KAZEI 5

FRANK "SLICER DICER" PILGRIM

Val	CHA	Cost	Roll	Notes
20+5	STR	10	13-/14-	Lift 400 kg/800 kg; 4d6/5d6 HTH Damage [2/3]
15+6	DEX	10	12-/13-
20	CON	10	13-
15	INT	5	12-	PER Roll 12-
13	EGO	3	12-
15	PRE	5	12-	PRE Attack:  3d6

5+2	OCV	10	
5+2	DCV	10	
3	OMCV	0	
4	DMCV	3	
4+1	SPD	20		Phases:  3, 6, 9, 12/3, 5, 8, 10, 12

8+6	PD	6		Total:  8/14 PD (0/6 rPD)
8+6	ED	6		Total:  8/14 ED (0/6 rED)
8	REC	4
40	END	4
15	BODY	5
35	STUN	8		Total Characteristics Cost:  119

Movement:	Running:	12m/24m 
		Leaping:	4m/8m
		Swimming:	4m/8m

Cost	Powers & Skills
19	Basic Cyberbrain:  +10 EGO, +3 OMCV,+3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
7	Attack Barrier:  Mental Defense (10 points total); Software (-½)
22	Cyber Blade:  HKA 2d6 (3d6+1/3 ½d6 w/STR), Reduced Endurance (0 END; +½); Cybersystem (-¼), Real 
	Weapon (-¼), No Knockback (-¼), Reduced Penetration (-¼)
4	Muscle Augmentation:  +5 STR; Cybersystem (-¼), END 1
22	Reflex Enchancement:  +6 DEX, +2 OCV, +2 DCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
3	Sub-Dermal Plating:  Resistant Protection (2 PD/2 ED); Requires A Roll (10- roll; or Hit Locations 
	9-12; -¾), Cybersystem (-¼)
8	Smartgun Link:  +2 with Ranged Combat, +1 versus Range Modifiers; Requires Smartlinked Weapon (-½), 
	Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼), Limited Range (64m; -¼)
5	Synaptic Accelerator:  +1 SPD; Costs Endurance (-½), Cybersystem (-¼), Restrainable (EMP cut-off 	
	switch; -¼), END 1
3	Ultraviolet Filter:  UV Perception (Sight Group); Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
	 	
13	Jinsei Hoshoku With Smartgun Adaptor:  RKA 2d6, +1 Increased STUN Multiplier (+¼); OAF (-1), Beam (-¼), 
	10 Charges (-¼), Real Weapon (-¼), STR Minimum (-¼) plus +1 OCV; OAF (-1), Real Weapon (-¼), [10]
15	Katana:  HKA 1 ½d6 (2d6/2d6+1 w/STR), Reduced Endurance (0 END; +½); OAF (-1), STR Minimum 12 (-½), 
	Real Weapon (-¼) plus +1 OCV; OAF (-1), Real Weapon (-¼) plus Reach 1m
12	Shuriken, Large Star:  HKA 1d6+1, Range Based On STR (+¼); OAF (-1), Real Weapon (-¼), STR Minimum (-¼), 
	9 Recoverable Charges (+¼), [9 rc]
4	Level I Spectracloth Jacket:  Resistant Protection (4 PD/4 ED); Requires A Roll (11- roll; Hit 
	Locations 7-12; -1), OIF (-½), Real Armor (-¼)

	Martial Arts:  Kempo
	Maneuver	OCV	DCV	Notes
4	Block		+2	+2	Block, Abort
4	Disarm		-1	+1	Disarm; 30 STR /35 STR to Disarm
5	Kick		-2	+1	8d6/9d6 Strike
3	Legsweep	+2	-1	5d6/6d6 Strike, Target Falls
4	Punch		+0	+2	6d6/7d6 Strike
2	Weapon Element:  Blades, Cyber Blades

	Skills
6	+3 with Katana

2	AK: Home Turf 11-
3	Breakfall 12- (13-)
2	CK: city of character's choice 11-
3	Climbing 12- (13-)
2	KS: Cyber Technology 11-
2	KS: Gang Colors and Customs 11-
3	Stealth 12- (13-)
5	Streetwise 13-
5	WF:  Common Melee Weapons, Small Arms, General Purpose/Heavy Machine Guns

Total Powers & Skill Cost:  193
Total Cost:  311

175+	Matching Complications (50)
5	Distinctive Features:  Gang Colors (Easily Concealed; Noticed and Recognizable; Detectable By 
	Commonly-Used Senses)
5	Distinctive Features:  Samurai-Styled Armored Jacket And Topknot (Easily Concealed; Noticed and 
	Recognizable; Detectable By Commonly-Used Senses)
0	Hunted:  other gang members Infrequently (Mo Pow; Limited Geographical Area; Watching)
15	Psychological Complication:  Code of Honor (Common; Strong)
20	Psychological Complication:  Will Not Refuse Any Challenge To Single Combat (Common; Total)

Total Complications Points:  50
Experience Points:  136

Slicer Dicer's Hero Designer File


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