Val	CHA	Cost	Roll	Notes
18/35	STR	8	13-/16-	Lift 303.1 kg/3200 kg; 3 1/2d6/7d6 HTH Damage [2/4]
15/29	DEX	15	12-/15-	OCV:  5/10/DCV:  5/10
18/24	CON	16	13-/14-
9	BODY	-2	11-
23	INT	13	14-	PER Roll 14-
14	EGO	8	12-	ECV:  5
14/25	PRE	4	12-/14-	PRE Attack:  2 1/2d6/5d6
14	COM	2	12-

4/26	PD	0		Total:  4/26 PD (0/17 rPD)
4/26	ED	0		Total:  4/26 ED (0/17 rED)
3/6	SPD	5		Phases:  4, 8, 12/2, 4, 6, 8, 10, 12
8/14	REC	0
36	END	0
27/38	STUN	0		Total Characteristic Cost:  69

Movement:	Running:	6"/12"
		Leaping:	13"/26"
		Swimming:	2"/4"

Cost	Powers
	Battlesuit Physical Augmentation
8	1)  +17 STR; OIF (-1/2), No Figured Characteristics (-1/2), END 2
21	2)  +14 DEX; OIF (-1/2), No Figured Characteristics (-1/2)
6	3)  +6 CON; OIF (-1/2), No Figured Characteristics (-1/2)
7	4)  +11 PRE; OIF (-1/2)
3	5)  +5 PD; OIF (-1/2)
3	6)  +5 ED; OIF (-1/2)
20	7)  +3 SPD; OIF (-1/2)
8	8)  +6 REC; OIF (-1/2)
7	9)  +11 STUN; OIF (-1/2)

2	One Scary Bitch:  +5 PRE; Only For Intimidation Presence Attacks (-1)

30	Weapon Systems:  Multipower, 60-point reserve, all slots OIF (-1/2), Restrainable (-1/2)
2u	1)  Power Gauntlet:  Hand-To-Hand Attack +6d6, Reduced Endurance (1/2 END; +1/4), Variable 
	Advantage (+1/2 Advantages; Limited Group of Advantages; Armor Piercing, Autofire 3 + Limited AP, 
	AE 1 Hex, or x 1 1/2 Knockback; +3/4); Hand-To-Hand Attack (-1/2), OIF (-1/2), Restrainable (-1/2), END 2
2u	2)  Rail Gun:  RKA 4d6; OIF (-1/2), Restrainable (-1/2), Beam (-1/4), 2 clips of 8 Charges (-1/4), 
	Real Weapon (-1/4), [8]
2u	3)  Scrambler:  Sight, Hearing and Radio Groups Flash 6d6, Area Of Effect (One Hex; +1/2); 
	OIF (-1/2), Restrainable (-1/2), 2 clips of 8 Charges (-1/4), Real Weapon (-1/4), [8]
2u	4)  Turbolariat:  Entangle 4d6, 5 DEF, Entangle And Character Both Take Damage (+1/4); 
	OIF (-1/2), Restrainable (-1/2), Cannot Form Barriers (-1/4), 2 clips of 8 Charges (-1/4), Real 
	Weapon (-1/4), [8]
2u	5)  Turbolariat II:  Stretching 12"; OIF (-1/2), Restrainable (-1/2), Always Direct (-1/4), 
	Limited Body Parts (-1/4), END 6

	Martial Arts:  Battlesuit Combat Training
	Maneuver		OCV	DCV	Damage
5	Defensive Strike	+1	+3	3 1/2d6 / 7d6 Strike
5	Flying Dodge		--	+4	Dodge All Attacks, Abort; FMove

	Martial Arts:  Battlesuit Gunnery
	Maneuver		OCV	DCV	Rng	Notes
5	Far Shot		+1	-1	+4	Strike
4	Offensive Shot		-1	-1	+0	Strike, +4 DC

8	Battle Computer:  Find Weakness 13- with Related Group of Attacks; OIF (-1/2), Costs 
	Endurance (-1/2), Increased Endurance Cost (x2 END; -1/2), Does Not Apply Against Certain Types 
	Of Defenses Affects Two Types Of Defense (-1/2), Sense Affected As More Than One Sense 
	Sight (-1/2), END 6
29	Battlesuit:  Armor (17 PD/17 ED); OIF (-1/2), Real Armor (-1/4)
5	Passive Sound Absorbers:  Hearing Group Flash Defense (8 points); OIF (-1/2)
5	Polarized Lenses:  Sight Group Flash Defense (8 points); OIF (-1/2)
3	Well-Constructed:  Lack Of Weakness (-5) for Resistant Defenses; OIF (-1/2)
4	Shielded Neural Network:  Mental Defense (9 points total); OIF (-1/2)
14	Thruster Pack:  Leaping +10" (13 1/2"/16 1/2" forward, 6 1/2"/8" upward) (Accurate), 
	Reduced Endurance (0 END; +1/2); OIF (-1/2)
8	Onboard Computer:  Absolute Time Sense; OIF (-1/2) plus Bump Of Direction; OIF (-1/2) 
	plus Eidetic Memory; OIF (-1/2), Audio/Visual Only (-1/2) plus Lightning Calculator; OIF (-1/2)
2	Voice Analyzer:  Detect Lie A Single Thing 14- (Unusual Group), Sense; Only For Spoken 
	Words (-1/2), OIF (-1/2)
29	Sensor Suite:  High Range Radio Perception (Radio Group); OIF (-1/2), Limited Power (Flashed 
	as Sight and Hearing Group As Well As Radio Group; -1/2) plus Infrared Perception (Sight Group); 
	OIF (-1/2) plus Radar (Radio Group), Increased Arc Of Perception (360 Degrees); OIF (-1/2), 
	Limited Power (Flashed As Sight and Hearing Group As Well As Radio Group; -1/2), Nonpersistent (-1/4) 
	plus Ultraviolet Perception (Sight Group); OIF (-1/2) plus Active Sonar (Hearing Group); 
	OIF (-1/2), Nonpersistent (-1/4)
9	Life Support Systems:  Life Support  (Self-Contained Breathing); Fuel Dependent (fuel is
	Very Common; must refuel Once per 6 Hours; -3/4), OIF (-1/2) plus Life Support  (Safe in 
	High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum); OIF (-1/2)
3	Computer Link:  Naked Modifier: Ranged (+1/2) for up to 3 Active Points; OIF (-1/2), 
	Lockout (-1/2) plus +2 with Computer Programming; OIF (-1/2), Lockout (-1/2), END 1

4	Computer Link: ICOMP
2	Donation for Base:  Custom Perk
1	Lawyer:  Fringe Benefit:  License to practice a profession
2	Duelist Superhero:  Reputation (A medium-sized group) 11-, +4/+4d6

6	+2 with Weapons Systems

3	AK: St. Louis Sewers and Underground Systems 14-
3	Acrobatics 12- (15-)
3	Analyze:  Combat 14-
3	Breakfall 12- (15-)
3	Bureaucratics 12- (14-)
3	Computer Programming 14-
3	Criminology 14-
3	Deduction 14-
3	Interrogation 12- (14-)
2	Legalese (fluent conversation)
3	Lockpicking 12- (15-)
3	Oratory 12- (14-)
3	PS: Lawyer 14-
3	Persuasion 12- (14-)
3	SS:  Acoustics 14-
3	Shadowing 14-
3	Stealth 12- (15-)
3	Streetwise 12- (14-)
3	Systems Operation 14-
3	Tactics 14-
3	Scholar
1	1)  KS: Battlesuits 11-
1	2)  KS: Criminal Law 11-
2	3)  KS: ICOMP 14-
2	4)  KS: Known Criminals 14-
2	5)  KS: Second Syndicate 14-
1	6)  KS: The Legal World 11-

Total Powers & Skill Cost:  349
Total Cost:  418

200+	Disadvantages
5	Distinctive Features:  Style (Not Concealable; Noticed and Recognizable; Detectable Only By Small 
20	Enraged:  When Suffers BODY Damage In Combat (Uncommon), go 14-, recover 11-
25	Hunted by the Second Syndicate:  14- (Mo Pow, Harshly Punish)
5	Physical Limitation:  Eyes Betray Emotions (Infrequently, Slightly Impairing)
5	Physical Limitation:  Nearsighted (Infrequently, Slightly Impairing)
20	Psychological Limitation:  Driven To Uphold Husband's Legacy (Very Common, Strong)
20	Psychological Limitation:  Never Refuses A Challenge (Very Common, Strong)
10	Psychological Limitation:  Seeks Justice For All (Common, Moderate)
10	Reputation:  Crusading Vigilante Armored Superhero, 11-
5	Rivalry:  Professional, With Other Power Armor/Battlesuit Owners, Rival is As Powerful, Seek to 
	Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry
15	Social Limitation:  Secret ID (Frequently, Major)
10	Watched by ICOMP:  8- (Mo Pow, NCI, Watching)
68	Experience Points

Total Disadvantage Points:  418

Background/History:  Diary Entry #66098//:  Heather Takahashi//Confidential

Some would call me a fool for writing anything down like this, but I have to leave a record behind—something to show that the things that I have done, and fought for, have meaning. “All journeys have a beginning,” my husband told me once (and God, it still hurts to remember the sound of his voice saying it). He’s right, so let me start at the beginning.

I was born Heather Donnelly in Fayetteville, Arkansas in 1985. My family was a rough one—I had many brothers and sisters, as many as my parents could produce in order to maintain government aid. Life with them was unpleasant—mother was very strict and very Christian, and father settled all arguments with the back of his hand. Once I was old enough to go to school, that became my refuge. Libraries and books became the place I went when all my friends were at birthday parties or swimming in the pool. Life was not all dark and gloomy—I learned to be sociable and made a lifelong friend in another shy bookworm named Sarah. Like two peas in a pod, Sarah and I rattled around the schoolyard and the library all throughout my childhood and adolescence.

Money was tight when Dad got hurt on the job. Luckily, I had some brothers and sisters to pick up the slack, but I was always the black sheep—no one really wanted me around at home. By the time high school rolled around, I had learned to stand up for myself (something my siblings never really figured out), and I quickly wore out my welcome by speaking my mind. My grades were good, and I received a scholarship to attend Yale. It was like a gift from God, and I leapt at the chance.

College life was like a dream—I blossomed on my own, and soaked up knowledge like a sponge. Oh, I partied, but at heart I was still a wallflower who never felt pretty enough or popular enough to really fit in outside of the classroom. That was all right—Yale has plenty of diversions for those who feel like exercising their intellect. At first, I studied history, but then I joined the debate team, and met Ted.

Ted Takahashi was… it’s difficult to describe him now, but back then, he seemed like a Greek God (the classical kind, not the Kevin Sorbo-esque muscleman most people think of now)—he was decisive, and wise, and caring… and above all, he challenged me. I learned to take a position and defend it against all comers, because Ted pulled no punches! He mentored me in the fine art of speech and argument… and along the way we fell in love.

“Debate isn’t enough for you, is it?” He asked me one night. It had been a particularly lackluster competition, and I had been chewing the walls afterwards with disappointment. “Why don’t you become an attorney and try your hand at swaying the jury instead?”

Ted was joking, but he knew what he was doing—it was a challenge, one I couldn’t pass up. I did say Ted was wise, didn’t I? He proved it—steering me to law led me to something fulfilling and wonderful. Law, I discovered, could punish the wicked and defend the innocent. It was like those stories which comforted me in my youth where the heroic princess outsmarted the bandit chief, it was making a difference. It all seems so naïve and innocent now, looking back, but I find that most college students are at that time in their lives when they are sincerely looking for identity and something to believe in. For me, that was law.

Meanwhile, Ted was on the science track. He eventually went on to graduate and post-graduate work involving genetics, physics, and metallurgy. I’ll be the first to admit it—Ted was considerably smarter than me. Considering my class ranking at Yale, that’s saying quite a lot. 

I won’t bore you with further details—what’s important is that I graduated, passed the bar, and married Ted. Times were wonderful. Ted was a good man and a superb husband. He spent a great deal of time working for DARPA, but he always made sure to give me plenty of attention and encouragement. He supported me when my family refused to attend the wedding. He stood at my side when I was shunned at my father’s funereal. He held me as my tears stained his shirt when I discovered I could never have children. I built my world around Ted and we were very happy together.

About five years ago, Ted was the lead scientist on a project for DARPA called Iron Guard X. Ted had been tapped to design and build a state-of-the-art battlesuit for combat infantry. Ted confided in me that the specs and price of this project virtually guaranteed it would never see full production, but, this being the American military, his work forged ahead. In the meantime, I had gotten a job with the DA’s office as a Federal prosecutor, and I did well.

The prototype had been completed and was undergoing final checks before it would be presented at DARPA when my world shattered. I received a call at home—I was studying files for an upcoming fraud case—and the man on the other end explained that Ted… MY Ted… had been killed.

--<<Video Record 86//95//01>>--

A tall, Asian man in a lab coat searches through papers on his desk. Finding a small sheet, he clutches it tightly in his hand, an expression of frustration upon his face. As the man turns to leave, there’s a loud explosion from off-camera, and debris flutters into view. The Asian man puts his arms over his face to shield himself from the blast. Moments later, glimpses of armored figures can be seen, skulking in a professional and grim manner. Weapons fire discharges from multiple points, causing egregious wounds to the scientist, his lab coat reduced to flaming ruin as his body slumps over the desk. Another glimpse is seen of a helmet, rising into view briefly before the image dissolves into a sea of static.

--<<End of File>>--

I was a wreck. It took two months and my best friend Sarah to re-introduce me to reality. When I could think clearly again, I knew there was one thing I had to do—Ted’s death had to mean something, and for that to happen, his murderers had to PAY.

I spent every favor I ever earned, used every ounce of influence I could muster to get a spot on the prosecution team during the trial for Ted’s killers. I studied the information on the case feverishly. The killers were agents of the Second Syndicate, and my hate finally found a target. Second Syndicate assassins had targeted my husband because, according to the authorities, he had refused to give in to their threats and intimidation. Apparently, the Second Syndicate wanted my husband’s research—and if he couldn’t give that to them, they wanted him dead.

I had received grief counseling, but it couldn’t dam the roaring flood I felt in my soul that needed—DEMANDED justice. I used every trick I had learned in the courtroom to sway the jury. I declaimed, I cajoled, I begged them to find my husband’s killers guilty. But it wasn’t enough.

Due to the mistakes made the government in securing the Second Syndicate agents, the murder case against them was thrown out and they were acquitted of the lesser charges. My insistence on participating as prosecution in the trial no doubt played a part in the undesirable outcome.

--<<Video Record 86//95//07>>--

The camera shows us a courtroom, sparsely populated. A bailiff stands ready as a man in prison orange sits in the defendant’s seat. A woman in a black business suit and skirt, identifiable as Heather Takahashi, stands before the judge. Her face is red with rage. “No, DAMNIT!” She shouts. “These men killed my husband. Whether they were read their Miranda rights or not isn’t the issue here!” Her hands clench into fists at her sides as the judge slams his gavel down upon the podium. “Objection over-ruled,” The judge states, looking severe and strict as only judges can. Heather closes her eyes, lowers her head briefly. “I can’t believe you’re letting them go… on a technicality.” She seethes. “I’m sorry, Mrs. Takahashi.” The judge responds. “The law is the law, and the defendant’s arrest did not follow proper procedure.”

--<<End of File>>--

This trial turned my heart into a frozen wasteland. The defense fought back hard—the Second Syndicate provides very good defense counsel—and I myself was put on the stand several times and forced to re-live the horror of my husband’s death over and over again. When I left the courtroom for the last time I swore an oath to myself… and to Ted… never again. 

There was only one thing left to do. I used some of Ted’s spare ID cards and keys to gain access to his lab. I took his notes. I took his data. I took the Iron Guard X armor suit, and I began my crusade. If I was damned to a living hell because of the Second Syndicate’s greed, I was determined to make them suffer along with me.

Personality/Motivation:  Heather Takahashi is a complicated woman. She was raised by a large Irish Catholic family. She is highly intelligent. Her schoolwork indicates a dedicated and professional outlook, but her court cases tell a different story:  As a lawyer, she’s very emotional. She tries to “identify” with her clients in order to better represent them. As a prosecutor, she’s ruthless…  she’ll use just about anything (within the boundaries of ethical practice) in order to get a conviction, and she always starts out seeking the maximum sentence. As a result of her husband’s death at the hands of the Second Syndicate, she has a strong instinct to fight criminals (especially supervillains and villainous organizations) that most normal people can’t hope to oppose. A lot of her husband’s cultural values rubbed off on her…  Heather is very polite and respectful most of the time. 

She has a strong ethical background, and so far she has not used more than appropriate force to apprehend criminals. She has no strong aversion to killing her opponents, only that she would prefer not to. Her track record thus far has been to use her nonlethal weapons systems first, resorting to the heavier guns only if necessary.

In addition, she has a drive to rise to any issued challenge…  no doubt this is one reason for her outstanding academic success and her track record in the courtroom. Her experiences as a trial lawyer have given her a great respect for the law, and it is in this vein that she seeks out criminals who have, by various means, evaded the punishment she believes they deserve. It should be noted that she is fairly conservative in her views on punishment…  she does not believe jaywalkers require execution, for example, while she’ll assign a much heavier “sentence” for rapists and murderers.

By far the greatest motivation is her desire to seek justice for her husband’s death. Heather is intensely focused, some would say obsessed, with exposing and destroying the Second Syndicate. That this task is itself Herculean if not impossible by nature for a single woman (no matter how well-equipped and motivated she might be) does not deter her in the slightest. In the end, she knows that taking the Second Syndicate down won’t bring her husband back—but it will keep other women like her from becoming widows.

Quote:  “We may not be in court, but I still hold criminal scum like you in contempt.”

Powers/Tactics:  DARPA File #66085//:  Project IronGuardX//- Supplemental

Lead Researcher:  Dr. Theodore Takahashi <<DECEASED>>

Overview:  The IronGuardX powered armor battlesuit is a prototype system, designed to discover any flaws before going to production. IronGuardX is supposed to be an upgrade of existing DARPA battlesuit designs, including potent and adaptable weapons systems, more protection for our pilots, and a greater array of combat and investigative options to track down and eliminate threats to our forces.

IronGuardX is unlike any powered armor in the known world. It is constructed as a true melding of man and machine, incorporating an extensive organic component to its metallic shell. The powered armor is essentially an interconnected group of sophisticated electronic systems protected by thick armor plates on a flexible bodysuit, underneath which is an organic neural control network of cloned human spinal tissue. This tissue is protected by a polymer gel solution inside of contoured cables. The pilot of the powered armor supplements his own neural pathways to the suit’s artificial nervous system via an interface pad located at the base of the helmet. Signals transmitted from the brain through the cerebellum are “intercepted” by the cloned neural network and sent out to the armor at the same time the pilot’s own spinal cord is the carrying the message. This makes the IronGuardX a suit that responds like an extension of the pilot’s own body, allowing for unparalleled speed, reflexes, and response time. The potential for the neural network is very great:  Doctor’s Takahashi’s research indicates that, like the live tissue from which it was cloned, the neural system can grow and “learn” over time to respond even better to a particular pilot. 

The system will only work with the DNA of one pilot:  The donor of the neural network clone tissue. Thus, only one pilot can control any given suit of the IronGuardX powered armor. This is the greatest flaw of the design thus far, but it does have a saving grace…  no unauthorized personnel can make the suit function!

The Armor:  The IronGuardX powered armor prototype possesses a layered composite silicon ceramic and osmium steel alloy outer shell, providing it with comparable protection to most other battlesuits in existence today. Most higher-caliber weapons will be unable to reliably penetrate the first layer. Electrically powered servomotors amplify the pilot’s natural strength, speed, and stamina to low-superhuman levels. The battlesuit has a thruster pack mounted between the shoulderblades which can produce a great deal of thrust, enabling limited flight capabilities—the pilot essentially has “jump jets” at his disposal. Further plans include upgrades to the thruster modules for true flight. Production models should carry thruster packs with greater speed, but the prototype’s pack does contain a microfusion generator and state of the art coolant fans, ensuring trouble-free operation for several years with regular maintenance. Most of the armor’s systems function with energy from this microfusion generator, providing huge amounts of available electrical power…  some time is required in order to let the generator recharge the secondary systems (such as weapons). In addition, the IronGuardX armor has a hermetically sealed system, with an internal rebreather air-oxidation system and vacuum seals. The suit is rated for both deep sea and outer space operations, enabling it to function in nearly any environment. Finally, the armor’s styling was designed to evoke images of stern and implacable guardians, the archetypal “irresistible force”. Test groups found that the IronGuardX prototype was more impressive looking than standard battlesuit designs.

The Helmet:  Many of the powered armor’s computer and sensor arrays feed information to the suit’s sophisticated helmet. The polarized faceplate not only protects the pilot’s vision from sudden glare, it also serves as a heads-up display, giving the pilot extensive control over the suit’s systems. Whisker lasers track the pilot’s eyeball movement, allowing the onboard computer to throw up targeting reticules, range indicators, and any other necessary information as “windows” on the interior of the visor. In fact, the visor has a layer of polymer crystals sandwiched between the polarized lenses. The suit’s computer manipulates this inner layer to produce high-resolution images to represent needed information. Tests show that the neural network inside the helmet protects the pilot somewhat against psionic attack.

Helmet subsystems include:

A voice analyzer, useful for investigative work, that detects stress in voice patterns, indicating (with a high rate of accuracy) deception.

A sensor array, including radar, ultrasonic, infared, and light enhancement technology.

The Delphi Battle Computer:  This is among the most sophisticated of the IronGuardX’s onboard systems. Delphi is also among the most advanced computers of its kind in the world, incorporating elements of the organic neural control system to create an extremely adaptable and comprehensive system. On the basic level, Delphi continually updates the pilot with evasion protocols and ranging information, ensuring accurate distance fire and a much-improved chance to evade incoming attacks. Delphi has advanced programming that far outshines the former abilities:  All available sensors can be focused upon an individual target, allowing Delphi to develop a virtual model of the opponent. Delphi can interpret the target’s possible tactics and maneuvers, informing the pilot of the most likely moves his foe will make. Additionally, Delphi can pinpoint weak points in an opponent’s defenses, making the IronGuardX weapon systems up to 100 percent more effective.

Weapons Systems

Neural Scrambler:  Utilizing the Delphi computer, the IronGuardX armor can fire a blast of electrical energy that interferes with normal input of senses to the brain. This normally renders an opponent blind and deaf for a short period of time. A side effect of the scrambler is it also disables most radio communication and radar devices.

Power Gauntlet:  This is the secondary weapons system for the IronGuardX armor. Built into the right arm of the suit is a heavily reinforced battle gauntlet. A collection of power accelerators gather energy from the microfusion plant and shunt it to the servomotors, allowing for a variety of close combat options. The gauntlet is the armor’s best hand-to-hand weapon and is among the most versatile attack options in the world. There are four settings to the gauntlet.

Rail Gun:  The primary weapons system of the IronGuardX powered armor is the electromagnetic rail gun built into the right shoulder pauldron. Magnetic coils accelerate slivers of iridium down the barrel, firing the hypervelocity penetrators at incredible speeds. The rail gun is the suit’s deadliest weapon in its arsenal, designed to defeat armored opponents and destroy enemy equipment. When paired with the Delphi Battle Computer, the IronGuardX rail gun is among the world’s most dangerous man-portable firearms. The prototype carries a basic version of this weapons system; Research indicates that more advanced and higher caliber rail guns can be constructed.

Turbolariat:  When the mission calls for an opponent to be restrained instead of destroyed, the IronGuardX can deploy a turbolariat. Once more calling upon the suit’s magnetic nodes, a high-tensile strength steel alloy cord is launched from the left vambrace. 


The Iron Guard X armor is designed to be fielded along the methodology of combined arms. While the Iron Guard X can hold its own against nearly any single opponent, the armor works best by singling out a lone enemy than in engaging entire units at the same time. This “duelist” approach may need modification as the armor approaches full production, but for interdiction or superhuman combat, the design is exceptionally capable.

Campaign Use:  Technicality is sort of a cross between Batman and Iron Man. Heather is obsessed with bringing down the Second Syndicate, and this vigilante focus makes her quite ruthless and gritty—she takes a similar approach to the Dark Knight by researching her enemies and calculating methods of defeating them ahead of time. Her battlesuit, however, is much more like Iron Man (specifically, the War machine design) in that it is definitely capable of front-line superhuman combat. Heather is still unlocking hidden capabilities in the armor, the neural network, and the battle computer—so the armor itself will grow more and more capable throughout the campaign.

Appearance:  --<<Picture Insert 489//11>>--

The picture is one commonly taken by a professional photography agency, set against a blue silk background. The woman in the picture wears a black cap and gown normally associated with graduation ceremonies. She has a happy smile upon her face and holds a diploma certificate in one hand. She is a mildly attractive woman of apparently average height and build, notable in her large blue eyes and wavy, auburn-colored hair. A pair of thick, round eyeglasses perch upon her nose, but do not detract from her appearance.

--<<Picture Insert 489//09>>--

Heather Takahashi has dyed her normally auburn locks a raven black color. She has her hair cut at shoulder length, curled cutely at the bottom. Her eyes are very blue, visible behind a thick pair of glasses. She has an average build and is moderately attractive in a girlish manner. 

--<<Picture Insert 489//23>>--

The Technicality Armor is a sleek suit of powered armor, with a featureless helmet (and extended sensor spines), wide shoulder pauldrons (containing the rail gun) and oversized gauntlets. A compact thruster pack rests between the shoulderblades of the armor.

--<<End of File>>--

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