Val Char Cost Notes 4 Size 20 Length 2.52", Width 1.26", Area 3.17", Mass 1.6 ton, KB -4 30 STR 0 HTH Damage 6d6 END [3] 10 DEX 0 OCV 4 DCV 2 14 BODY 0 2 DEF 0 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: 20 Movement: Ground: 17"/34" Swimming: 2"/4" Abilities & Equipment Hull and Construction 4 1) Hardened Steel: +1 DEF plus +1 BODY 2 2) Steel Armor: +2 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) Movement Systems 6 1) Slow Tracked Movement: Ground Movement +11" (17" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Side Effects (tends to throw tracks at top speed; -½), Custom Modifier (Real Equipment; -¼) plus +1 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real Equipment; -¼) 1 2) Improved Suspension: +1 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Tactical Systems 43 1) 7.7mm Machine Gun (Turret-Mounted): RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 2000 Charges (+1); OIF Bulky (-1), Real Weapon (-¼) [2000] Personnel Systems 4 1) Basic Vehicle Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) 1 Vehicle Compass And Paper Maps: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) 2 Designed for Jungle Use: Environmental Movement (no penalties in the jungle) Skills 1 Basic Tools Carried Aboard: +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Total Abilities & Equipment Cost: 65 Total Vehicle Cost: 85 Value Disadvantages Vehicle Quirks and Disadvantages 10 1) Physical Limitation: Cannot Open Drivers Hatch With Turret Forward, Or Point Turret Forward With Hatch Open (Frequently, Slightly Impairing) 10 2) Physical Limitation: Exposed Suspension Components Result In It Being Easily Damaged And Harder To Maintain (Infrequently, Greatly Impairing) 10 3) Physical Limitation: Gas Engine, Vulnerable To Fires If Fuel System Hit (Infrequently, Greatly Impairing) 15 4) Physical Limitation: Tends To Throw Tracks At High Speed (Frequently, Greatly Impairing) 10 5) Physical Limitation: Turret Has No Power Traverse, Takes A Phase To Change Facings (Frequently, Slightly Impairing) 10 6) Physical Limitation: Vehicle Constructed Of Mixed Welded And Riveted Steel, A Non Penetrating Hit Will Still Scatter Fragments Internally (Infrequently, Greatly Impairing) Vehicle Statistics 1) Crew Notes: 2 2) Payload 3) Range in Miles Notes: 124 4) Top Speed in MPH Notes: 25 5) Weight and size in displacement tons Notes: 3.5 Tons, Half ton displacement Total Disadvantage Points: 65 Total Cost: 20/5 = 4
Character sheet by Robert Kevin Walsh
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