Val Char Cost Notes 6 Size 30 Length 4", Width 2", Area 8" Mass 6.4 ton KB -6 40 STR 0 HTH Damage 8d6 END [4] 10 DEX 0 OCV 4 DCV 0 16 BODY 0 2 DEF 0 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: 30 Movement: Ground: 7"/14" Swimming: 2"/4" Abilities & Equipment Hull and Construction 4 1) Hardened Steel: +1 BODY plus +1 DEF 18 2) Armor Resistant to Light Cannon Fire: +13 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) 2 3) 45 Degree Sloped Armor: +2 DEF; OIF Bulky (-1), Custom Modifier (only vs physical projectiles; -½), Limited Coverage Nearly 360 Degrees (Hull/Frame Only; Only on the same horizontal Level; -½), Activation Roll 14- (-½), Real Armor (-¼) Notes: Front Hull and Turret Sides 5 4) Armored Track/Fender Skirts: +4 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Activation Roll 14- (-½), Real Armor (-¼) Movement Systems 2 1) Slow Tracked Movement: Ground Movement +1" (7" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier (Real equipment; -¼) plus +1 DEX; OIF Bulky (-1), Linked (Ground Movement; -¼), Custom Modifier (Real equipment; -¼) Tactical Systems 98 1) 57mm Quick Firing AT Gun: RKA 5d6+1, Indirect (Same origin, always fired away from attacker; +¼), Increased Maximum Range (5,000"; +¼), Armor Piercing (+½), 83 Charges (+¾); OIF Bulky (-1), Crew-Served (2 people; -¼), [83] Notes: Can fire HE or AP 49 2) 7.92mm Machine Gun (Turret-Mounted): RKA 2 ½d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 1368 Charges (+1); OIF Bulky (-1), Real Weapon (-¼), [1368] Notes: WW2 German 5 3) 7.92mm Machine Gun: A Second 7.92mm Machine Gun (total of 2) Personnel Systems 4 1) Basic Vehicle Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real equipment; -¼) 4 2) Externally Mounted Searchlight: Sight Group Images Increased Size (4" radius; +½) (8" Cone; +0); OAF Bulky (-1 ½), Only To Create Light (-1) Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 1 Vehicle Compass And Paper Maps: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼) Skills 1 Basic Tools Carried Aboard: +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Total Abilities & Equipment Cost: 194 Total Vehicle Cost: 224 Value Disadvantages Vehicle Statistics 1) Weight and size in displacement tons Notes: 19 Tons, 2.5 Displacement tons 2) Top Speed in MPH Notes: 27 3) Range in Miles Notes: 124 4) Crew Notes: 5 5) Payload Vehicle Quirks and Disadvantages 10 1) Physical Limitation: Gas Engine, vulnerable to fires if fuel system hit (Infrequently, Greatly Impairing) 10 2) Physical Limitation: Externally mounted fuel tanks (Frequently, Slightly Impairing) Notes: mounts an auxillary fuel tank on the engine deck Total Disadvantage Points: 20 Total Cost: 204/5 = 41
Character sheet by Robert Kevin Walsh
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