Val CHA Cost Roll Notes 13 STR 3 12- Lift 151.6 kg; 2 ½d6 HTH Damage [3] 13 DEX 6 12- 13 CON 3 12- 18 INT 8 13- PER Roll 13- 15 EGO 5 12- 18 PRE 8 13- PRE Attack: 3 ½d6 4 OCV 5 4 DCV 5 3 OMCV 0 5 DMCV 6 3 SPD 10 Phases: 4, 8, 12 3 PD 1 Total: 3 PD (0 rPD) 3 ED 1 Total: 3 ED (0 rED) 6 REC 2 26 END 2 10 BODY 0 24 STUN 2 Total Characteristics Cost: 67 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Cost Powers & Skills 19 Basic Cyberbrain: +10 EGO, +3 OMCV, +3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 7 Attack Barrier: Mental Defense (10 points total); Software (-½) 2 Level One Datajack: +1 with all computer-related skills; Requires DNI-Capable Device And Accessible Datacable (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 8 Smartgun Link: +2 with Ranged Combat, +1 versus Range Modifiers with all attacks; Requires Smartlinked Weapon (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼), Limited Range (64m; -¼) 3 Thermographic Filter: IR Perception (Sight Group); Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) 0 3 Ultraviolet Filter: UV Perception (Sight Group); Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼) Perks 1 Contacts (4 points' worth) 1 Fringe Benefit: Bounty Hunter License 2 Fringe Benefit: Concealed Weapon Permit (where appropriate) 1 Fringe Benefit: Passport Talents 6 +2/+2d6 Striking Appearance (vs. all characters) Skills 2 AK: (or CK) [location of the character's choice] 11- 3 Bribery 13- 3 Combat Driving 12- 1 Computer Programming 8- 3 Criminology 13- 3 Disguise 13- 2 KS: The Corporate World 11- 2 KS: The Law Enforcement World 11- 3 Lockpicking 12- 2 PS: Bounty Hunter/Retriever 11- 3 Persuasion 13- 3 Security Systems 13- 3 Shadowing 13- 5 Streetwise 14- 3 Tracking 13- 2 WF: Small Arms Total Powers & Skill Cost: 97 Total Cost: 163 175+ Matching Complications (50) 0 Distinctive Features: smokes hand-rolled cigarettes (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Hunted: a previous capture Frequently (Less Pow; Harshly Punish) 15 Psychological Complication: Gunslinger Mentality, onces to see if you're as tough as you claim (Common; Strong) 15 Psychological Complication: Retirement Plan—tries to maximize his profits so he can get out as soon as possible (Common; Strong) Total Complications Points: 50 Experience Points: 0
"Sundance" Sullivan's Hero Designer File
Return to Kazei 5 Assorted Characters