Val CHA Cost Notes 6 Size 30 Length 8m, Width 4m, Height 4m, Volume 128m^3, Mass 6.4 ton, OCV +4, KB -6 52 STR 12 HTH Damage 10d6 END [5] 12 DEX 4 24 PD 33 24/26 PD (24/26 rPD) 24 ED 33 24/26 ED (24/26 rED) 3 SPD 10 Phases: 4, 8, 12 4 OCV 5 4 DCV 5 20 BODY 4 Total Characteristic Cost: 134 Movement: Ground: 38m/76m Swimming: 4m/8m Cost Abilities and Equipment Propulsion Systems 17 1) Motorized Tracked Military Vehicle: Ground Movement +26m (38m total); Limited Maneuverability; Only 2 turns per Phase at Combat speed; only 1 turn per Phase at Noncombat speed (-¼), Only On Appropriate Terrain (-¼), 1 Continuing Fuel Charge lasting 6 Hours (-0) 0 2) Ground Vehicle: Leaping -4m (total 0m) Tactical Systems 50 1) Forward-Mounted Heavy Flamer: RKA 4d6, Area Of Effect (26m Cone; +¾); OIF Bulky (-1), Limited Arc Of Fire (One hex row; can fire at targets in a 22 degree arc in front of the vehicle; -¾), 10 Charges (-¼), Real Weapon (-¼) plus RKA 1d6, Reduced Endurance (0 END; +½), Sticky (anyone or anything touching the target(s) also catches on fire; +½), Constant (+½), Uncontrolled (lasts until flammable material affected by RKA 4d6 is consumed, or a Full Phase is spent putting out the flames; +½); OIF Bulky (-1), Linked (RKA; -½), [10] 60 2) Hull-Mounted Forward Heavy Bolter: RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; forward arc only; -½), Real Weapon (-¼), 600 Charges (+1), [600] -14 3) Open Fighting Compartment: Limited Coverage (Coverage does not protect some occupants; vehicle has an open fighting compartment; -¼) applied to PD plus Limited Coverage (Coverage does not protect some occupants; vehicle has an open fighting compartment; -¼) applied to ED 4 4) Front And Side Armor: +2 PD; Limited Coverage Front and Sides of Hull and Superstructure (Coverage does not protect some occupants; vehicle has an open fighting compartment; -½) plus +2 ED; Limited Coverage Front and Sides of Hull and Superstructure (Coverage does not protect some occupants; vehicle has an open fighting compartment; -½) 2 5) Heavy: Knockback Resistance -2m Operation Systems 7 1) Comms: HRRP (Radio Group), Concealed (-3 with HRRP PER Rolls); OIF Bulky (-1) 8 2) Long Range Coms: MegaScale (1 km per Active Point; +1) for up to 17 Active Points of HRRP; OIF Bulky (-1) 6 3) Multi-Spectral Surveyor: +8 versus Range Modifier for Sight Group; OIF Bulky (-1) 2 4) Multi-Spectral Surveyor: IR Perception (Sight Group); OIF Bulky (-1) 2 5) Multi-Spectral Surveyor: UV Perception (Sight Group); OIF Bulky (-1) Personnel Systems 14 1) NBC And Multi-Environmental Seals: LS (Immunity: All terrestrial diseases and biowarfare agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum) 10 2) Oxygen Tanks And Carbon Dioxide Scrubbers: LS (Self-Contained Breathing), 1 Continuing Fuel Charge lasting 1 Week (+0), [1 c] Skills 16 Targeting And Tracking Computers: +2 with Ranged Combat 4 Enhanced Communications/Sensor Systems: +4 with Systems Operation; OIF Bulky (-1) Total Abilities & Equipment Cost: 189 Total Vehicle Cost: 323 Value Complications 25 Distinctive Features: Human Military Vehicle (Not Concealable; Extreme Reaction [fear]; Detectable By Commonly-Used Senses) Total Complication Points: 25 Total Cost: 298/5 = 60
Salamander Command Hero Designer File
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