Val CHA Cost Roll Notes 15+3 STR 5 12-/13- Lift 200 kg/303.1 kg; 3d6/3 ½d6 HTH Damage [½] 21+6 DEX 22 13-/14- 15 CON 5 12- 13 INT 3 12- PER Roll 12- 10 EGO 0 11- 15 PRE 5 12- PRE Attack: 3d6 7+2 OCV 20 7+2 DCV 20 3 OMCV 0 3 DMCV 0 4 SPD 20 Phases: 3, 6, 9, 12 6+10 PD 4 Total: 6/16 PD (0/10 rPD) 6+10 ED 4 Total: 6/16 ED (0/10 rED) 6 REC 2 30 END 2 11 BODY 1 30 STUN 5 Total Characteristics Cost: 118 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Cost Powers & Skills 19 Cyberbrain: +10 EGO, +3 OMCV, +3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 7 Attack Barrier: Mental Defense (10 points total); Software (-½) 2 Muscle Augmentation: +3 STR; Cybersystem (-¼), END 1 22 Reflex Enchancement: +6 DEX, +2 OCV, +2 DCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 12 Skilljack: Variable Power Pool, 10 base + 5 control cost, No Skill Roll Required (+1); Limited Class of Powers Available (only specific Skills may be used) (-½); all slots Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 8 Smartgun Link: +2 with Ranged Combat, +1 versus Range Modifiers; Requires Smartlinked Weapon (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼), Limited Range (64m; -¼) 22 KelTec Rifle, Forward-Ejection, Bullpup (32" Barrel) With Smargun Link: RKA 2d6+1, +1 Increased STUN Multiplier (+¼); OAF (-1), Beam (-¼), Real Weapon (-¼), STR Minimum (-¼), 20 Charges (+¼) plus +2 OCV; OAF (-1), Real Weapon (-¼) plus +2 vs. Range Modifier; OAF (-1), Real Weapon (-¼), [20] 15 Jinsei Hoshoku Zeta With Smartgun Link: RKA 2d6, +1 Increased STUN Multiplier (+¼); OAF (-1), Beam (-¼), Real Weapon (-¼), STR Minimum (-¼), 15 Charges (-0) plus +1 OCV; OAF (-1), Real Weapon (-¼) plus +1 vs. Range Modifier; OAF (-1), Real Weapon (-¼), [15] 11 Level I Ceramic Clamshell Vest: Resistant Protection (10 PD/10 ED); Requires A Roll (11- roll; locations 9-12; -1), OIF (-½), Real Armor (-¼) Martial Arts: Street Fighting Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 4 Dodge -- +5 Dodge, Affects All Attacks, Abort 4 Escape +0 +0 30 STR /33 STR vs. Grabs 5 Kick -2 +1 7d6/7 ½d6 Strike 3 Legsweep +2 -1 4d6/4 ½d6 Strike, Target Falls 4 Punch +0 +2 5d6/5 ½d6 Strike Skills 10 +1 with All Attacks 2 AK: [choice of local area] 11- 3 Breakfall 13- (14-) 2 KS: Cyber Technology 11- 5 Rapid Autofire 3 Stealth 13- (14-) 5 Streetwise 13- 5 Two-Weapon Fighting ; Ranged Multiple Attacks Only (-1) 6 WF: Common Melee Weapons, Small Arms, General Purpose/Heavy Machine Guns, Thrown Knives, Axes, and Darts Total Powers & Skill Cost: 183 Total Cost: 301 300+ Matching Complications (60) Total Complications Points: 50 Experience Points: 1
Street Smaurai 3 Hero Designer File
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