abilities & Equipment Cost: 231 Total Vehicle Cost: 273 Value Disadvantages Vehicle Quirks and Disadvantages 10 1) Physical Limitation: Cramped Vehicle Interior (Frequently, Slightly Impairing) 10 2) Physical Limitation: Fuel Tanks Are Mounted On Inside Of Vehicle Hatches, Making Them Extra Vulnerable (Infrequently, Greatly Impairing) Notes: Various Soviet Vehicles 10 3) Physical Limitation: Hull Is Not Completely Watertight, Engine Compartment Can Flood And Stall Easily (Infrequently, Greatly Impairing) 10 4) Physical Limitation: Poor Firing Port Design In Infantry Section Make Firing On The Move At -4 (Frequently, Slightly Impairing) 10 5) Physical Limitation: Unprotected Drivetrain, No Armor Covering (Infrequently, Greatly Impairing) Vehicle Statistics 0 1) Crew Notes: 3 and 7 Troops 0 2) Payload 0 3) Range in Miles Notes: 373 Miles 0 4) Top Speed in MPH Notes: 45 MPH 0 5) Weight and size in displacement tons Notes: 14 Tons, 3 Displacement tons Total Disadvantage Points: 50 Total Cost: 223/5 = 45
Character sheet by Robert Kevin Walsh
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