Val CHA Cost Roll Notes 23 STR 13 14- Lift 606.3 kg; 4 ½d6 HTH Damage [2] 14 DEX 8 12- 15 CON 5 12- 8 INT -2 11- PER Roll 11- 6 EGO -4 10- 13 PRE 3 12- PRE Attack: 2 ½d6 5 OCV 10 5 DCV 10 2 OMCV -3 2 DMCV -3 3 SPD 10 Phases: 4, 8, 12 8+4 PD 6 Total: 8/12 PD (0/4 rPD) 5+4 ED 3 Total: 5/9 ED (0/4 rED) 8 REC 4 30 END 2 13 BODY 3 33 STUN 7 Total Characteristics Cost: 72 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Cost Powers & Skills 19 Basic Cyberbrain: +10 EGO, +3 OMCV,+3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 7 Attack Barrier: Mental Defense (10 points total); Software (-½) 22 Cyber Blade: HKA 2d6 (3d6+1 w/STR), Reduced Endurance (0 END; +½); Cybersystem (-¼), Real Weapon (-¼), No Knockback (-¼), Reduced Penetration (-¼) 5 Datalink: Cramming, Absolute Time Sense, Speed Reading (x10); Requires DNI-Capable Device And Accessible Datacable Or Cranial Celphone/Radio (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 6 Level Three Datajack: +3 with all computer-related skills; Requires DNI-Capable Device And Accessible Datacable (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 12 Skilljack: Variable Power Pool, 10 base + 5 control cost, No Skill Roll Required (+1); Limited Class of Powers Available (only specific Skills may be used) (-½); all slots Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 2 Synthesizer Link: +1 with all musical instrument-related skills; Requires DNI-Capable Musical Instrument And Accessible Datacable (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 19 Monolith Arms P-12: RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Area Of Effect (1m Radius; +¼); OAF (-1), Limited Range (40m; -¼), Real Weapon (-¼), Reduced By Range (-¼), Reduced Penetration (-¼), STR Minimum (-¼), 20 Charges (+¼), [20] 5 Level I Spectracloth Lined Long Coat: Resistant Protection (4 PD/4 ED); Requires A Roll (12- roll; Hit Locations 7-16; -¾), OIF (-½), Real Armor (-¼) 3 Carbon Nanotube Inserts: Resistant Protection (3 PD/3 ED); Requires A Roll (10- roll; Hit Locations 10-13; -1 ¼), OIF (-½), Real Armor (-¼) Notes: Total DEF 7 in locations 10-13. Skills 6 +2 with Shotguns 2 AK: Home Turf 11- 2 CK: city of character's choice 11- 3 Climbing 12- 2 KS: Gang Colors and Customs 11- 2 KS: [local city] Underworld 11- 3 Streetwise 12- 2 WF: Small Arms Total Powers & Skill Cost: 123 Total Cost: 194 175+ Matching Complications (50) 5 Distinctive Features: Balding, With Sparse White Hair And Multiple Datajacks (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 5 Distinctive Features: Gang Colors (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 0 Hunted: other gang members Infrequently (Mo Pow; Limited Geographical Area; Watching) 15 Psychological Complication: Inanimate Objects Are My Friends (Common; Strong) Total Complications Points: 50 Experience Points: 19
Billy "Static" Pruitt's Hero Designer File
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