Flik
Character Name: Flik
Alternate Identities:
Player Name: Character by Konami, Character Sheet by Chad Riley
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [3]
23 DEX 10 48 23 14- OCV 8 DCV 8
18 CON 10 16 18 13-
11 BODY 10 2 11 11-
18 INT 10 8 18 13- Perception Roll: 13-
17 EGO 10 14 17 12- Base ECV: 6
18 PRE 10 8 18 13- Base Presence Attack: 3 1/2d6
16 COM 10 3 16 12-
8 PD 3 5 14 14 PD (6 rPD)
4 ED 4 0 10 10 ED (6 rED)
4 SPD 3.3 7 4 Phases: 3, 6, 9, 12
7 REC 7 0 7
40 END 36 2 40
30 STUN 28 2 30
7 Running 6" 2 7"
3 Swimming 2" 1 3"
5 Leaping 4" 1 4 1/2" 124 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 250
Spent: 211
Unspent: 39
Base Points: 100
Disad Points: 85
Total Points: 396
MOVEMENT
Type Total
Run (6") 7"
Swim (2") 3"
H. Leap (4") 4 1/2"
V. Leap (2") 2"
DEFENSES
Type Amount
Physical Defense 14
Res. Phys. Defense 6
Energy Defense 10
Res. Energy Defense 6
Mental Defense 0
Power Defense 0
COMBAT INFORMATION
OCV: 8 DCV: 8
Combat Skill Levels: +2 with DCV (10 Active Points); Only when wielding a sword (-1/2) , +2 with any single attack , +3 w/ Swords , +3 w/ Odessa , +3 with HTH Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Charge 1/2 +0 -2 STR +2d6 +v/5 Strike, FMove
Disarm 1/2 -1 +1 Disarm; +10 STR to Disarm roll
Flying Dodge 1/2 -- +4 Dodge All Attacks, Abort; FMove
Parry 1/2 +2 +2 Block, Abort
Slash 1/2 -2 +1 STR +4d6 Strike
Thrust 1/2 +2 +0 STR +2d6 Strike
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Flik
Alternate Identities:
Player Name: Character by Konami, Character Sheet by Chad Riley
SKILLS
Cost Name
Swordsman Skills
7
1) +2 with DCV (10 Active Points); Only when wielding a sword (-1/2)
4
2) +2 with any single attack
9
3) +3 w/ Swords
6
4) +3 w/ Odessa
15
5) +3 with HTH Combat
3
6) Acrobatics 14-
3
7) Breakfall 14-
3
8) Defense Maneuver: I
5
9) Fast Draw 15-
2
10) KS: Fighting Styles 11-
2
11) KS: Famous Swordsmen 11-
5
12) Rapid Attack (HTH)
3
13) Sleight Of Hand 14-
2
14) Weaponsmith (Muscle-Powered HTH) 13-
2
15) WF: Blades, Thrown Sword
Mercenary Commander Skills
3
1) KS: Military & Mercenary World 12-
2
2) KS: Small Unit Tactics 11-
2
3) KS: World Politics 11-
2
4) PS: Mercenary Captain 11-
3
5) Riding 14-
3
6) Stealth 14-
2
7) Survival 13-
5
8) Tactics 14-
2
9) WF: Fire Spear
0
10) TF: Equines
3 Teamwork: Viktor 14-
98 Total Skills Cost
PERKS
Cost Name
8 Contact: President of Toran Republic (11-) (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has: extremely useful Skills or resources, Good relationship with Contact)
24 Contact: Dunan Confederate (11-) (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has: extremely useful Skills or resources, Good relationship with Contact), Organization Contact (+2) (24 Active Points)
3 Reputation: Skilled Swordsman & Leader of the Knights of Odessa (A medium-sized group, 11-) +3/+3d6
40 Follower: Knights of Odessa (x50, 50 Base, 50 Disad)
2 Fringe Benefit (Knight)
77 Total Perks Cost
TALENTS
Cost Name
12 Combat Luck: 6 PD/6 ED
15 Combat Sense 13-
6 Lightning Reflexes: +4 DEX to act first with All Actions
33 Total Talents Cost
POWERS
Cost Power END
37 X-Strike: Killing Attack - Hand-To-Hand 3d6 (plus STR) (vs. ED), +1 STUN Multiplier (+1/4) (56 Active Points); Cannot Be Used With Multiple-Power Attacks (-1/4), Requires Teamwork Skill Roll by Viktor and Flik (-1/4)6
37 Total Powers Cost
EQUIPMENT
Equipment END
Hard Leather: Armor (4 PD/4 ED) (12 Active Points); Armor Weight (Half Mass; -1/2), OIF (-1/2), Real Armor (-1/4) (added to Primary Value)
Odessa: Killing Attack - Hand-To-Hand 1 1/2d6 (plus STR) (vs. ED), +1 STUN Multiplier (+1/4), Reduced Endurance (Half END; +1/4), Affects Desolidified (Any form of Desolidification; +1/2), Armor Piercing (+1/2) (62 Active Points); OAF (-1), Real Weapon (-1/4), STR Minimum (1-5; -1/4)3
Lightning Rune: Multipower, 60-point reserve, all slots: (60 Active Points); Independent (-2), OIF Expendable (Difficult to obtain new Focus; -3/4)
1) Thunder Runner: Killing Attack - Ranged 2d6 (vs. ED), Area Of Effect (12" Line; +1) (60 Active Points); 6 Charges (-3/4), Beam (-1/4)
2) Storm Hammer: Killing Attack - Ranged 3d6 (vs. ED) (45 Active Points); 4 Charges (-1), Beam (-1/4)
3) Lightning Storm: Killing Attack - Ranged 4d6 (vs. ED) (60 Active Points); 2 Charges (-1 1/2)
MARTIAL ARTS MANEUVERS
Cost Maneuver
Swordsmanship
Notes: Flik can use his swordsmanship style barehanded. His thrust is a jab and his Slash is a hook.
1
1) Weapon Element: Blades: Default Element, Empty Hand
4
2) Charge: 1/2 Phase, +0 OCV, -2 DCV, Weapon +2 DC +v/5 Strike, FMove
4
3) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +10 STR to Disarm roll
5
4) Flying Dodge: 1/2 Phase,—OCV, +4 DCV, Dodge All Attacks, Abort; FMove
4
5) Parry: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
5
6) Slash: 1/2 Phase, -2 OCV, +1 DCV, Weapon +4 DC Strike
4
7) Thrust: 1/2 Phase, +2 OCV, +0 DCV, Weapon +2 DC Strike
27 Total Martial Arts Cost

Character Name: Flik
Alternate Identities:
Player Name: Character by Konami, Character Sheet by Chad Riley
DISADVANTAGES
Cost Disadvantage
10 Dependent NPC: : Hix & Tengaar, Slightly Less Powerful than the PC, 11- (Occasionally), Group DNPC (x2 DNPCs), Useful noncombat position or skills
Notes: Hix and Tengaar are younger adults from the Warrior Village that Flik grew up in. They idolize him and have become members of the Knights of Odessa. Flik feels very protective of them.
5 Distinctive Features: Shock of White hair; handsome man, Easily Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses
5 Hunted: Mina, As Powerful, 8- (Occasionally), Mildly Punish
Notes: Mina has a crush on Flik and she will pursue him to the ends of the earth. She is worth points for comedic value only
20 Psychological Limitation: Code of the Warrior, Common, Total
15 Psychological Limitation: Hatred of Tyranny, Common, Strong
15 Psychological Limitation: Will never love again, Uncommon, Total
15 Reputation: Skilled Swordsman and Hero of Scarlet Moon Empire and Dunan Reunification war, Frequently (11-), Extreme
0 Normal Characteristic Maxima: No Age Restriction
85 Total Disadvantages Cost
APPEARANCE
Hair Color: Brown w/White Streak
Eye Color: Brown
Height: 5' 9"
Weight: 165 lbs
Description:
Handsome, dashing swordsman; wears blue. Weilds the sword, Odessa.
BACKGROUND
Once again, www.suikosource.com for the information, thanks fellas!
Appears In:
GS1
GS2
Gaiden 1
Origin: Warrior's Village
Position:Mercenary
Events:Gate Rune Wars

He is powerful both in combat and magic, and is a fearless commander. Although he still laments the loss of his lover, Odessa, he seems to be getting over it these days. He was born in the Warrior's Village and left on his journey of Manhood without ever naming his sword. After being a mercenary for years, he met Odessa whom he fell in love with. He wins her heart through his lack of sophistication and willingness to put things into action. He loses Odessa while he was away, and he is unable to forgive himself even after years have passed. During the Gate Rune Wars, he was the cause of the Liberation Army's infamous attack on Scarleticia Castle, which resulted in the death of tousands of Liberation Army soldiers due to the poisonous pollen of Milich Oppenheimer's monstrous rose, Anotoinette. Flik joined the New Liberation Army grudgingly, not accepting McDohl as his new leader. However, he gradually recognizes the leadership quality within McDohl and becomes a willing servant of the cause.

At the end of the Gate Rune Wars, he takes an arrow that was aimed at McDohl and stays behind to keep enemy soldiers at bay while McDohl escapes. He was thought to have died during that last battle, but he actually survived. He traveled north with Viktor along with survivors of the war that he and Viktor collected. After reaching Muse, he formed a mercenary army with Viktor by the request of Annabelle. Thus, he gets involved with the Dunan Unificiation War from the very beginning.

CHAD's FANFIC/Campaign addition. After the Dunan Unification War, Flik and many members of his mercenary company decide to travel the world, seeing far off places and righting wrongs. Taking Odessa's name as their calling, the Knights of Odessa are formed. They have great adventures and move around constantly, making a name for themselves all over the world. Eventually the order formalizes and takes a permanant home in the Mountains near what was once the Highland Kingdom. Several Generations later, the Knights of Odessa still ride to protect the citizens of Dunan.
Character created with Hero Designer (version 1.0 RC6)


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