Val CHA Cost Roll Notes 15 STR 5 12- Lift 200 kg; 3d6 HTH Damage [1] 14+3 DEX 8 12- 13 CON 3 12- 10 INT 0 11- PER Roll 11- 10 EGO 0 11- 13 PRE 3 12- PRE Attack: 2 ½d6 5+1 OCV 10 5+1 DCV 10 3 OMCV 0 3 DMCV 0 3 SPD 10 Phases: 4, 8, 12 5+4 PD 3 Total: 5/9 PD (0/4 rPD) 4+4 ED 2 Total: 4/8 ED (0/4 rED) 6 REC 2 26 END 2 10 BODY 0 24 STUN 2 Total Characteristics Cost: 60 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Cost Powers & Skills 19 Basic Cyberbrain: +10 EGO, +3 OMCV,+3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 7 Attack Barrier: Mental Defense (10 points total); Software (-½) 10 Reflex Enchancement: +3 DEX, +1 OCV, +1 DCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 19 Monolith Arms P-12: RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Area Of Effect (1m Radius; +¼); OAF (-1), Limited Range (40m; -¼), Real Weapon (-¼), Reduced By Range (-¼), Reduced Penetration (-¼), STR Minimum (-¼), 20 Charges (+¼), [20] 8 Smith & Wesson Model 2019: RKA 1 ½d6; OAF (-1), 6 Charges (-¾), Beam (-¼), Real Weapon (-¼), STR Minimum (-¼) plus +1 OCV; OAF (-1), Real Weapon (-¼) [6] 5 Level I Spectracloth Lined Long Coat: Resistant Protection (4 PD/4 ED); Requires A Roll (12- roll; Hit Locations 7-16; -¾), OIF (-½), Real Armor (-¼) 3 Carbon Nanotube Inserts: Resistant Protection (3 PD/3 ED); Requires A Roll (10- roll; Hit Locations 10-13; -1 ¼), OIF (-½), Real Armor (-¼) Notes: Total DEF 7 in locations 10-13. Martial Arts: Dirty Infighting Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 4 Disarm -1 +1 Disarm; 25 STR to Disarm 4 Punch/Backhand +0 +2 5d6 Strike 4 Put The Boot In +0 -1 7d6 Strike, Prone 1 Weapon Element: Blades (knives) Skills 2 AK: Home Turf 11- 2 CK: city of character's choice 11- 2 KS: Gang Colors and Customs 11- 2 KS: [local city] Underworld 11- 3 Lockpicking 12- 3 Streetwise 12- 3 WF: Small Arms, Blades Total Powers & Skill Cost: 106 Total Cost: 165 175+ Matching Complications (50) 5 Distinctive Features: Gang Colors (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 0 Hunted: other gang members Infrequently (Mo Pow; Limited Geographical Area; Watching) 15 Psychological Complication: Psychotic And Unstable; attracted to violence (Common; Strong) Total Complications Points: 50 Experience Points: 0
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