KAZEI 5

BILLY "STATIC" PRUITT

Val	CHA	Cost	Roll	Notes
23	STR	13	14-	Lift 606.3 kg; 4 ½d6 HTH Damage [2]
14	DEX	8	12-
15	CON	5	12-
8	INT	-2	11-	PER Roll 11-
6	EGO	-4	10-
13	PRE	3	12-	PRE Attack:  2 ½d6

5	OCV	10	
5	DCV	10	
2	OMCV	-3	
2	DMCV	-3	
3	SPD	10		Phases:  4, 8, 12

8+4	PD	6		Total:  8/12 PD (0/4 rPD)
5+4	ED	3		Total:  5/9 ED (0/4 rED)
8	REC	4
30	END	2
13	BODY	3
33	STUN	7		Total Characteristics Cost:  72

Movement:	Running:	12m/24m 
		Leaping:	4m/8m
		Swimming:	4m/8m

Cost	Powers & Skills
19	Basic Cyberbrain:  +10 EGO, +3 OMCV,+3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
7	Attack Barrier:  Mental Defense (10 points total); Software (-½)
22	Cyber Blade:  HKA 2d6 (3d6+1 w/STR), Reduced Endurance (0 END; +½); Cybersystem (-¼), Real Weapon (-¼), 
	No Knockback (-¼), Reduced Penetration (-¼)
5	Datalink:  Cramming, Absolute Time Sense, Speed Reading (x10); Requires DNI-Capable Device And 
	Accessible Datacable Or Cranial Celphone/Radio (-½), Cybersystem (-¼), Restrainable (EMP cut-off 
	switch; -¼)
6	Level Three Datajack:  +3 with all computer-related skills; Requires DNI-Capable Device And Accessible 
	Datacable (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
12	Skilljack:  Variable Power Pool, 10 base + 5 control cost, No Skill Roll Required (+1); Limited 
	Class of Powers Available (only specific Skills may be used) (-½); all slots Cybersystem (-¼), 
	Restrainable (EMP cut-off switch; -¼)	
2	Synthesizer Link:  +1 with all musical instrument-related skills; Requires DNI-Capable Musical 
	Instrument And Accessible Datacable (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)	
	 	
19	Monolith Arms P-12:  RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Area Of Effect (1m Radius; +¼); 
	OAF (-1), Limited Range (40m; -¼), Real Weapon (-¼), Reduced By Range (-¼), Reduced Penetration (-¼), 
	STR Minimum (-¼), 20 Charges (+¼), [20]
5	Level I Spectracloth Lined Long Coat:  Resistant Protection (4 PD/4 ED); Requires A Roll (12- roll; 
	Hit Locations 7-16; -¾), OIF (-½), Real Armor (-¼)
3	Carbon Nanotube Inserts:  Resistant Protection (3 PD/3 ED); Requires A Roll (10- roll; Hit Locations 
	10-13; -1 ¼), OIF (-½), Real Armor (-¼)
	Notes:  Total DEF 7 in locations 10-13.

	Skills
6	+2 with Shotguns

2	AK: Home Turf 11-
2	CK: city of character's choice 11-
3	Climbing 12-
2	KS: Gang Colors and Customs 11-
2	KS: [local city] Underworld 11-
3	Streetwise 12-
2	WF:  Small Arms

Total Powers & Skill Cost:  123
Total Cost:  194

175+	Matching Complications (50)
5	Distinctive Features:  Balding, With Sparse White Hair And Multiple Datajacks (Easily Concealed; 
	Noticed and Recognizable; Detectable By Commonly-Used Senses)
5	Distinctive Features:  Gang Colors (Easily Concealed; Noticed and Recognizable; Detectable By 
	Commonly-Used Senses)
0	Hunted:  other gang members Infrequently (Mo Pow; Limited Geographical Area; Watching)
15	Psychological Complication:  Inanimate Objects Are My Friends (Common; Strong)

Total Complications Points:  50
Experience Points:  19

Billy "Static" Pruitt's Hero Designer File


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