KAZEI 5

FELIX 9

Val	CHA	Cost	Roll	Notes
20	STR	10	13-	Lift 400 kg; 4d6 HTH Damage [2]
26	DEX	32	14-
23	CON	13	14-
15	INT	5	12-	PER Roll 15-
8	EGO	-2	11-
20	PRE	10	13-	PRE Attack:  4d6

9	OCV	30	
9	DCV	30	
3	OMCV	0	
3	DMCV	0	
4+2	SPD	20		Phases:  3, 6, 9, 12/2, 4, 6, 8, 10, 12

8+4	PD	6		Total:  8/12 PD (0/4 rPD)
5+4	ED	3		Total:  5/9 ED (0/4 rED)
10	REC	6
46	END	6
15	BODY	5
35	STUN	8		Total Characteristics Cost:  181

Movement:	Running:	12m/24m 
		Leaping:	4m/8m
		Swimming:	4m/8m

Cost	Powers & Skills
34	Advanced Cyberbrain With Intrusion Countermeasures:  +15 EGO, +5 OMCV, +7 DMCV; Cybersystem (-¼), 
	Restrainable (EMP cut-off switch; -¼)
15	Multi-Layered Attack Barrier:  Mental Defense (18 points total), Hardened (+¼); Software (-½)
9	Finger Razors:  HKA 1d6 (2d6+1 w/STR), Reduced Endurance (0 END; +½); Restrainable (can be affected 
	by EMP pulses as well as Grabs and Entangles; -½), Cybersystem (-¼), No Knockback (-¼), Reduced 
	Penetration (-¼), Real Weapon (-¼)
5	Flare Filter:  Sight Group Flash Defense (6 points); Cybersystem (-¼)
8	Smartgun Link:  +2 with Ranged Combat, +1 versus Range Modifiers with all attacks; Requires 
	Smartlinked Weapon (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼), Limited Range (64m; -¼)
10	Synaptic Accelerator:  +2 SPD; Costs Endurance (-½), Cybersystem (-¼), Restrainable (EMP cut-off 
	switch; -¼), END 2
10	Trauma Editor:  Physical and Energy Damage Reduction, Resistant, 25%; Side Effects (character takes 
	3d6 STUN and 1d6 END Drain once the Trauma Editor shuts off; -1), STUN Only (-½), 4 Continuing 
	Charges lasting 1 Minute each (-¼), Cybersystem (-¼), [4 cc]

18	Jinsei Hoshoku Zeta With Smartgun Adaptor:  RKA 2d6, +1 Increased STUN Multiplier (+¼); OAF (-1), 
	Beam (-¼), Real Weapon (-¼), STR Minimum (-¼), 4 clips of 15 Charges (+¼) plus +1 OCV; OAF (-1), 
	Real Weapon (-¼) plus +1 vs. Range Modifier; OAF (-1), Real Weapon (-¼), [15]
4	Level I Spectracloth Jacket:  Resistant Protection (4 PD/4 ED); Requires A Roll (11- roll; Hit 
	Locations 7-12; -1), OIF (-½), Real Armor (-¼)
3	Carbon Nanotube Inserts:  Resistant Protection (3 PD/3 ED); Requires A Roll (10- roll; Hit Locations 
	10-13; -1 ¼), OIF (-½), Real Armor (-¼)
	Notes:  Total DEF 7 in locations 10-12.
4	Level I Spectracloth Trousers:  Resistant Protection (4 PD/4 ED); Requires A Roll (10- roll; Hit 
	Locations 13-16; -1 ¼), OIF (-½), Real Armor (-¼)
4	Level I Spectracloth Boots:  Resistant Protection (4 PD/4 ED); Requires A Roll (9- roll; Hit 
	Locations 16-18; -1 ½), OIF (-½), Real Armor (-¼)

3	Hyper Immune System:  LS  (Immunity: All terrestrial diseases); Not versus Bioweapons (-½)
9	Augmented Senses:  +3 PER with all Sense Groups
5	Augmented Senses:  Discriminatory with Normal Smell
5	Augmented Eyes:  UV Perception (Sight Group)

	Talents
5	Customized DNA:  Bioware Compatible
3	+1/+1d6 Striking Appearance (vs. all characters)

	Skills
20	+2 with All Attacks

3	Acrobatics 14-
3	Breakfall 14-
3	Climbing 14-
3	Concealment 12-
3	Demolitions 12-
3	Interrogation 13-
4	KS: The Corporate World 13-
4	KS: The Military/Mercenary/Terrorist World 13-
3	Shadowing 12-
3	Stealth 14-
4	Survival (Temperate/Subtropical, Urban) 12-
3	Tactics 12-
8	WF:  Common Melee Weapons, Small Arms, Anti-Material Rifle, General Purpose/Heavy Machine Guns, 
	Grenade Launchers, Shoulder-Fired Weapons
3	Linguist
2	1)  Language:  Arabic (Modern) (completely fluent)
0	2)  Language:  English (idiomatic; literate)
2	3)  Language:  German (completely fluent)
2	4)  Language:  Japanese (completely fluent)
2	5)  Language:  Mandarin (completely fluent)
2	6)  Language:  Russian (completely fluent)

Total Powers & Skill Cost:  235
Total Cost:  415

400+	Matching Complications (75)
10	Distinctive Features:  Felinoid Features, looks like a cat-like human/humanoid cat (Concealable; 
	Noticed and Recognizable; Detectable By Commonly-Used Senses)
5	Distinctive Features:  Replicated Human DNA (Not Concealable; Noticed and Recognizable; Detectable 
	Only By Technology Or Major Effort)
10	Hunted:  corporation that made him Infrequently (Mo Pow; NCI; Watching)
20	Hunted:  hostile corporations Infrequently (Mo Pow; NCI; Harshly Punish)
5	Negative Reputation:  known for his high body counts, Infrequently
25	Psychological Complication:  Must Obey Owner's Commands (Very Common; Total)
15	Psychological Complication:  Vicious Combatant, won't fight fair and tries to take every advantage 
	he can get (Common; Strong)
20	Social Complication:  Replicated Human (Very Frequently, Major)

Total Complications Points:  75
Experience Points:  15

Felix 9's Hero Designer File


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