MOVIE CHARACTERS

FLASH GORDON

Val	Char	Cost	Roll	Notes
20	STR	10	13-	4d6, 400 kg
20	DEX	30	13-	OCV: 7/DCV: 7
20	CON	20	13-	STUN@: 36 (56)
15	BOD	10	12-	
10	INT	0	11-	PER Roll: 11-
15	EGO	10	12-	ECV: 5/MD: 0
20	PRE	10	13-	PRE Attack: 4d6
18	COM	4	13-	
10	PD	8		Total PD: 15/5r
10	ED	8		Total ED: 15/5r
4	SPD	10		Phases: 3, 6, 9, 12
8	REC	0		
40	END	0		
45	STN	10		
11”	Run	12		2 END
9”	Leap	*		2 END
4”	Swim	2		1 END

Cost    Powers & Skills
25	Martial Arts: Football
	Choke Hold	OCV 5	DCV 7	2d6 NND
	Fast Strike	OCV 9	DCV 7	6d6
	Flying Tackle	OCV 7	DCV 6	4d6 + v/5
	Block		OCV 9	DCV 9	Block
	Shove		OCV 7	DCV 7	35 STR
	Takeaway	OCV 7	DCV 7	30 STR

6	Pep Talk: Aid 1d6 STUN, Ranged, Usable by 8-Others (Not Self), Only to Heal, Requires an Oratory Roll, END 1
22	Metal Football: 12d6 EB, 1 Recoverable Charge, Beam, OAF
10	Super Tackle: Find Weakness w/ Flying Tackle	11-
5	Pass Receiver: Missile Deflection vs Thrown Objects
10	Space Opera Outfit: Armor +5 rPD, +5 rED, OIF
7	Tough Guy: 50% Damage Reduction, Physical, Must Be Aware of Attack  ½, Activation: 11- 
15	Jet Cycle: 15” Flight, 0 END, OAF, Concentrate: ½ DCV Throughout, Requires Combat Piloting Roll 
	(or Motorcycle Roll)
2	Long Range Tackle: Superleap +5” (9” Total), Only with Flying Tackle Maneuver, Requires an 
	Athletics Roll, END 1

	Skills, Talents, Perks
16	+2 levels w/ All Combat

3	Athletics 13-
3	Breakfall 13-
3	Climbing 13-
3	Combat Motorcycling 13-
1	Gambling 8-
1	Mechanics 8-
3	Oratory 13-
3	Persuasion 13-
2	PS: Football Player 11-
1	Riding 8-
3	Seduction 13-
1	Sleight of Hand 8-
3	Stealth 13-
1	Streetwise 8-
1	Tactics 8-
2	WF: Common Melee Weapons
1	WF: Pistols

225+	Disadvantages
5	Enraged when Innocents Harmed (Go 8-, Recover 11-, Uncommon)
20	Normal Characteristic Maxima
15	Psychological Limitation:  Chivalry (Common, Strong)
10	Psychological Limitation:  Code Against Killing (Common, Moderate)
20	Psychological Limitation:  Overconfidence (Very Common, Strong)
5	Reputation: Football Hero (8-)

Notes: Flash has a metallic football that he can throw, but then he has no ranged attack left until he can retrieve it. If he studies his opponent a moment beforehand, a Flying Tackle can bypass half of the target’s defenses.

Background: Flash is a football hero that was transported to another galaxy. He’s optimistic, gung ho, a born leader, and a true hero.

Alien | Ash | Brownie | Buffy, the Vampire Slayer | Buzz Lightyear | Dread Pirate Roberts | Flash Gordon | Highlander | Lelu | Luke Skywalker | MiB (Agent J) | Neo | Predator | Robocop | Shrek | Spock | Terminator T-101 | The Fifty Foot Woman | The Six-Million Dollar Man | Tim “The Enchanter” | Tron

Return to David Mattingly's Big Brawls HERO System Character Sheets.