Anita
Character Name: Anita
Alternate Identities:
Player Name: Character Created by Konami, Character Sheet by Chad Riley
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [3]
18 DEX 10 24 18 13- OCV 6 DCV 6
15 CON 10 10 15 12-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- Perception Roll: 12-
13 EGO 10 6 13 12- Base ECV: 4
15 PRE 10 5 15 12- Base Presence Attack: 3d6
16 COM 10 3 16 12-
6 PD 3 3 9 9 PD (3 rPD)
6 ED 3 3 9 9 ED (3 rED)
4 SPD 2.8 12 4 Phases: 3, 6, 9, 12
6 REC 6 0 6
30 END 30 0 30
30 STUN 26 4 30
7 Running 6" 2 7"
2 Swimming 2" 0 2"
6 Leaping 4" 3 5 1/2" 83 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 150
Spent: 139
Unspent: 11
Base Points: 100
Disad Points: 60
Total Points: 299
MOVEMENT
Type Total
Run (6") 7"
Swim (2") 2"
H. Leap (4") 5 1/2"
V. Leap (2") 2 1/2"
DEFENSES
Type Amount
Physical Defense 9
Res. Phys. Defense 3
Energy Defense 9
Res. Energy Defense 3
Mental Defense 0
Power Defense 0
COMBAT INFORMATION
OCV: 6 DCV: 6
Combat Skill Levels: +4 with Fencing , +1 with HTH Combat , +4 with Thrust
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Ballestra 1/2 +2 -2 Weapon Strike +4DC; Half Move Required
Ceduto 1/2 +0 +0 +15 STR vs. Grabs
Cut 1/2 +2 +1 Weapon Strike
Fleche 1/2 +2 -2 STR +v/5; FMove
Froissement 1/2 -1 +1 Disarm; +10 STR to Disarm roll
Grypes 1/2 -1 -2 Grab one limb, +10 STR to Disarm roll
Lunge 1/2 +1 -2 STR +4d6 Strike
Parry 1/2 +2 +2 Block, Abort
Prise de Fer 1/2 +1 +0 Bind, +10 STR
Slash 1/2 -2 +1 STR +4d6 Strike
Takeaway 1/2 +0 +0 Grab Weapon, +10 STR to take weapon away
Thrust 1/2 +1 +3 STR Strike
Trip 1/2 +2 -1 STR +1d6 Strike, Target Falls
Void 1/2 -- +5 Dodge, Affects All Attacks, Abort
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Anita
Alternate Identities:
Player Name: Character Created by Konami, Character Sheet by Chad Riley
SKILLS
Cost Name
Master Fencer Skills
12
1) +4 with Fencing
5
2) +1 with HTH Combat
8
3) +4 with Thrust
3
4) Acrobatics 13-
5
5) Analyze: Style 13-
3
6) Breakfall 13-
3
7) Climbing 13-
3
8) Contortionist 13-
8
9) Defense Maneuver: I-III
7
10) Fast Draw 15-
2
11) Gambling 12-
3
12) High Society 12-
4
13) KS: Fencing 13-
3
14) KS: Swordsmen of Repute 12-
5
15) Rapid Attack (HTH)
3
16) Sleight Of Hand 13-
10
17) Two-Weapon Fighting (HTH)
3
18) WF: Blades, Off Hand
90 Total Skills Cost
PERKS
Cost Name
5 Contact: Valeria (11-) (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has: useful Skills or resouces)
5 Total Perks Cost
TALENTS
Cost Name
6 Combat Luck: 3 PD/3 ED
12 Lightning Reflexes: +8 DEX to act first with All Actions
18 Total Talents Cost
POWERS
Cost Power END
3 Insurmountable defense: Lack Of Weakness (-5) for Resistant Defenses (5 Active Points); Only Works Against Sword Attacks (Limited Type of Attack; -1/2)
10 the Goddess Smiles on her: Luck 2d6
4 Air Slice: Missile Deflection (Thrown Objects), Ranged (Adjacent Hex; +1/2) (7 Active Points); OIF (-1/2), Will Not Work Against Heavy Missiles (-1/4)
8 Lightning Stoke: Killing Attack - Ranged 1d6 (vs. ED), +1 STUN Multiplier (+1/4) (19 Active Points); No Range (-1/2), Linked to Fencing Blade (-1/2), Beam (-1/4), No Knockback (-1/4)2
9 Fencing Blade: HKA 1 1/2d6 (plus STR) (vs. PD) (25 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4), STR Minimum (1-5; -1/4)2
3 Blessings of the Goddess?: Life Support (Immunity: Alcohol)
7 Brawling Skill: Hand-To-Hand Attack +2d6 (10 Active Points); Hand-To-Hand Attack (-1/2)1
44 Total Powers Cost
EQUIPMENT
Equipment END
Falcon Rune: Naked Modifier, Autofire (5 shots; +1/2) (27 Active Points); Independent (-2), IIF (-1/4)
Notes: The Falcon Rune allows a flurry of blows with Anita's favorite attack (the Thrust)
3
"Fencing" Armor: Armor (4 PD/2 ED), Armor Weight (No Mass; +0) (9 Active Points); Activation Roll 13- (-3/4), OIF (-1/2), Real Armor (-1/4) (added to Primary Value)
Leather: Armor (4 PD/2 ED), Hardened (+1/4) (11 Active Points); Armor Weight (Half Mass; -1/2), OIF (-1/2), Real Armor (-1/4) (added to Primary Value)
MARTIAL ARTS MANEUVERS
Cost Maneuver
Fencing
1
1) Weapon Element: Blades, Default Element
5
2) Ballestra: 1/2 Phase, +2 OCV, -2 DCV, Weapon Strike +4DC; Half Move Required
4
3) Ceduto: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs
3
4) Cut: 1/2 Phase, +2 OCV, +1 DCV, Weapon Strike
4
5) Fleche: 1/2 Phase, +2 OCV, -2 DCV, Weapon +v/5; FMove
4
6) Froissement: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +10 STR to Disarm roll
3
7) Grypes: 1/2 Phase, -1 OCV, -2 DCV, Grab one limb, +10 STR to Disarm roll
5
8) Lunge: 1/2 Phase, +1 OCV, -2 DCV, Weapon +4 DC Strike
4
9) Parry: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
10) Prise de Fer: 1/2 Phase, +1 OCV, +0 DCV, Bind, +10 STR
5
11) Slash: 1/2 Phase, -2 OCV, +1 DCV, Weapon +4 DC Strike
5
12) Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, +10 STR to take weapon away
5
13) Thrust: 1/2 Phase, +1 OCV, +3 DCV, Weapon Strike
3
14) Trip: 1/2 Phase, +2 OCV, -1 DCV, STR +1d6 Strike, Target Falls
4
15) Void: 1/2 Phase,—OCV, +5 DCV, Dodge, Affects All Attacks, Abort
59 Total Martial Arts Cost

Character Name: Anita
Alternate Identities:
Player Name: Character Created by Konami, Character Sheet by Chad Riley
DISADVANTAGES
Cost Disadvantage
15 Rivalry: Valeria, Professional and Romantic, Rival is More Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry
10 Distinctive Features: Style Limitation (Fencing), Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses
20 Psychological Limitation: Overconfident, Common, Strong
10 Psychological Limitation: Likes flattery, Very Common, Moderate
5 Reputation: Skilled Swordswoman, Sometimes (8-)
0 Normal Characteristic Maxima: No Age Restriction
60 Total Disadvantages Cost
APPEARANCE
Hair Color: Dirty Blonde
Eye Color: Blue
Height: 5' 5"
Weight: 115 lbs
Description:
A short haired, alcohol swilling, hard punching, swordmistress with an eye for handsome young men. She wears white, violet, and her form fitting silver armor.
BACKGROUND
Thanks to the guys and gals at www.suikosource.com for the history.
Appears In:
GS2
Origin:Unknown
Position:Swordmistress
Events:Dunan Unification WarShe studied under Roundier Haia, and is one of the bearers of the Falcon Rune, and is a rival of Valeria. She has fought duels with Valeria 11 times before, but she has won only once. She claims that she could beat Valeria in everything other than swordplay, but even that is questionable.

CHAD Campaign Notes: Anita is a skilled swordswoman, and she has a number of unusual abilities that she claims come from her affinity with the Goddess. She is a native of Zexxen. She can beat Valeria in a fist fight (and has once); but that's about it.
Character created with Hero Designer (version 1.0 RC6)


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