VENDETTA RHAPSODY

SEARCH & DESTROY

Character Name: Search and Destroy
Alternate Identities: Junior and Ginny...or is it Ginny and Junior?
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [1]
18 DEX 10 24 18 13- OCV 6 DCV 6
13 CON 10 6 13 12-
12 BODY 10 4 12 11-
13 INT 10 3 13 12- PER Roll 12-
11 EGO 10 2 11 11- ECV: 4
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
12 COM 10 1 12 11-
4 PD 3 1 4/11 4/11 PD (0/7 rPD)
3 ED 3 0 3/10 3/10 ED (0/7 rED)
4 SPD 2.8 12 4 Phases: 3, 6, 9, 12
6 REC 6 0 6
26 END 26 0 26
26 STUN 26 0 26
7" Running 6 2 7"
2" Swimming 2 0 2"
2" Leaping 3 0 2 1/2" 61 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 25
Spent: 25
Unspent: 0
Base Points: 125
Disad Points: 125
Total Points: 275
MOVEMENT
Type Total
Run (6) 7" [14" NC]
Swim (2) 2" [4" NC]
H. Leap (3") 2 1/2"
V. Leap (1") 1"
DEFENSES
Type Amount
Physical Defense 4/11
Res. Phys. Defense 0/7
Energy Defense 3/10
Res. Energy Defense 0/7
Mental Defense 0
Power Defense 0
COMBAT INFORMATION
OCV: 6 DCV: 6
Combat Skill Levels: +1 Overall
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Block 1/2 +2 +2 Block, Abort
Eye gouge 1/2 -1 -1 Flash 6d6
Low blow 1/2 -1 +1 3d6 NND
Backhand 1/2 +0 +2 6 1/2d6 Strike
Two-fisted smash 1/2 -2 +1 8 1/2d6 Strike
Throw 1/2 +0 +1 4 1/2d6 +v/5, Target Falls
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Search and Destroy
Alternate Identities: Junior and Ginny...or is it Ginny and Junior?
Player Name: NPC
SKILLS
Cost Name
3 Breakfall 13-
3 Combat Driving 13-
3 Concealment 12-
3 Contortionist 13-
3 Mechanics 12-
2 Navigation (Land) 12-
10 +1 Overall
3 Stealth 13-
3 Systems Operation 12-
3 Teamwork 13-
2 +3 with Teamwork (6 Active Points); Limited Power Power loses about two-thirds of its effectiveness (only with twin; -1 1/2)
2 WF: Small Arms
40 Total Skills Cost
PERKS
Cost Name
25 Vehicle/Base Points: 50
25 Equipment Points: 125
50 Total Perks Cost
POWERS
Cost Power END
10 Body armor: Armor (7 PD/7 ED) (21 Active Points); Activation Roll 14- (-1/2), OIF (-1/2) 0
3 Matching shades: Sight Group Flash Defense (7 points) (7 Active Points); OAF (-1) 0
4 Radio headsets: Radio Perception/Transmission (Radio Group) (10 Active Points); OAF Fragile (-1 1/4) 0
30 My Brother's / Sister's Keeper: (Total: 90 Active Cost, 30 Real Cost) Energy Damage Reduction, Resistant, 50% (30 Active Points); Limited Power Power loses about two-thirds of its effectiveness (only adjacent to twin; -1 1/2), Restrainable (-1/2) (Real Cost: 10) plus Physical Damage Reduction, Resistant, 50% (30 Active Points); Limited Power Power loses about two-thirds of its effectiveness (only adjacent to twin; -1 1/2), Restrainable (-1/2) (Real Cost: 10) plus Missile Deflection (Any Ranged Attack), Usable Simultaneously (up to 2 people at once; +1/2) (30 Active Points); Limited Power Power loses about two-thirds of its effectiveness (only adjacent to twin; -1 1/2), Restrainable (-1/2) (Real Cost: 10) 0
5 Great minds think alike: Mind Link , One Specific Mind 0
26 Sawed-off 10-guage : Killing Attack - Ranged 3d6, +1 Increased STUN Multiplier (+1/4), Explosion (Cone; -1 DC/2"; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); 4 clips of 2 Charges (-1), OAF (-1), Custom Modifier (STR min, doesn't add damage; -3/4), No Range (-1/2), Required Hands Two-Handed (-1/2), Real Weapon (-1/4), Reduced Penetration (-1/4) [2]
11 Toy-box: Multipower, 25-point reserve, (25 Active Points); all slots OAF (-1), Real Weapon (-1/4)
1u
1) Tire thumper: Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2), Real Weapon (-1/4)
0
1u
2) Glock 20: Killing Attack - Ranged 2d6-1, 15 Charges (+0) (25 Active Points); OAF (-1), Custom Modifier (STR min, doesn't add damage; -3/4), Beam (-1/4), Real Weapon (-1/4)
[15]
91 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost Maneuver
Dirty infighting maneuvers
4
1) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
2) Eye gouge: 1/2 Phase, -1 OCV, -1 DCV, Flash 6d6
4
3) Low blow: 1/2 Phase, -1 OCV, +1 DCV, 3d6 NND
4
4) Backhand: 1/2 Phase, +0 OCV, +2 DCV, 6 1/2d6 Strike
5
5) Two-fisted smash: 1/2 Phase, -2 OCV, +1 DCV, 8 1/2d6 Strike
3
6) Throw: 1/2 Phase, +0 OCV, +1 DCV, 4 1/2d6 +v/5, Target Falls
8
7) +2 HTH Damage Class(es)
1
8) Weapon Element: Clubs
33 Total Martial Arts Cost

Character Name: Search and Destroy
Alternate Identities: Junior and Ginny...or is it Ginny and Junior?
Player Name: NPC
DISADVANTAGES
Cost Disadvantage
20 Normal Characteristic Maxima
10 Distinctive Features: identical twins (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
25 Hunted: Parents (Claymore, Deadbolt) 14- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
5 Money: Poor
5 Physical Limitation: Not fully grown (yet) (Infrequently, Slightly Impairing)
10 Psychological Limitation: Hate to be left out (Common, Moderate)
15 Psychological Limitation: Protective of twin (Common, Strong)
10 Rivalry: Professional (older siblings; Rival is More Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
15 Social Limitation: Secret ID (Frequently, Major)
10 Social Limitation: underage (Frequently, Minor)
125 Total Disadvantages Cost
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 2.00 m
Weight: 100.00 kg
Description:
Character created with Hero Designer (version 2007030411)

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