Val CHA Cost Roll Notes 13 STR 3 12- 150kg; 2 1/2d6 20 DEX 30 13- OCV: 7/DCV: 7 18 CON 16 13- 12 BODY 4 12- 20 INT 10 13- PER Roll 13- 18 EGO 16 13- ECV: 6 18 PRE 8 13- PRE Attack: 3 1/2d6 18 COM 4 13- 5 PD 2 Total: 9 PD/4 PDr 4 ED 0 Total: 8 ED/4 EDr 4 SPD 10 Phases: 3, 6, 9, 12 8 REC 2 40 END 2 30 STUN 2 Total Characteristics Cost: 109 Movement: Running: 8"/16" Swimming: 2"/4" Cost Powers & Skills Combat Training: 10 Combat Skill Levels: +2 with Sorcery Power Pool 16 Combat Skill Levels: +2 with Combat 18 Martial Art: "Fencing", only usable with Grospolina Maneuver OCV DCV Damage Lunge +0 +2 3d6+1 HKA Strike (4d6 w/STR) Parry +2 +2 Block, Abort Slash -2 +1 3 1/2d6 HKA Strike (4d6+1 w/STR) Thrust +1 +3 3d6 HKA Strike (3 1/2d6 w/STR) Sorceress Powers: 168 Sorcery Variable Power Pool: Variable Power Pool (120 pt pool), No Skill Roll (+1), Can Change Powers as 0 Phase Action (+1) Gestures (-1/4), Incantations (-1/4), Limited Special Effects "sorcery" (-1/2), Minimum of a full phase to cast spells (-1/2) 10 Mystic Shields: Mental Defense: 13 pts 20 Follower: Grospolina, The Emperor of Swords (100 point base) AMP Equipment: 27 AMK-02 GW Graviton: 3 1/2d6 RKA, +1 Stun (+1/2), +2 RMod, 3 Shots (-1 1/4), OAF (-1) 19 HBG-35 Hi-Power Blaster Multipower: 48 Point Pool, 8 Shots (-1/2), OAF (-1) 2 u - Creature Setting: 2 1/2d6 RKA E, +1 OCV, +1 RMod, 6 Shots (-3/4) 1 u - Basic Setting: 1 1/2d6 RKA E, +1 OCV, +1 RMod, 12 Shots (-1/4) 17 Stunstick: EB 5d6, NND (Defense is being grounded or insulated or having a non-human nervous system) (+1), +1 OCV, No Range (-1/2), 6 charges (-3/4), OAF (-1) 9 Drain: 3d6 (vs DEX), Linked to NND (-1/2), 6 charges (-3/4), OAF (-1) 5 AMP Armored Jacket: Armor DEF 4 , Locations 8-14 (-1), OIF (-1/2) 6 AMP Boots/Shinguards: Armor DEF 5, Locations 15-18 (-1 1/4), OIF (-1/2) AMP and Skills 4 Strong Will: 8 PRE, Defensive Only (-1) 4 Running: +2" (8" total) END 2 3 Perk: AMP Police Powers 2 Perk: Weapon Permit 1 AK: Hawaii 8- 2 AK: Mega-Tokyo 11- 2 AK: Los Angeles 11- 3 Bureaucratics 13- 1 Criminology 8- 0 English (native) 4 Japanese (fully/lit) 2 KS: Criminal Law & Procedure 11- 4 KS: Lucifer Folk 14- 4 KS: Magic and the Occult 14- 2 KS: Music 11- 4 KS: Sorcery and Spellcasting 14- 2 Streetwise 11- 1 TF: Automobile, Spinner 2 WF: Pistols, Tonfa/Nightstick 374 Total Powers & Skills Cost 483 Total Character Cost 150+ Disadvantages Distinctive Features: 5 AMP Uniform 5 Magic Aura (UnC, Limited group) 25 Hunted: Lucifer Folk (MoPow) 14- 20 Normal Characteristic Maxima 3 Package Bonus: AMP Psychological Limitation: 15 Despises Lucifer Folk for what they did to her parents (C, S) 20 In love with Roy Devise (VC, S) 15 Reckless, tends to take excessive risks (C, S) 5 Reputation: AMP Officer 8- 10 Unluck: 2d6 13 Watched: AMP, Subject to Orders (MorePow, NCI) 11- 197 Experience 483 Total Disadvantage Points
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