These characters are all original creations of mine. Some have actually seen play, with the versions presented here representing either the starting point total for the character, or a "final" point total. Characters are listed by genre, than by power level.
Ryan Garret is your average teenaged high school student. Well, two out of three isn't bad. He was developed and used in Darren Hansen's Olympians Campaign.
Jasmine started as the DNPC of one of the Player Characters in my old Justice Alliance Campaign. Eventually, she became a Player Character in her own right, run by a player who had gotten tired of his original character design. She has no resemblance to any other super-strong, super-fast teenage girls found on this website. Really. Honest. Would I lie?
Sculptress is a woman who can make stone run like water, and she isn't sure what to do with her power. She was developed for David Kujit's Comet Campaign, in which superpowers could be traced to the Earth passing through the tail of a comet.
A character developed for Peter John Dean's Justifiers Campaign, in which all paranormal characters are mutants, Eclipse proved to be an interesting and fun character to play. He draws his power from sunlight, and several times in the course of the game ended up fighting in the dark (literally), which meant most of his powers didn't work!
Chantico is a Mexican superhuman with fire-based powers. She fights for social equality and justice for all. This has put her at odds with the Cartels and even the government.
This character was created as part of a project to develop character sheets to go along with various pictures of people in costumes, model figure kits, or artwork. Tien Feng Mo is based on some manga artwork.
Experimented on by UniCorp, Force Majure now possesses the powers of superhuman strength, unaided flight, invulnerability, and can project energy blasts from his eyes. Pity he can only use his powers one at a time....
What can I say about Michelle Tora? She is one of the most sane nut-cases I have ever created. Her design was not influenced by any repeated viewings of Project: A-ko. Nope, not at all.
Fire And Ice is a character I wrote up for an issue of Haymaker!. She was loosely based off of DC Comics character Killer Frost and used to great success in my long defunct Justice Alliance campaign.
The Lion claims to be a shishi-a divine being charged with guarding Buddhist shrines, temples, and holy places. He's also an implacable foe of evil in all its forms.
A gentleman sorcerer in the Golden Age of Piracy. The character was derived from ideas presented in the Furry Pirates RPG.
MARTIN SHIPPTON (xxx points)—A squire in exile after his household was destroyed, Martin has two goals-to regain his lost station and to find his elven lover.
Ayna is an assistant librarian at the Royal Library of Dananthand, where she helps maintain the mystic and occult stacks. Her perusiing said stacks has made her quite the knowledgeable sorceress.
Marie is a pirate queen from a Golden Age of Piracy that never really happened, but as Mark Twain said, "could have happened" and as George MacDonald Fraser said, "should have happened."
Mihrimah is possibly the most powerful warrior in the realm of Karadag. Armed with Sebahattin, The Falling Star Halberd, she is virtually unstoppable in battle. A warrior-hero in the mold of HERO Games Tuala Morn setting.
Daughter of the Sun and the Moon, a keeper and revealer of secrets, a gatherer of the dead and healer of the wounded, a goddess of the day and the night, and the lady of the twilight hour.
Jiro is a young samurai who dreams of doing great deeds and being a famous hero.... An attitude that could (and did) get him in a great deal of trouble someday. Created for Mark Doherty's Sengoku Campaign.
Mei Shin is a mix of Ninja Hero and Dark Champions, combining police action with kung fun mastery. She is, in fact, a perfect representation of the Feng Shui archetype of the "karate cop" using the HERO System.
The Dragon Lady is the person to see when you need to know what's going on in Shanghai. Just don't expect her to do anything for you out of the goodness of her heart.
A former miko (Shinto shrine maiden), Sora-hime has found a life of action and adventure with the crew of the Airracuda, a Sikorsky S-38 flying boat. She was inspired by a picture I found of a statue of Koyori, one of the characters from the game Sengoku Ace.
A sorceress from the Indonesian island of Blai, Jamadigni is a rookie XSWAT officer assigned to the newly-created 9th Squad. Created for Ross Watson's Shadows Angelus Campaign.
Chrysine is a Fox Class clade who uses her strength and Lace & Steel combat skills to protect the city of Angelus. Created for Ross Watson's Shadows Angelus II Campaign.
The Player Characters find a little girl who only whispers, "Shhh, loud noises make them angry." What happens once they make a loud noise? A Horror Hero character concept.