Val Char Cost Notes 8 Size 40 Length 6.35", Width 3.17", Area 20.16", Mass 25.6 ton, KB -8 50 STR 0 HTH Damage 10d6 END [5] 10 DEX 0 OCV 4 DCV -1 18 BODY 0 2 DEF 0 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: 40 Movement: Ground: 20"/40" Swimming 4"/8" Abilities & Equipment Hull and Construction 4 1) Hardened Steel: +1 BODY plus +1 DEF 16 2) Hardened Steel Hull Armor: +12 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) 5 3) Additional Turret Armor: +6 DEF; OIF Bulky (-1), Ablative BODY Only (-½), Limited Coverage Nearly 360 Degrees (Hull/Frame Only; Only on the same horizontal Level; Turret only; -½), Real Armor (-¼) Movement Systems 9 1) Slow Tracked Movement: Ground Movement +14" (20" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier (Real Equipment; -¼) plus +1 DEX; OIF Bulky (-1), Linked (V-54 12 Cylinder Diesel; -½), Custom Modifier (Real Equipment; -¼) 2 2) Amphibious Kit: Swimming +2" (4" total) Tactical Systems 74 1) DT-10T Rifled Gun: RKA 6d6+1, Indirect (Same origin, always fired away from attacker; +¼), 40 Charges (+¼), Increased Maximum Range (3,550"; +¼); OIF Bulky (-1), Real Weapon (-¼), [40] 35 2) SGMT 7.62mm Machine Gun (Turret-Mounted): RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 2000 Charges (+1); OIF Bulky (-1), Custom Modifier (Co-Axial Mount; -½), Real Weapon (-¼), [2000] 22 4) Engine-Mounted Smoke Generating System: Darkness to Sight Group 5" radius; No Range (-½), 4 Continuing Charges lasting 1 Turn each (-½), Real Weapon (-¼), [4 cc] Notes: Generates smoke by injecting diesel fuel on hot intake. Personnel Systems 4 1) Basic Vehicle Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) 2 2) Commander and Driver's Periscopes: +3 versus Range Modifier for Sight Group; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) 2 3) Nightvision: IR Perception (Sight Group); OIF Bulky (-1) 2 4) Nightvision: UV Perception (Sight Group); OIF Bulky (-1) 4 3) Externally-Mounted Searchlight: Sight Group Images Increased Size (4" radius; +½) (8" Cone; +0); OAF Bulky (-1 ½), Only To Create Light (-1) 11 6) NBC Protection: LS (Immunity All terrestrial poisons and chemical warfare agents; Safe in High Radiation; Safe in Intense Heat; Self-Contained Breathing); OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 4 7) Gamma Ray Sensor: Detect A Single Thing 12- (Unusual Group), Discriminatory; OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-½) Notes: Geiger Counter Weapons Options 1) 12.7mm MG Notes: Refitted after 1970 for dealing with Helicopters 2) L7A1 105mm Gun Notes: Fitted to Israeli and some chinese variants Other Equipment Options 1) Reactive Armor Package Notes: Available after 1980 Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) 1 Vehicle Compass and Paper Maps: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Skills 2 Basic Fire Control System: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼) 1 Basic Rangefinder: Penalty Skill Levels: +1 vs. Range Modifier with All Attacks; OIF Bulky Fragile (-1 ¼) 1 Basic Tools Carried Aboard: +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Options 12 1) Laser Rangefinder: Penalty Skill Levels: +4 vs. Range Modifier with All Attacks Notes: After 1980 6 2) Digital Fire Control System: +3 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼) Notes: After 1980 Total Abilities & Equipment Cost: 220 Total Vehicle Cost: 260 Value Disadvantages Vehicle Quirks and Disadvantages 15 1) Physical Limitation: Hits To Turret Front Tend To Deflect Down Into The Turret Ring [11-] (Infrequently, Fully Impairing) 10 2) Physical Limitation: Unprotected Drivetrain, No Armor Covering (Infrequently, Greatly Impairing) Vehicle Statistics 1) Crew Notes: 4 2) Payload 3) Range in Miles Notes: 250 4) Top Speed in MPH Notes: 30 5) Weight and size in displacement tons Notes: 36 tons, 3 displacement tons Total Disadvantage Points: 25 Total Cost: 235/5 = 47
Character sheet by Robert Kevin Walsh
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