Val Char Cost Notes 6 Size 30 Length 4", Width 2", Area 8", Mass 6.4 ton, KB -6 40 STR 0 HTH Damage 8d6 END [4] 10 DEX 0 OCV 4 DCV 0 16 BODY 0 12 DEF 30 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: 58 Movement: Ground: 17"/34" Swimming: 2"/4" Abilities & Equipment Hull and Construction 4 1) Hardened Steel: +1 BODY plus +1 DEF 3 2) 60 Degree Sloped Front Armor: +5 DEF; Limited Coverage [1-60] Degrees (Hull/Frame Only; Only on the same horizontal Level; -1 ½), OIF Bulky (-1), Custom Modifier (only vs physical projectiles; -½), Activation Roll 14- (-½), Real Armor (-¼) 5 3) Armored Track/Fender Skirts: +4 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) Notes: Later models only. Movement Systems 7 1) Slow Tracked Movement: Ground Movement +11" (17" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier (Real Equipment; -¼) plus +1 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real Equipment; -¼) 1 2) Improved Suspension: +1 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Notes: E and Later Models Tactical Systems 63 1) 75mm StuK 40 L/48 Cannon: RKA 5d6, +1 Increased STUN Multiplier (+¼), 44 Charges (+¼), Indirect (Same origin, always fired away from attacker; +¼); OIF Bulky (-1), Real Weapon (-¼) plus +2 OCV plus Penalty Skill Levels: +2 vs. Range Modifier with Cannon [44] Notes: WW2 German 40 2) MG34 7.92mm Machine Gun: RKA 2 ½d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 600 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; -½), Real Weapon (-¼), [600] Notes: WW2 German Personnel Systems 4 1) Basic Vehicle Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) Weapons Options 1) 75mm StuK 37 L24 Howitzer Firing HE only Notes: Early Models Other Equipment Options 2 1) Amphibious Kit: Swimming +2" (2" total) Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) 1 Vehicle Compass and Paper Maps: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Skills 2 Basic Fire Control System: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼) 1 Basic Rangefinder: Penalty Skill Levels: +1 vs. Range Modifier with All Attacks; OIF Bulky Fragile (-1 ¼) 1 Basic Tools Carried Aboard: +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Total Abilities & Equipment Cost: 135 Total Vehicle Cost: 193 Value Disadvantages Vehicle Quirks and Disadvantages 10 1) Physical Limitation: Cramped Vehicle Interior (Frequently, Slightly Impairing) 15 2) Physical Limitation: Fixed Gun Mount (Frequently, Greatly Impairing) Notes: S-Tank, Various Ww2 German Vehicles 10 3) Physical Limitation: Gas Engine, Vulnerable To Fires If Fuel System Hit (Infrequently, Greatly Impairing) Vehicle Statistics 1) Bottom Armor in mm Notes: 10 2) Crew Notes: 5 3) Front Armor in mm Notes: 80 4) Range in Miles Notes: 155 5) Rear Amor in mm Notes: 50 6) Side Armor in mm Notes: 50 7) Top Armor in mm Notes: 10 8) Top Speed in MPH Notes: 25 9) Weight and size in displacement tons Notes: 23.9 Tons, 2.73 Displacement Tons Total Disadvantage Points: 35 Total Cost: 158/5 = 32
Character sheet by Robert Kevin Walsh
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